Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2223252535414831313 67 kimjee729 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 3, 2026. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:03:04 (1860 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 1860, Time: 00:03:05 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 98% Magic: 9/10 EV: 11 Int: 24 God: Gold: 95 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 triple sword rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons b - a +0 triple sword (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of torment {unknown} e - 7 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of fog {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} j - a potion of cancellation {unknown} l - a potion of heal wounds {unknown} n - 2 potions of resistance {unknown} o - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 3% 1 Apportation Tloc 8% N/A 10% 1 Kinetic Grapnel Frge 16% 1d4 10% 1 Poisonous Vapours Alch/Air 16% 1d1 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Passwall Erth 4% N/A 28% 3 Tukima's Dance Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You add the spell Shock to your library. You encounter a scorpion. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you but does no damage. The scorpion barely misses you. You slash the scorpion! The scorpion is almost dead. You feel very sick. The scorpion stings you. x2 You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion stings you but does no damage. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. You kill the scorpion! You die... ###.#..### #..>..####. +............ #...####..... #...# .... #...# ... #...## .. ###..## # ##.@# ##†# .... ....... ..~..~~~~. ~~~~~~~~~~≈ ≈≈~≈≈~≈~~≈≈~ ≈≈≈≈≈≈≈≈≈≈≈≈≈ There were no monsters in sight! Vanquished Creatures A scorpion (D:3) 3 adders (D:2) 3 dart slugs A ribbon worm (D:2) 2 quokkas 4 ball pythons (D:2) 4 bats 3 endoplasms 4 frilled lizards 8 goblins 4 hobgoblins (D:1) 8 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 63 | D:1 | Found Quareral's Antique Weapon Shop. 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 978 | D:2 | Reached skill level 5 in Conjurations 1090 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1093 | D:2 | Learned a level 2 spell: Searing Ray 1853 | D:3 | Encountered a scorpion 1860 | D:3 | Killed a scorpion 1860 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_shops, nicolae_shop's_first_dollar D:2: minmay_wonky_spiral, layout_basic D:3: minmay_goblin_kobold_castle, layout_basic, minmay_increasing_density, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Triple sword || 6 Cast: Magic Dart || 80 Armour: Robe || 6 Dodge: Dodged || 5