Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 2710911281804903356 1 kim1000 the Apothecary (level 1, -2/11 HPs) Began as an Octopode Alchemist on Oct 9, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (175 turns). kim1000 the Apothecary (Octopode Alchemist) Turns: 175, Time: 00:00:10 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (severely wounded, constricted by you, 93% to hit) The sting hits the bat. The bat is poisoned. You kill the bat! HP restored. Magic restored. You see here a bat corpse. There is a fountain of clear blue water here. A gnoll comes into view. It is wielding a +0 spear. Found 17 gold pieces. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting misses the gnoll. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... $..#.#..#.#.#>##.#.# ##....#.#..#.#.##.#.'.# #..........#.##..##.#.# #.........##.####.##.# ##....#.....##....###.# ......#.#....########'## ....................#†.. ##............#####...## #......@##.#..#.......# .##.#...##.#ß.#####...## #.g.##.#..#......... #.$.##.#.ß#######.## #...##.#.⌠ß.......# #...##.#.......ß..# #...##.############ #.... You could see a gnoll (very poisoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kim1000 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_lyre, layout_basic, chequers_decorated_corner, nicolae_eternal_life, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Sting || 4 Armour: Skin || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 165 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 165 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts