Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11340886942165818463 11 kim1000 the Apothecary (level 2, 13/17 HPs) Began as an Octopode Alchemist on Oct 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (278 turns). kim1000 the Apothecary (Octopode Alchemist) Turns: 278, Time: 00:00:35 Health: 13/17 AC: 1 Str: 7 XL: 2 Next: 29% Magic: 3/5 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Talismans e - a flux talisman Scrolls b - a scroll of identify {unknown} c - a scroll of blinking {unknown} g - a scroll of summoning {unknown} Potions a - a potion of magic f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Apportation Tloc 2% N/A 19% 1 Soul Splinter Necr 4% N/A 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a ring mail. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The sting hits the kobold. The kobold is poisoned. The kobold is moderately wounded. The kobold shouts! You hear a shout! A hobgoblin comes into view. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (moderately wounded, poisoned, 64% to hit) The sting hits the kobold. The kobold looks even sicker. The kobold is heavily wounded. The hobgoblin shouts! You hear a shout! A hobgoblin comes into view. You kill the kobold! Your Alchemy skill increases to level 4! You see here a +0 ring mail. Things that are here: a +0 club; a kobold corpse You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! No target in view! You see here a hobgoblin corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# ##........#... ..... # ..........#...##...#.# ...#+#....#...##...#.# ............#........# ..........#.#........# ..........#.#.......# ...#......#.#.......##.# ...###......#...@......# .......##.#...[).†.....# .......##.#....#.#.....# .......##.#....#.#####.# ###.......####.... # #....#### #..... #..... #...... #..... ....#### ###.# There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kim1000 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 271 | D:1 | Reached skill level 4 in Alchemy 278 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Short sword || 13 Constrict || 5 Tentacles || 3 Unarmed || 2 Cast: Sting || 6 Stab: Sleeping || 1 Armour: Skin || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 277 | 277 | 0 | 0 | 204 | 1 | 277.0 | Dungeon | 277 | 277 | 0 | 0 | 204 | 1 | 277.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 277 daAuts