Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. kimjee729 the Conjurer (Human Conjurer) Turns: 1199, Time: 00:33:05 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 16% Magic: 7/7 EV: 11 Int: 20 God: Gold: 92 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) g - +0 sling (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: explore regen a: Evoke Invisibility (28%) You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 92 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +0 trident e - a +0 dagger f - a +0 short sword g - a +0 sling of draining (weapon) i - a +0 dagger k - a +0 whip n - a +0 club o - a +0 dagger p - a +0 quarterstaff of pain q - a +0 sling r - a +0 club Missiles m - 4 stones Armour a - a +0 robe (worn) b - a scarf of invisibility (worn) j - a +0 leather armour Magical Staves l - a staff of cold Jewellery h - a ring of wizardry (worn) Scrolls c - a scroll labelled OCERER ELEM e - 3 scrolls labelled VOTACI QORR Potions d - 2 brown potions f - a bubbling coppery potion j - a fuming white potion Skills: - Level 0.3 Polearms + Level 2.4 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 9% 2 Fulminant Prism Conj/Alch 5% 3d6 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 22% 4 Passage of Golubria Tloc 2% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Magic courses through your body. The cerulean imp barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (almost dead, heavily drained, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is almost dead. The searing ray misses the cerulean imp. (Press . to maintain the ray.) Natasha howls an incantation. Natasha's front paws start to glow. Natasha closely misses you. The cerulean imp barely misses you. The cerulean imp misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (almost dead, heavily drained, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. You kill Natasha! Natasha yowls pathetically as she dies! The cerulean imp disappears in a puff of smoke! x2 (Press . to maintain the ray.) You have reached level 4! You feel stronger. You stop channelling your searing ray. You see here the felid corpse of Natasha. You start resting. Magic restored. You start resting. HP restored. You encounter a frilled lizard. Fire: g) +0 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 25% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Saving game... please wait. #.#...........######.#.# ####........#.......#....#.#.# ..........................>... ####.#####.##.##...........## # # #.# ......##.##.........#.# # #.##....#####.#..........#.# ... ..... ..#...#........# . #.##....#######........†.#.### .###.# ....#.†..@..#...#........# .....##....#...##.##..........#.# .....#.#.. #...##..<###.#..##...# ###.†..#.# #.....#### #.....#.#.# #.....#.# #...#.# ####...).:. ##.#.....#######.# #..##### .............# #.. ..... ##.#.##.###### #### .#.#...# ##.#.##..### #.#.#..## There are no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 7 endoplasms A hobgoblin (D:2) A quokka (D:1) 2 ball pythons (D:1) 8 bats 4 frilled lizards A goblin (D:1) 4 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 715 | D:1 | Learned a level 2 spell: Searing Ray 836 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1065 | D:2 | Encountered Natasha 1098 | D:2 | Killed Natasha 1099 | D:2 | Reached XP level 4. HP: 5/30 MP: 3/7 Illustrated notes Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | || 45 Melee: Unarmed | 28 | || 28 Punch | 1 | || 1 Spear | 13 | || 13 Trident | 4 | || 4 Fire: Sling | 22 | 1 || 23 Cast: Magic Dart | 50 | || 50 Searing Ray | 5 | || 5 Drink: Magic | 1 | || 1 Armour: Robe | 47 | || 47 Dodge: Dodged | 61 | || 61