Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 4879684313424954443 372 kimgunin the Grave Robber (level 6, -3/32 HPs) Began as a Deep Elf Necromancer on July 17, 2025. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:21:33 (3522 turns). kimgunin the Grave Robber (Deep Elf Necromancer) Turns: 3522, Time: 00:21:33 Health: -3/32 AC: 2 Str: 5 XL: 6 Next: 43% Magic: 26/26 EV: 11 Int: 24 God: Gold: 234 SH: 4 Dex: 20 Spells: 15/18 levels left rFire . . . (100%) y - +5 mace of Domination {heavy, rC- MP+9 Int+2 Dex+5} rCold x . . (150%) v - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ r - ring of see invisible HPRegen 0.25/turn h - ring of wizardry MPRegen 0.40/turn %: wizardry (x1) @: lethally poisoned (-3 -> -26) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons a - a +0 dagger u - a +3 dagger y - the +5 mace of Domination (weapon) {heavy, rC- MP+9 Int+2 Dex+5} (You found it on level 4 of the Dungeon) rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Missiles n - 4 poisoned darts z - 3 silver javelins (quivered) Armour b - a +0 robe (worn) v - a +0 buckler (worn) Jewellery h - a ring of wizardry (worn) r - a ring of see invisible (worn) Scrolls e - a scroll of noise i - 5 scrolls of teleportation l - 2 scrolls of amnesia {unknown} o - a scroll of poison {unknown} p - a scroll of silence {unknown} q - a scroll of summoning {unknown} s - a scroll of immolation {unknown} A - a scroll of blinking {unknown} Potions c - a potion of magic d - 2 potions of enlightenment f - a potion of moonshine {unknown} g - 5 potions of curing m - 2 potions of ambrosia t - 2 potions of resistance {unknown} w - a potion of berserk rage {unknown} x - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.8 Spellcasting + Level 7.4 Necromancy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 88% 2d13 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 44% 2d9 1% 3 Animate Dead Necr 44% N/A 2% 4 Curse of Agony Necr 44% N/A 8% 5 Call Imp Summ 16% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 9% 2 Confusing Touch Hex 8% N/A 16% 3 Shatter Erth 4% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 50%) A fragment of the water moccasin's soul is dislodged from its body. The water moccasin looks weaker. You sock the water moccasin! The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin closely misses you. Your soul wisp barely misses the water moccasin. The water moccasin bites you but does no damage. You sock the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. Your soul wisp closely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Your soul wisp barely misses the water moccasin. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. You feel extremely sick. The water moccasin bites you. Your soul wisp touches the water moccasin. You block the water moccasin's attack. Your soul wisp closely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. You die... .### ...## ###....## ##.......# ##........## ##..*§......# # #..§........# # ##.§S§.......## .# #.§§@.........####### .# ##.§§§..............# .. ##§§§.......#######. #.# ##........## ### ## .. #.#######.# ##.#### ..# #.# #####...... #.. #.# #....... ... ##...... .. #...... You could see a water moccasin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A marrowcuda (D:5) A bombardier beetle (D:5) A jelly (D:4) An iguana (D:5) Jessica (D:3) 2 adders (D:3) A shadow imp (D:4) A white imp (D:5) An ufetubus (D:4) 2 dart slugs 3 orcs 3 endoplasms 2 hobgoblins A quokka (D:1) 3 ball pythons 3 bats A frilled lizard (D:3) 4 goblins 4 kobolds 2 rats (D:2) 38 creatures vanquished. Vanquished Creatures (collateral kills) 2 bombardier beetles (D:3) An iguana (D:5) A dart slug (D:4) 3 orcs (D:4) 7 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 8 ball pythons 7 bats A frilled lizard (D:2) 7 goblins 7 kobolds 3 rats 52 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimgunin the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | Reached skill level 5 in Necromancy 152 | D:1 | Reached XP level 2. HP: 10/15 MP: 5/8 601 | D:1 | Reached XP level 3. HP: 15/19 MP: 10/10 1103 | D:2 | Learned a level 2 spell: Grave Claw 1174 | D:3 | Noticed Jessica 1180 | D:3 | Killed Jessica 1203 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1339 | D:3 | Reached skill level 5 in Spellcasting 1339 | D:3 | Reached skill level 6 in Necromancy 1413 | D:3 | Found a faded altar of an unknown god. 1431 | D:3 | Reached XP level 5. HP: 24/28 MP: 14/14 2847 | D:4 | Identified the +5 mace of Domination {heavy, rC- MP+9 Int+2 | Dex+5} 2889 | D:5 | Entered Level 5 of the Dungeon 2912 | D:5 | Reached skill level 7 in Necromancy 3006 | D:5 | Reached XP level 6. HP: 32/32 MP: 17/17 3511 | D:5 | Noticed a water moccasin 3522 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, minmay_heptomino_w4 D:2: layout_basic D:3: layout_basic, basic_ecumenical_altar, kennysheep_small_spiral, uniq_jessica D:4: layout_gridville, minmay_bisected D:5: layout_cave_pods, chequers_serial_rivers_small_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 5 6 7 | 7.4 Spellcasting | 4 5 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 85 | 114 || 199 Mace | | 15 || 15 Throw: Dart | | 8 || 8 Cast: Soul Splinter | 51 | 54 || 105 Grave Claw | 1 | 3 || 4 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 57 | 68 || 125 Dodge: Dodged | 86 | 114 || 200 Block: Buckler | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3540 | 3358 | 182 | 596 | 0 | 5 | 708.0 | Dungeon | 3540 | 3358 | 182 | 596 | 0 | 5 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 907 daAuts D:1: 847 daAuts D:4: 845 daAuts D:5: 653 daAuts D:2: 286 daAuts