Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 15175741861811839612 30 kim1000 the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Oct 8, 2024. Slain by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (725 turns). kim1000 the Apothecary (Octopode Alchemist) Turns: 725, Time: 00:01:11 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 18% Magic: 2/6 EV: 12 Int: 19 God: Gold: 74 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Missiles d - 3 poisoned darts Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} e - a potion of berserk rage {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 19% N/A 24% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is lightly wounded. The endoplasm hits you. An endoplasm is nearby! You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is lightly wounded. A jackal comes into view. The endoplasm closely misses you. The jackal barks! You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. There are monsters nearby! You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... #...####.< #.†....^.# ### #).####### #.# #..# #.# #..# #.. #..# #.# #..## #.# ##hJ## ##+#.#####@..# #..........#..# #...#########.# #...# ... #...# ..# #...#######. .... #...'....... .## ##...#######. #<..)# You could see an endoplasm and a jackal (poisoned). Vanquished Creatures 2 dart slugs 3 ball pythons (D:1) 2 goblins 4 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas A bat (D:1) A frilled lizard (D:2) 4 kobolds 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kim1000 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 210 | D:1 | Reached skill level 4 in Alchemy 665 | D:2 | Reached XP level 3. HP: 19/21 MP: 3/6 725 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_lined_room_3, infiniplex_forest_straight_3, infiniplex_forest_clump_cross, infiniplex_forest_clump_curved, infiniplex_forest_lined_1, infiniplex_forest_straight_5, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_clump_medium D:2: layout_basic, ebering_ecumenical_altar_abandoned Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 29 Tentacles || 5 Constrict || 9 Cast: Sting || 24 Armour: Skin || 14 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 724 | 690 | 34 | 37 | 509 | 2 | 362.0 | Dungeon | 724 | 690 | 34 | 37 | 509 | 2 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 634 daAuts D:2: 90 daAuts