kimjee729 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (5, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 40, D:1) a +0 ring mail (21, 44, D:1) a +0 whip (24, 7, D:1) a ball python corpse (skeletalised by now) (25, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 10, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (28, 11, D:1) a hobgoblin corpse (skeletalised by now) (33, 14, D:1) a +0 dagger (34, 6, D:1) a rat corpse (skeletalised by now) (39, 44, D:1) a frilled lizard skeleton (50, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Uwnosinlo's Weapon Boutique the +3 sling of Murar {freeze, Str+5} (492 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 quarterstaff (70 gold) a +0 hand axe (42 gold) a +0 sling (21 gold) 6 poisoned darts (50 gold) the +4 short sword "Intiomeb" {antimagic, rC+ Str+4 Stlth+} (758 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trident (49 gold) a +0 sling (21 gold) (3, 21, D:2) an adder corpse (skeletalised by now) (4, 29, D:2) a +0 short sword (5, 25, D:2) a hobgoblin corpse (skeletalised by now) (9, 31, D:2) a +0 robe (13, 36, D:2) a +0 dagger (19, 4, D:2) a jackal skeleton (21, 6, D:2) a frilled lizard skeleton (22, 7, D:2) a +0 spear (22, 34, D:2) a +0 short sword of speed a kobold skeleton (24, 33, D:2) a hobgoblin skeleton (27, 2, D:2) a +0 flail a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (27, 3, D:2) a +0 flail a gnoll corpse (skeletalised by now) (30, 27, D:2) a +0 dagger (31, 24, D:2) a spore talisman (45, 4, D:2) a gold piece (45, 19, D:2) a +0 short sword (48, 8, D:2) a jackal corpse (skeletalised by now) (49, 7, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qudazu Dael's Weapon Shop the +2 shortbow of Growth {drain, Int+5} (460 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +1 whip "Roofom" {freeze, rC+ Dex+4} (446 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 falchion of flaming (243 gold) a +0 short sword (42 gold) a +0 whip (35 gold) a +0 whip (35 gold) 3 poisoned darts (25 gold) a +1 glaive of flaming (350 gold) 6 curare-tipped darts (100 gold) (1, -13, D:3) a +0 quarterstaff (2, -21, D:3) a kobold corpse (skeletalised by now) (2, -17, D:3) a kobold corpse (skeletalised by now) (2, -15, D:3) a kobold corpse (skeletalised by now) (2, -10, D:3) a kobold corpse (skeletalised by now) (2, -8, D:3) a kobold corpse (skeletalised by now) (10, -13, D:3) a +0 dagger a kobold skeleton (14, -12, D:3) a +0 whip a kobold skeleton (16, -6, D:3) a +0 club (18, -7, D:3) a hobgoblin skeleton (25, -29, D:3) a quokka skeleton (26, -22, D:3) a +1 orcbow of flaming (29, -11, D:3) a hobgoblin skeleton (33, 4, D:3) an adder corpse (skeletalised by now) (33, 15, D:3) a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (33, 16, D:3) a +0 flail an orc corpse (skeletalised by now) (33, 18, D:3) a +0 dagger (39, -28, D:3) a quokka corpse (skeletalised by now) (43, -17, D:3) a hobgoblin skeleton (45, -16, D:3) a +0 short sword (46, -26, D:3) a +0 whip an orc skeleton (52, -40, D:3) a jackal corpse (skeletalised by now) (52, -39, D:3) a jackal corpse (skeletalised by now) (59, -25, D:3) an adder skeleton (60, -25, D:3) a +0 short sword a kobold skeleton (61, -38, D:3) a +0 sling Level 4 of the Dungeon (1, -1, D:4) a +0 chain mail (8, 1, D:4) a jackal corpse (skeletalised by now) (10, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (21, -23, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (28, -39, D:4) a +0 ring mail Level 5 of the Dungeon (2, -8, D:5) a +0 dagger an orc corpse (3, -6, D:5) a +0 club (5, -6, D:5) a +0 short sword (5, -4, D:5) a +0 dagger a +0 leather armour an orc corpse