Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 8329726040162163242 106 kimjee729 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Feb 9, 2026. Slain by a gnoll sergeant ... wielding a +2 spear of freezing (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:19 (1864 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 1864, Time: 00:03:20 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 55% Magic: 2/10 EV: 11 Int: 25 God: Gold: 38 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: studying Shields A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 16% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Gloom Hex/Necr 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll sergeant is moderately wounded. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll sergeant hits you from afar with a +2 spear of freezing! * * * LOW HITPOINT WARNING * * * The gnoll sergeant freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant completely misses you. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll sergeant closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 ring mail (heavily wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll sergeant hits you from afar with a +2 spear of freezing. You die... ########......)#.#.##..##..# #...###.##.........## # ###..## ♣)♣##.....#### # #.....#♣♣.♣♣#.##.## # #.##.##♣).)♣##...# #.####♣♣...♣♣##### #.# ♣..)..♣ #.# ♣)..♣.♣♣ #.# ♣..♣@...♣ ##### ########.# ♣........)♣#...####### #.....##.# ♣.###j###.♣#.......<.. #.###.##.##♣. ..j.. .♣#...####### #.# #.....#♣)#.....# ##### #.###.##.## ♣#..)..#♣ ....†.##.# ###.### ########.# ### #.# You could see a gnoll sergeant and a gnoll. Vanquished Creatures An adder (D:2) 7 gnolls (D:2) A dart slug (D:1) 3 endoplasms 4 hobgoblins 2 jackals (D:2) 6 ball pythons 7 bats 6 goblins (D:1) A kobold (D:1) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 381 | D:1 | Learned a level 2 spell: Searing Ray 393 | D:1 | Reached skill level 5 in Conjurations 1283 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1676 | D:2 | Reached skill level 6 in Conjurations 1804 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1856 | D:2 | Found the +5 woodcutter's axe 1864 | D:2 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_corners, serial_forest, infiniplex_forest_join, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_straight_5 D:2: layout_loops_ring, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | || 68 Searing Ray | 3 | 3 || 6 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 2 | 4 || 6