Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 8033514738506504819 60 kimjee729 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on July 15, 2026. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:11 (750 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 750, Time: 00:01:12 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 1/10 EV: 11 Int: 24 God: Gold: 95 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of glass (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of butterflies {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of lignification {unknown} j - a potion of attraction {unknown} l - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 10% 1 Call Imp Summ 8% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits you. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe (100% to hit) The magic dart hits Sigmund but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe (85% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Natasha leaves your sight. The searing ray misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! The searing ray hits something. Something hits you. The searing ray hits something. The searing ray hits Natasha! You kill Natasha! Natasha screams in fury as she dies! You finish channelling your searing ray. Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits something. A magic dart appears from out of thin air! The magic dart hits you. You die... ##'###### #....†@..# #.#. #@# #.#.## #.# #....###.######. #............... #.....#..####### #.#.#.#).# #.###........# #.........#.## ####.#.###.# You were aware of invisible Sigmund. Vanquished Creatures Natasha (D:2) An adder (D:2) A gnoll (D:1) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Found Sosobo's Magic Scroll Emporium. 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 284 | D:1 | Learned a level 2 spell: Searing Ray 313 | D:1 | Found a faded altar of an unknown god. 329 | D:1 | Reached skill level 5 in Conjurations 706 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 741 | D:2 | Encountered Natasha 742 | D:2 | Encountered Sigmund 748 | D:2 | Killed Natasha 750 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, hellmonk_ecumenical_altar_arch_garden, serial_shops, nicolae_shop's_first_dollar D:2: layout_loops_corners, uniq_terence, uniq_sigmund, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 37 Searing Ray || 4 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 754 | 723 | 31 | 0 | 630 | 2 | 377.0 | Dungeon | 754 | 723 | 31 | 0 | 630 | 2 | 377.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 626 daAuts D:2: 127 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+