kimjee729 Level 1 of the Dungeon (0, 19, D:1) a +0 robe (1, 4, D:1) a +0 short sword 2 stones a kobold skeleton (2, -2, D:1) a parchment of Fulminant Prism (5, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 38, D:1) a +2 dagger of protection (20, 26, D:1) a ball python skeleton (21, 23, D:1) a +0 club a goblin skeleton (24, -8, D:1) a quokka corpse (skeletalised by now) (33, 41, D:1) a +0 spear a gnoll corpse (skeletalised by now) (42, 9, D:1) a +0 vampiric short sword 5 stones (45, -11, D:1) a +0 robe (47, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 13, D:2) a ball python corpse (skeletalised by now) (3, 17, D:2) a +0 sling a hobgoblin corpse (skeletalised by now) (4, 14, D:2) a +0 club (6, 2, D:2) a hobgoblin skeleton (7, 17, D:2) a +0 dagger a +0 sling a goblin skeleton (8, 13, D:2) a +0 trident a +0 robe a kobold corpse (skeletalised by now) (10, 20, D:2) a frilled lizard skeleton (11, 28, D:2) a +0 mace (12, 27, D:2) a +0 dagger (16, 36, D:2) a +0 club (17, 4, D:2) a +0 hand axe (26, 29, D:2) a +0 club (33, 15, D:2) a +0 leather armour (38, 31, D:2) a +0 short sword (40, 19, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vemeqaost's Distillery a potion of curing (42 gold) a potion of ambrosia (unknown) (112 gold) a potion of resistance (unknown) (140 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) (7, 10, D:3) a jackal skeleton (7, 28, D:3) a +0 mace (8, 6, D:3) a jackal skeleton (8, 28, D:3) 2 stones a +0 short sword a kobold skeleton (9, 9, D:3) a jackal skeleton (9, 43, D:3) a hobgoblin skeleton (11, 19, D:3) a +0 mace (21, 0, D:3) a +0 whip a kobold skeleton (21, 9, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (27, 12, D:3) the +8 sling "Ejunebb" {antimagic, rPois rF- rC+ rN+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (28, 32, D:3) a ball python skeleton (30, 38, D:3) a frilled lizard skeleton (33, -6, D:3) a quokka corpse (skeletalised by now) (33, 35, D:3) a rat skeleton (35, 2, D:3) a +0 dagger (40, 17, D:3) a hobgoblin corpse (skeletalised by now) (41, 4, D:3) an adder skeleton (43, 5, D:3) a +0 falchion an orc skeleton (44, 21, D:3) a +0 club (51, 20, D:3) a rat corpse (skeletalised by now) (56, 8, D:3) a +0 ring mail Level 4 of the Dungeon (1, 1, D:4) 4 stones a +0 whip (5, 7, D:4) a +0 robe (15, 17, D:4) a +0 dagger an orc corpse (skeletalised by now) (18, 11, D:4) a +0 club a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, 17, D:4) a +0 flail an orc corpse (skeletalised by now) (22, 12, D:4) a parchment of Hailstorm (25, 9, D:4) a +0 whip (26, 9, D:4) a +0 club a gnoll corpse (28, 10, D:4) a +0 spear (35, 24, D:4) a bombardier beetle corpse (36, 38, D:4) a +0 ring mail (41, 43, D:4) a +0 spear (43, 22, D:4) a +0 whip (45, 20, D:4) a scroll of enchant armour (46, 36, D:4) a +0 great sword (51, 43, D:4) a ball python corpse (skeletalised by now) the Ecumenical Temple