Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 9056661852896919342 858 kimjee729 the Destroyer (level 7, -8/36 HPs) Began as a Deep Elf Conjurer on Feb 5, 2026. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (23 damage) ... on level 5 of the Dungeon. The game lasted 00:33:44 (5671 turns). kimjee729 the Destroyer (Deep Elf Conjurer) Turns: 5671, Time: 00:33:44 Health: -8/36 AC: 3 Str: 4 XL: 7 Next: 71% Magic: 13/13 EV: 11 Int: 25 God: Vehumet [......] Gold: 395 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) d - +0 hand axe of Gravity {sunder, Fly Stlth+} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) h - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ..... c - amulet of regeneration Stlth +++ g - ring of see invisible HPRegen 1.06/turn j - ring of positive energy MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 395 gold pieces. Inventory: Hand Weapons d - the +0 hand axe of Gravity (weapon) {sunder, Fly Stlth+} (You found it on level 4 of the Dungeon) Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. f - the +1 mace of Hueqeki {pain, Fly rElec rC+} (You found it on level 4 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. Missiles b - 4 poisoned darts i - a throwing net (quivered) Armour a - a +0 robe (worn) h - a +0 cloak (worn) k - a +3 leather armour of positive energy Jewellery c - an amulet of regeneration (worn) g - a ring of see invisible (worn) j - a ring of positive energy (worn) Talismans e - a spore talisman Wands e - a wand of paralysis (7) Scrolls T - a scroll of torment c - a scroll of amnesia {unknown} N - 2 scrolls of noise V - a scroll of vulnerability e - a scroll of revelation {unknown} i - 2 scrolls of identify h - a scroll of brand weapon {unknown} Potions g - a potion of magic j - 2 potions of invisibility {unknown} f - 2 potions of haste {unknown} e - 2 potions of enlightenment c - 2 potions of curing l - 2 potions of berserk rage {unknown} n - a potion of brilliance {unknown} k - 2 potions of moonshine {unknown} d - a potion of attraction {unknown} o - a potion of lignification {unknown} p - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 10.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Sandblast Erth 6% 2d5 10% 1 Rending Blade Conj/Frge 30% 2d(8+1*) 12% 4 Sublimation of Blood Necr 3% N/A 16% 2 Anguish Hex/Necr 1% N/A 69% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Trog Vehumet Xom The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The two-headed ogre is moderately wounded. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The two-headed ogre hits your fulminant prism with a +0 giant spiked club!! Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is heavily wounded. There is a stone staircase leading up here. You can't go down here! You fly upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You fly downwards. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre closely misses you. The orc barely misses you. The orc hits you with a +0 mace. There is a stone staircase leading up, spattered with blood here. Press: ? - help, Dir - look around, f - activate Look: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, chance to affect: 90%) Press: ? - help, Dir - look around, f - activate Look: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, chance to affect: 90%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The two-headed ogre resists with some effort. The orc looks frightened! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ##..o..##...# #.......# ##.O..##...## ###.#...# #....##....#### #......# #.....#.......# #.##..## #####...##.##.# #.##..## ###.##.##.# ##.##.... #.....##.# #.......# #..####..####..#...# #.O@#...##.....#<... ##..o..######..#...# ###..## #....... #...######....... ###..##.##......# ##..#.##..##... ##.#.##..##.## #.#..#..##.# #..#....##.# You could see a two-headed ogre and an orc (fleeing). Vanquished Creatures Eustachio (D:4) An ogre (D:3) 2 howler monkeys (D:3) A bombardier beetle (D:4) 2 hounds A clockroach (D:4) 2 adders (D:4) 30 gnolls 2 ufetubi (D:5) 2 ribbon worms 26 orcs 7 endoplasms 13 hobgoblins 15 jackals 3 quokkas 5 ball pythons 5 bats 7 frilled lizards 7 goblins 4 kobolds 3 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 399 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 534 | D:1 | Reached skill level 5 in Conjurations 1322 | D:2 | Learned a level 2 spell: Searing Ray 1412 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1459 | D:2 | Reached skill level 6 in Conjurations 1537 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/10 2270 | D:3 | Reached skill level 7 in Conjurations 2270 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/11 2867 | D:3 | Found a shadowy altar of Dithmenos. 2901 | D:3 | Found a glowing golden altar of the Shining One. 3000 | D:3 | Encountered an ogre 3030 | D:3 | Reached skill level 8 in Conjurations 3030 | D:3 | Reached XP level 6. HP: 32/32 MP: 8/12 3266 | D:3 | Reached skill level 9 in Conjurations 3408 | D:3 | Reached XP level 7. HP: 36/36 MP: 9/13 4147 | D:4 | Found a statue of an orb of entropy. 4147 | D:4 | Found a staircase to the Ecumenical Temple. 4148 | D:4 | Found a statue of an orb of entropy. 4166 | Temple | Entered the Ecumenical Temple 4218 | D:4 | Found an iron altar of Okawaru. 4224 | D:4 | Identified the +1 mace of Hueqeki {pain, Fly rElec rC+} 4231 | D:4 | Identified the +0 hand axe of Gravity {sunder, Fly Stlth+} 4266 | D:4 | Encountered Eustachio 4298 | D:4 | Learned a level 4 spell: Fulminant Prism 4563 | D:4 | Reached skill level 10 in Conjurations 4825 | D:4 | Killed Eustachio 5113 | D:5 | Entered Level 5 of the Dungeon 5268 | D:5 | Encountered a two-headed ogre 5483 | Temple | Became a worshipper of Vehumet 5483 | Temple | Offered knowledge of Foxfire by Vehumet. 5495 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5671 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_loops_ring, nicolae_overflow_rhomboverflow, old_standard_altar D:4: layout_loops_ring, okawaru_ov_weapons_minmay, minmay_temple_entry_offerings, uniq_eustachio D:5: layout_basic, serial_library_regret_index_split_case Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 10 | 10.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 4 | 1 || 6 Melee: Dagger | 1 | 4 | || 5 Hand axe | | | 1 || 1 Cast: Magic Dart | 60 | 111 | 73 || 244 Searing Ray | 4 | 24 | 13 || 41 Fulminant Prism | | | 9 || 9 Drink: Curing | | | 1 || 1 Read: Identify | | 1 | 2 || 3 Teleportation | | 1 | 1 || 2 Fear | | 1 | 1 || 2 Torment | | 1 | || 1 Fog | | 1 | || 1 Vulnerability | | 1 | || 1 Armour: Robe | 2 | 11 | 9 || 22 Dodge: Dodged | 1 | 9 | 10 || 20