Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 9809302161723268611 37 kim1000 the Apothecary (level 3, 0/31 HPs) Began as an Octopode Alchemist on Oct 2, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (1347 turns). kim1000 the Apothecary (Octopode Alchemist) Turns: 1347, Time: 00:01:52 Health: 0/31 AC: 1 Str: 7 XL: 3 Next: 39% Magic: 3/6 EV: 7 Int: 19 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: berserking, vertiginous, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} l - 2 scrolls of revelation {unknown} Potions d - a potion of mutation {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 13% 1 b - Mercury Arrow Conj/Alch 26% 2d7 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 36% 3 Gloom Hex/Necr 2% N/A 61% 3 Olgreb's Toxic Radiance Alch 20% N/A 36% 4 Sticky Flame Fire/Alch 11% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10652 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, poisoned, weak) Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, very poisoned, weak) Okay, then. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! The jackal barely misses you. x2 It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. You are no longer poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too berserk! You closely miss the jackal. Your grab misses the jackal. The jackal misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. Your magical contamination has completely faded away. You closely miss the jackal. Your grab misses the jackal. The jackal stops to sniff the ground. The jackal completely misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. You die... .......#+#................#.# ...........###............#.# ###.#......# #...####.....#.# ###.#......# #...####.#####.##### ....#..#.#.#####...##.# #...... ....#..#.#.........'..# ####### ..............##...########## ....#..#.####.##h...........# #.#....#.##....#@...#######.# #.#....#.##....##†..........# .....###.##....##...........# ##........#....##...........# ###...##.............######.# ⌠##...##.............# #.# ..'...##.............# #.# ♣##...##.............# #.# ..+...##.............# #.# You could see a jackal. Vanquished Creatures An adder (D:1) 3 dart slugs (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:2) 2 quokkas (D:1) 8 ball pythons A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kim1000 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | Reached skill level 4 in Alchemy 175 | D:1 | Reached XP level 2. HP: 11/17 MP: 3/5 1256 | D:1 | Reached XP level 3. HP: 18/21 MP: 2/6 1259 | D:1 | Learned a level 2 spell: Mercury Arrow 1342 | D:1 | HP: 1/31 [jackal (1)] 1347 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_clump_diagonal, infiniplex_forest_end_3, infiniplex_forest_clump_curved D:2: cheibrodos_pilgrimage, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Alchemy | 4 | 4.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 20 Constrict || 11 Tentacles || 7 Dagger || 11 Cast: Poisonous Vapours || 27 Mercury Arrow || 1 Drink: Moonshine || 1 Magic || 1 Berserk rage || 1 Stab: Sleeping || 1 Armour: None || 25 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1347 | 1231 | 116 | 9 | 1045 | 2 | 673.5 | Dungeon | 1347 | 1231 | 116 | 9 | 1045 | 2 | 673.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1324 daAuts D:2: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+