Dungeon Descent DCSS version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 4863692912845163280 0 kimchiman the Chiller (level 1, 0/10 HPs) Began as a Deep Elf Ice Elementalist on June 28, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:12:12 (758 turns). kimchiman the Chiller (Deep Elf Ice Elementalist) Turns: 758, Time: 00:12:12 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 5/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger e - a +0 club Missiles d - 5 boomerangs Armour a - a +0 robe (worn) f - a +0 ring mail g - a +0 robe Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 8% 3 Ozocubu's Armour Ice 19% N/A 8% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 club. e - a +0 club There are no items here. Found a ring mail. You see here a +0 ring mail. f - a +0 ring mail You open the door. HP restored. There is an open door here. There is an open door here. You see here a +0 robe. g - a +0 robe There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. A gnoll comes into view. It is wielding a +0 club. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll hits you with a +0 club. Ouch! That really hurt! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) You freeze the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 club. Ouch! That really hurt! You die... #'####..###..#.#.#.#.# ...'..### #....#.#...# .<.#### #....#.##### ...'..#####.##.#.# #'####..##.......# #.# ###.#..##.### #########......# ##.......#.###########.# ...#####........@j.....# ##.# ###.############# #.#######.# #.........# ########### You could see a gnoll. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimchiman the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 758 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, nicolae_shop_information_kiosk, minivault_23 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Freeze || 1 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 758 | 631 | 127 | 500 | 11 | 1 | 758.0 | Dungeon | 758 | 631 | 127 | 500 | 11 | 1 | 758.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts