Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 15977101268577987123 487 kimjee729 the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Mar 13, 2026. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (3 damage) ... on level 5 of the Dungeon. The game lasted 00:07:36 (3174 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 3174, Time: 00:07:36 Health: -2/32 AC: 5 Str: 4 XL: 6 Next: 89% Magic: 8/17 EV: 11 Int: 25 God: Gold: 156 SH: 0 Dex: 13 Spells: 6/17 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) e - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: mighty A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 156 gold pieces. Inventory: Missiles d - a throwing net Armour a - a +0 robe (worn) b - a +0 helmet (worn) c - the +0 ring mail "Fynapn" {Regen+ Str+2} (You found it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. e - a +1 cloak (worn) Jewellery f - a ring of protection from fire (worn) Scrolls g - 4 scrolls of fog e - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} t - a scroll of teleportation m - a scroll of fear {unknown} q - a scroll of enchant armour {unknown} u - 2 scrolls of immolation {unknown} c - a scroll of noise {unknown} j - a scroll of poison {unknown} v - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} b - a potion of brilliance k - a potion of berserk rage {unknown} l - a potion of haste {unknown} n - a potion of moonshine {unknown} m - 2 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.2 Spellcasting * Level 7.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 54% 2d8 2% 2 Freeze Ice 28% 1d5 8% 1 Sublimation of Blood Necr 7% N/A 11% 2 Ozocubu's Armour Ice 7% N/A 22% 3 Arcjolt Conj/Air 13% 1d23 36% 5 Eringya's Surprising Cr Summ 7% N/A 58% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 58% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 58% 4 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 [ D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a gnoll. It is wielding a +0 spear. The gnoll hits you with a +0 club. The gnolls pick up the pace! The gnoll shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly, 84% to hit) You focus your ray upon the gnoll. The searing ray hits the iguana! You kill the iguana! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll bouda! You kill the gnoll bouda! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the clockroach. The clockroach is warded from harm. You finish channelling your searing ray. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You encounter a water moccasin. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of might. You feel very mighty all of a sudden. o -> m - 2 potions of might The water moccasin hisses angrily. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ............... ........•.....# #....jS.....# #.<# ... ##s## .... ##..#..... #Bjj..s... #..>.#j##..... ##..##@# ##.#. #.: #..# # #. ..... # ........ ........## .........# ........... ............. You could see a water moccasin, a scorpion, 4 gnolls and a clockroach (warded). Vanquished Creatures A phantom (D:4) 4 orc priests (D:3) A gnoll bouda (D:5) An iguana (D:5) An orc wizard (D:3) 7 gnolls 8 adders A shadow imp (D:4) A ribbon worm (D:4) 4 hobgoblins 7 jackals (D:2) 14 orcs 10 ball pythons 6 bats 9 endoplasms 4 frilled lizards (D:2) 3 goblins 8 kobolds 3 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 632 | D:2 | Identified the +0 ring mail "Fynapn" {Regen+ Str+2} 635 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 645 | D:2 | Learned a level 2 spell: Searing Ray 701 | D:2 | Reached skill level 5 in Conjurations 842 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1148 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1153 | D:2 | Learned a level 4 spell: Fulminant Prism 1158 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1662 | D:3 | Reached skill level 6 in Conjurations 1687 | D:3 | Reached XP level 5. HP: 4/28 MP: 3/14 1804 | D:3 | Reached skill level 5 in Spellcasting 2010 | D:3 | Found Inomn's Antique Armour Emporium. 2054 | D:3 | Reached skill level 7 in Conjurations 2054 | D:3 | Reached XP level 6. HP: 27/32 MP: 5/16 2762 | D:4 | Found Miuh's Tremendous Tomes. 3154 | D:5 | Entered Level 5 of the Dungeon 3173 | D:5 | Encountered a water moccasin 3174 | D:5 | HP: 1/32 [gnoll/+0 halberd[a gnoll bouda] (3)] 3174 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms D:2: layout_basic, nrook_mini_backslash, minmay_tall_x D:3: kennysheep_big_flooded_room, layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:4: layout_cave_pools, nicolae_shop_i_like_big_books D:5: layout_cave_pools, hangedman_decor_points, serial_library_hellmonk_octagon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.8 Spellcasting | 4 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 49 | 84 || 133 Searing Ray | 5 | 18 || 23 Drink: Brilliance | | 1 || 1 Might | | 1 || 1 Read: Teleportation | | 1 || 1 Fog | | 1 || 1 Armour: Robe | 2 | 36 || 38 Dodge: Dodged | 3 | 12 || 15