Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 7346952738815038326 3 kim1000 the Grave Robber (level 1, -1/11 HPs) Began as an Octopode Necromancer on Oct 2, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (60 turns). kim1000 the Grave Robber (Octopode Necromancer) Turns: 60, Time: 00:00:15 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 34% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5939 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the endoplasm! Found a stone staircase leading down. The hobgoblin shouts! The frilled lizard hisses angrily. You hear a bark! You hear an angry hiss. You encounter a bat. You encounter a jackal. x2 The jackal barks! You hear a loud squeak. The frilled lizard barely misses you. You encounter a rat. The bat hits you but does no damage. You encounter a goblin. It is wielding a +0 dagger. You closely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The bat barely misses you. You encounter a ball python. The frilled lizard bites you. The bat hits you but does no damage. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The bat hits you but does no damage. The frilled lizard bites you. You hit the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. The jackal misses you. The frilled lizard bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 64%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat closely misses you. The bat hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits your soul wisp but does no damage. The bat closely misses your soul wisp. The jackal bites you. You die... .....# #......## ##.## ....# #......## #..# ...# #......####.# ##..........# ##......####.# ##......## #..# ##..W...## #.## ##..bhb.## #†.# #S...l@## #..## ......h## #..# ......# #..# .>...# #..# .grr# ...# ...# .## ... #. You could see 2 jackals, a goblin (wandering), 2 bats, a ball python, a frilled lizard, 2 rats and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kim1000 the Octopode Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 60 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Constrict || 2 Tentacles || 2 Cast: Soul Splinter || 3 Armour: None || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 39 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 39 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+