kim1000 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 5, D:1) a +0 dagger (6, -35, D:1) a +0 whip (11, -39, D:1) a rat skeleton (11, -2, D:1) a quokka corpse (skeletalised by now) (11, -1, D:1) a jackal corpse (skeletalised by now) (13, -2, D:1) a +0 dagger (18, -32, D:1) a +0 ring mail (19, 1, D:1) a +0 dagger (29, 8, D:1) a ball python corpse (skeletalised by now) (32, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -41, D:1) a bat corpse (skeletalised by now) (37, -45, D:1) a +2 helmet (38, -25, D:1) a +0 club a goblin skeleton (39, -1, D:1) a +0 spear (41, -18, D:1) a +0 leather armour (44, -7, D:1) a +0 whip (45, -20, D:1) a frilled lizard corpse (skeletalised by now) (46, -33, D:1) a frilled lizard skeleton (47, -2, D:1) a +0 robe (52, -17, D:1) a +0 short sword (57, -27, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) a scroll of identify (1, 2, D:2) a +0 dagger a +0 hand axe (6, -13, D:2) a +0 dagger a stone (6, -4, D:2) a +0 long sword (6, 5, D:2) a rat corpse (7, -8, D:2) a +0 dagger a goblin corpse (16, -19, D:2) an adder corpse (skeletalised by now) (25, -15, D:2) a frilled lizard corpse (skeletalised by now)