Dungeon Crawl Stone Soup version 0.35-a0-1088-gdfda6708a4 (webtiles) character file. Game seed: 5501365271671867972 833 kim1000 the Firebug (level 7, -15/41 HPs) Began as an Octopode Fire Elementalist on Sept 27, 2026. Was an Initiate of Vehumet. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:09:37 (4942 turns). kim1000 the Firebug (Octopode Fire Elementalist) Turns: 4942, Time: 00:09:38 Health: -15/41 AC: 1 Str: 8 XL: 7 Next: 98% Magic: 8/16 EV: 12 Int: 19 God: Vehumet [......] Gold: 289 SH: 0 Dex: 12 Spells: 12/18 levels left rFire . . . (100%) e - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-15 -> -16) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 289 gold pieces. Inventory: Hand Weapons b - a +1 dagger of holy wrath e - a +2 dagger of speed (weapon) Missiles a - 4 datura-tipped darts d - 2 boomerangs Talismans c - a dragon-coil talisman Scrolls c - 2 scrolls of fog {unknown} d - 2 scrolls of teleportation {unknown} e - 2 scrolls of brand weapon {unknown} h - a scroll of poison {unknown} l - 4 scrolls of identify {unknown} m - 2 scrolls of enchant weapon {unknown} n - a scroll of noise {unknown} o - a scroll of enchant armour {unknown} q - 3 scrolls of amnesia {unknown} Potions g - a potion of magic f - 3 potions of might {unknown} j - a potion of resistance {unknown} k - a potion of attraction {unknown} p - a potion of cancellation {unknown} s - a potion of lignification {unknown} t - a potion of invisibility {unknown} u - 2 potions of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 4.1 Stealth - Level 6.0 Spellcasting - Level 1.0 Conjurations - Level 6.0 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 56% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 11% 1 Inner Flame Hex/Fire 17% N/A 10% 3 Sandblast Erth 10% 2d5 11% 1 Blink Tloc 10% N/A 17% 2 Jinxbite Hex 10% 2d2 17% 2 Hailstorm Conj/Ice 7% 3d5 26% 3 Flame Wave Conj/Fire 19% 2d7 26% 4 Frozen Ramparts Ice 10% 1d2 32% 3 Summon Ice Beast Ice/Summ 5% N/A 32% 3 Swiftness Air 5% N/A 32% 3 Summon Hydra Summ 2% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Vehumet Wu Jian Shops: D:3 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You encounter an ogre. It is wielding a +0 giant club. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Magic courses through your body. You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! You kill the water moccasin! Vehumet accepts your kill. You feel sick. Training target 6.0 for Spellcasting reached! Your Spellcasting skill increases to level 6! You need to enable at least one skill for training. Your Stealth skill increases to level 3! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is lightly wounded. The ogre's fire resistance burns away. You feel sick. The ogre is no longer more vulnerable to fire. The ogre closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. You kill the ogre! Vehumet accepts your kill. You feel sick. Your Stealth skill increases to level 4! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is heavily wounded. You feel sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##### #.@.# #O#..# .........#.# ###.#.#.##.# .....[ # #.# #.# ... ... ### #.# ... You could see an ogre (combustible). Vanquished Creatures Sigmund (D:4) A water moccasin (D:5) An ogre (D:5) A phantom (D:4) A bombardier beetle (D:4) A hound (D:3) Crazy Yiuf (D:2) 5 orc wizards 4 gnolls (D:2) 7 adders A shadow imp (D:5) 4 ribbon worms A dart slug (D:2) 15 orcs 9 endoplasms 3 hobgoblins (D:1) 2 jackals (D:4) 3 quokkas 8 ball pythons 8 bats 5 frilled lizards 8 goblins 4 kobolds 6 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kim1000 the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 421 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 568 | D:1 | Learned a level 2 spell: Scorch 945 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1162 | D:2 | Encountered Crazy Yiuf 1408 | D:2 | Reached XP level 4. HP: 19/27 MP: 4/7 1447 | D:2 | Identified the scarab talisman "Futem" {rElec rC+ MP-5 | SInv} 1459 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1725 | D:2 | Reached skill level 5 in Fire Magic 2170 | D:2 | Killed Crazy Yiuf 2377 | D:3 | Found a faded altar of an unknown god. 2432 | D:3 | Reached XP level 5. HP: 10/31 MP: 4/8 2893 | D:3 | Found an ornate altar of the Wu Jian Council. 3044 | D:3 | Found Babehu's Jewellery Boutique. 3355 | D:3 | Found a radiant altar of Vehumet. 3360 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/10 3361 | D:3 | Became a worshipper of Vehumet 3361 | D:3 | Offered knowledge of Kinetic Grapnel by Vehumet. 3414 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3455 | D:3 | Found a shimmering blue altar of Sif Muna. 4270 | D:4 | Encountered Sigmund 4281 | D:4 | Killed Sigmund 4282 | D:4 | Reached skill level 5 in Spellcasting 4282 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/14 4926 | D:5 | Entered Level 5 of the Dungeon 4942 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring D:2: layout_loops_corners, kennysheep_small_spiral, hangedman_decor_growths, uniq_crazy_yiuf_cottage D:3: minmay_diamond_boxcup, layout_basic, palyth_temple_overflow_mages, nicolae_wu_jian_wuxing_cycle, serial_shops, nicolae_shop_real_fake_doors, angelslayer_ecumenical_altar_muddy D:4: layout_loops_cross, grunt_ministairs_8, uniq_sigmund D:5: layout_loops_ring, old_standard_altar, lemuel_doored_altar, minmay_temple_entry_stoned_glass, serial_shops, shop, chequers_serial_rivers_large_b, st_stairs_12 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 4 5 6 | 6.0 Spellcasting | 5 6 | 6.0 Stealth | 4 | 4.1 Dodging | | 2.9 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 30 | 57 | 5 || 92 Melee: Unarmed | 30 | 57 | 4 || 91 Tentacles | 9 | 10 | || 19 Constrict | 10 | 24 | 1 || 35 Dagger | | | 1 || 1 Cast: Foxfire | 22 | 23 | || 45 Scorch | 11 | 45 | 24 || 80 Volatile Blastmot | | 2 | || 2 Drink: Magic | | | 1 || 1 Stab: Sleeping | 5 | 8 | || 13 Armour: None | 25 | 31 | 9 || 65 Dodge: Dodged | 28 | 45 | 13 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4954 | 4829 | 125 | 260 | 3830 | 5 | 990.8 | Dungeon | 4954 | 4829 | 125 | 260 | 3830 | 5 | 990.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1614 daAuts D:3: 1477 daAuts D:4: 1165 daAuts D:1: 682 daAuts D:5: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 33737 | 15 | 14 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 11 | 5 || 16 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 20 | 8 || 28 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------