Dungeon Crawl Stone Soup version 0.35-a0-714-g0dae88635e (webtiles) character file. Game seed: 17401821816295813749 112 kimjee729 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on July 17, 2026. Killed from afar by a clockroach (9 damage) ... with a blast of sand ... on level 3 of the Dungeon. The game lasted 00:02:40 (1544 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 1544, Time: 00:02:41 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 64% Magic: 0/12 EV: 11 Int: 25 God: Gold: 186 SH: 0 Dex: 16 Spells: 9/12 levels left rFire . . . (100%) c - +7 war axe of the Sage {pain, +Blink rN+ Dex+3 SInv} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slow A: magic regeneration a: Evoke Blink (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons c - the +7 war axe of the Sage (weapon) {pain, +Blink rN+ Dex+3 SInv} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. Missiles e - 6 poisoned darts Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Jewellery d - a +6 ring of intelligence Scrolls c - a scroll of revelation {unknown} e - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} j - a scroll of poison {unknown} k - a scroll of noise {unknown} l - a scroll of butterflies {unknown} Potions g - a potion of magic d - 6 potions of curing {unknown} f - a potion of might {unknown} n - a potion of heal wounds {unknown} o - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Passwall Erth 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Teleport Other Tloc 5% N/A 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You enter the shallow water. Moving in this stuff is going to be slow. The clockroach barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 87% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is lightly wounded. (Press . to maintain the ray.) The clockroach closely misses you. The searing ray hits the clockroach. The clockroach is moderately wounded. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The searing ray misses the clockroach. The clockroach misses you. The searing ray hits the clockroach. The clockroach is heavily wounded. You finish channelling your searing ray. The clockroach bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (heavily wounded, damage-immune at range, 87% to hit) You focus your ray upon the clockroach. The searing ray misses the clockroach. (Press . to maintain the ray.) The clockroach closely misses you. The searing ray hits the clockroach but does no damage. The clockroach is heavily wounded. The clockroach bites you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The searing ray misses the clockroach. Without enough magic to sustain it, your Searing Ray dissipates. The clockroach barely misses you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... #~~~...†........## .B.##~~~.............. #≈w≈#≈.#......###..... #≈.≈#≈~######## #...## #≈B≈#≈.# #...# #≈†≈#≈~# #...# #≈~≈#≈~# ##### #≈†≈#≈.# #~.B@.# ##..~## ##### You could see a clockroach (warded). Vanquished Creatures 2 clockroaches (D:3) 2 adders (D:2) A ribbon worm (D:2) 5 dart slugs 3 endoplasms 3 hobgoblins 2 quokkas (D:1) 3 ball pythons 2 bats (D:3) 6 frilled lizards 6 goblins 5 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 257 | D:1 | Learned a level 2 spell: Searing Ray 743 | D:2 | Reached skill level 5 in Conjurations 877 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 902 | D:2 | Identified the +7 war axe of the Sage {pain, +Blink rN+ | Dex+3 SInv} 1485 | D:3 | Encountered Terence 1499 | D:3 | Reached XP level 4. HP: 17/24 MP: 8/12 1503 | D:3 | Found a glowing drain. 1531 | D:3 | Reached skill level 6 in Conjurations 1544 | D:3 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, minmay_tromino_v2 D:2: layout_loops_cross, chequers_serial_rivers_marsh D:3: layout_rooms, gammafunk_temple_overflow_forgotten, gup_sewer_entry_pipe, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: War axe | 1 | || 1 Cast: Magic Dart | 65 | 3 || 68 Searing Ray | 2 | 5 || 7 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1550 | 1497 | 53 | 18 | 1217 | 3 | 516.7 | Dungeon | 1550 | 1497 | 53 | 18 | 1217 | 3 | 516.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 741 daAuts D:1: 642 daAuts D:3: 166 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+