Dungeon Crawl Stone Soup version 0.35-a0-751-g170ea3cddb (webtiles) character file. Game seed: 6619924381792697662 15 kimjee729 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 24, 2026. Was a Follower of Makhleb. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (340 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 340, Time: 00:00:40 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 8/8 EV: 11 Int: 22 God: Makhleb [*.....] Gold: 15 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 1 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A jackal is nearby! A jackal is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You encounter a jackal. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. The jackal barks! You hit the fungus. The fungus is lightly damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You hit the fungus. The fungus is lightly damaged. You hit the fungus. You punch the fungus. The fungus is lightly damaged. The jackal barks! A nearby fungus withers and dies. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You see here a jackal corpse. There is a faded altar of an unknown god here. Unknown command. Press < or > to pray at altars. This altar belongs to (a) Makhleb, (b) Sif Muna or (c) Fedhas, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Makhleb accepts your prayer! Makhleb welcomes you! You can now gain health from killing. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ### #.#########.. .. ###.◊◊.#.◊P.###.. # ◊..◊.◊.#...◊P..# #. ..◊.◊.◊#.......##.. ..◊◊◊◊.#◊◊....P◊h# # ....!..@.◊.◊PP◊P.# ##. ..◊.◊..#.†P◊P.◊.P# ...# .◊..◊.◊#◊...P◊.### .... ◊..◊.◊◊#...P.h.#.# .##.. ###...◊#P...###..#...#.# ..#########.....#.###.# ... .................... .. .................... .###............##.# You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 295 | D:1 | Learned a level 2 spell: Searing Ray 327 | D:1 | Found a faded altar of an unknown god. 339 | D:1 | Prayed at the altar of an unknown god. 339 | D:1 | Became a worshipper of Makhleb the Destroyer 339 | D:1 | Reached * piety under Makhleb 340 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, shapermc_ecumenical_altar_gd, serial_bayou_ford_a Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Punch || 1 Cast: Magic Dart || 20 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 0 | 290 | 1 | 340.0 | Dungeon | 340 | 340 | 0 | 0 | 290 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 3390 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 3390 | 30 | 5 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+