Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15614363872033132404 407 kimjee729 the Conjurer (level 6, -1/6 HPs) Began as a Deep Elf Conjurer on Mar 2, 2026. Killed by miscasting Fulminant Prism (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (2934 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 2934, Time: 00:06:05 Health: -1/6 AC: 2 Str: 4 XL: 6 Next: 57% Magic: 0/17 EV: 11 Int: 30 God: Gold: 230 SH: 0 Dex: 13 Spells: 6/17 levels left rFire + . . (50%) c - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.30/turn e - medusa talisman of Limited Liability {Int+5} %: no passive effects @: medusa-form A: stinger hair, lithotoxin, reduced hp, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 230 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +1 pair of boots Magical Staves b - a staff of air c - a staff of fire (weapon) Talismans d - the inkwell talisman of Music {rElec rC+} (You found it on level 4 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. e - the medusa talisman of Limited Liability (worn) {Int+5} (You found it on level 4 of the Dungeon) [medusa talisman] Int+5: It affects your intelligence (+5). Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of butterflies {unknown} e - a scroll of noise {unknown} h - a scroll of brand weapon {unknown} k - 2 scrolls of enchant weapon {unknown} l - 3 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting * Level 7.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 18% 1d3 16% 3 Fugue of the Fallen Necr 9% N/A 16% 3 Summon Ice Beast Ice/Summ 9% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet and cloak are melded. You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 94% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You stop channelling your searing ray. Grinder blinks! Grinder leaves your sight. You start resting. Grinder comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Grinder blinks! Your fulminant prism explodes! You start resting. Grinder comes into view. Casting: Fulminant Prism (astonishingly dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Grinder blinks! Your fulminant prism crackles loudly. Your fulminant prism explodes! You see here a rat corpse. Grinder says, "Mostly I couldn't keep them alive." Casting: Fulminant Prism (astonishingly dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are blasted with magical energy! Ouch! That really hurt! You die... ############# #...........# #...........# #...........# ###########...........########## ...§.................†......>..# ###########.5...J.....######.### #...........# #...# #...........## #.#.# #........†...# #.#.# #########.##.# #.#.# ############.##.###.#.# #............##.....#.# #............########.# #............#<...###.## You could see Grinder. Vanquished Creatures A water moccasin (D:4) 2 sleepcaps (D:4) A clockroach (D:4) An iguana (D:4) 2 orc wizards (D:3) 3 gnolls (D:2) 6 adders 4 ribbon worms 4 orcs (D:3) 5 endoplasms 8 hobgoblins 4 jackals (D:3) A quokka (D:2) 6 ball pythons 7 bats 4 frilled lizards 7 goblins 4 kobolds 4 rats 74 creatures vanquished. Vanquished Creatures (others) A kobold (D:3) 1 creature vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | You fall into a shaft and drop 1 floor! 258 | D:2 | Reached XP level 2. HP: 6/15 MP: 1/8 485 | D:1 | Found a faded altar of an unknown god. 667 | D:1 | Reached skill level 5 in Conjurations 946 | D:2 | Learned a level 2 spell: Searing Ray 1045 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1269 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1824 | D:3 | Reached skill level 6 in Conjurations 1835 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/14 1923 | D:3 | Encountered Grinder 1941 | D:4 | Identified the inkwell talisman of Music {rElec rC+} 2014 | D:4 | Reached skill level 5 in Spellcasting 2233 | D:4 | Encountered a water moccasin 2242 | D:4 | Killed a water moccasin 2243 | D:4 | Reached skill level 7 in Conjurations 2243 | D:4 | Reached XP level 6. HP: 30/32 MP: 6/16 2384 | D:4 | Identified the medusa talisman of Limited Liability {Int+5} 2734 | D:4 | Learned a level 4 spell: Fulminant Prism 2739 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2934 | D:3 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away D:2: layout_loops_cross D:3: layout_basic, fiery_altar_vehumet, uniq_grinder D:4: nicolae_cairo_tiling_large, layout_cave_pools, minivault_5, st_stairs_4 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.5 Spellcasting | 4 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 54 || 129 Searing Ray | 2 | 17 || 19 Fulminant Prism | | 5 || 5 Armour: Robe | 5 | 12 || 17 Dodge: Dodged | 6 | 16 || 22 Form: Medusa | | 1 || 1