kim1000 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -8, D:1) a +0 robe (4, 16, D:1) a hobgoblin skeleton (9, 32, D:1) a frilled lizard corpse (skeletalised by now) (10, 17, D:1) a +0 club (16, 10, D:1) a scroll of immolation (17, 5, D:1) a +0 leather armour (20, -8, D:1) a hobgoblin corpse (skeletalised by now) (22, 2, D:1) a +0 ring mail (22, 16, D:1) a stone (28, 41, D:1) a +0 spear (29, 6, D:1) a frilled lizard skeleton (32, 2, D:1) a frilled lizard skeleton (39, 8, D:1) a frilled lizard skeleton (42, 13, D:1) a quokka skeleton (42, 19, D:1) a +0 ring mail (43, 39, D:1) a +0 cloak (45, 25, D:1) a +0 long sword (46, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, 10, D:2) a +0 spear (28, -2, D:2) a +0 robe (42, 41, D:2) a +0 ring mail (49, 10, D:2) a +0 whip of electrocution Level 3 of the Dungeon [Shop] Dydaweam's Antique Weapon Shop a +0 spear (75 gold) a +0 sling (37 gold) a +0 shortbow (75 gold) a +0 sling (37 gold) the +4 short sword "Earthworm" {freeze, rPois rF+ rCorr Str-2} (1125 gold) Str-2: It affects your strength (-2). rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 club (25 gold) a +0 vampiric hand axe (275 gold) a +0 mace (75 gold) a +0 long sword (87 gold) a +0 mace (75 gold) (0, 0, D:3) a +0 dagger (1, 5, D:3) a hobgoblin corpse (skeletalised by now) (3, 5, D:3) a +0 dagger (7, 11, D:3) a +0 hand axe of flaming an orc corpse an adder corpse (7, 13, D:3) a hound corpse