Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 8377918666108350125 51 kimjee729 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 15, 2026. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (788 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 788, Time: 00:01:27 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 57% Magic: 1/10 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a sanguine talisman Scrolls c - a scroll of silence {unknown} d - a scroll of revelation {unknown} Potions g - 2 potions of magic f - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Cause Fear Hex 2% N/A 69% 4 Fire Storm Conj/Fire 8% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Jessica. The searing ray hits Jessica! Jessica is severely wounded. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! Jessica mumbles some strange words. Jessica blinks! The searing ray misses Jessica. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 86% to hit) You focus your ray upon Jessica. The searing ray hits Jessica! You kill Jessica! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll closely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You encounter a gnoll. It is wielding a +0 halberd. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. You die... #..........# ##...ğ...... #..#....... ..........# . ..#.......# #.. .#......<.##..[. ...#......)..... #....ğ..##.#.. #....@..# .. #.......# # ##.....## ##...## ##### You could see 2 gnolls. Vanquished Creatures Jessica (D:2) 2 hobgoblins (D:1) A quokka (D:1) 7 ball pythons (D:1) 7 bats (D:1) An endoplasm (D:1) 7 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 134 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 444 | D:1 | Reached skill level 5 in Conjurations 454 | D:1 | Learned a level 2 spell: Searing Ray 776 | D:2 | Encountered Jessica 782 | D:2 | Killed Jessica 783 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 788 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic D:2: layout_rooms, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 788 | 776 | 12 | 0 | 674 | 2 | 394.0 | Dungeon | 788 | 776 | 12 | 0 | 674 | 2 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 776 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+