Dungeon Crawl Stone Soup version 0.35-a0-1290-gf171d4b144 (webtiles) character file. Game seed: 18126425765123711864 30 kereaz the Chucker (level 3, 0/20 HPs) Began as a Gnoll Wanderer on Oct 14, 2026. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1094 turns). kereaz the Chucker (Gnoll Wanderer) Turns: 1094, Time: 00:01:54 Health: 0/20 AC: 3 Str: 18 XL: 3 Next: 18% Magic: 6/6 EV: 8 Int: 10 God: Gold: 61 SH: 0 Dex: 13 Spells: 2/6 levels left rFire x . . (150%) a - melded +0 dagger rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) c - melded +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.10/turn d - rimehorn talisman %: no passive effects @: yak-form, studying 5 skills A: frigid aura, ice wizardry, amphibious, reduced hp, large, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Missiles b - 10 poisoned darts (quivered) e - 6 javelins Armour c - a +0 robe (melded) Jewellery f - a +6 ring of strength (worn) Talismans d - a rimehorn talisman (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of noise {unknown} e - 2 scrolls of fog {unknown} h - a scroll of vulnerability {unknown} k - a scroll of acquirement {unknown} Potions B - a potion of berserk rage f - 2 potions of cancellation {unknown} j - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 6.0 Throwing + Level 0.7 Armour + Level 0.7 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.9 Unarmed Combat + Level 2.0 Spellcasting + Level 1.5 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 1.0 Invocations + Level 2.1 Evocations + Level 5.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 21% 1 b - Stone Arrow Conj/Erth 6% 3d7 52% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 2% 2d7 36% 2 Alistair's Walking Alem Alch/Frge 1% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You barely miss the jackal. The frigid air chills the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. x2 You closely miss the jackal. The jackal is severely wounded. The frigid air chills the jackal! You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal bites you but does no damage. The jackal misses you. You headbutt the jackal! You kill the jackal! The jackal bites you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ########## #......... ###)###########.#######. .......Y........######.. .......†h............... ...##......###########.. # #...##.# #########.. #..###.............. #.. .###########... #.# . #.#. #. #. #.#. #. #. #... You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) 2 ball pythons A bat (D:1) 12 frilled lizards (D:1) 3 goblins (D:1) 7 kobolds (D:1) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kereaz the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | kereaz set off with the following items: a +0 dagger, 10 | poisoned darts, a +0 robe, a rimehorn talisman, a potion of | berserk rage; and the following spell memorised: Kiss of | Death; and the following spells available to memorise: | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 15/19 MP: 4/4 243 | D:1 | Reached skill level 5 in Shapeshifting 319 | D:1 | Reached skill level 6 in Throwing 458 | D:1 | Reached skill level 1 in Invocations 534 | D:1 | Reached XP level 3. HP: 20/25 MP: 6/6 667 | D:1 | Learned a level 3 spell: Stone Arrow 1094 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, minmay_lizard_king D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.1 Throwing | 6 | 6.0 Evocations | 2 | 2.1 Spellcasting | 2 | 2.0 Invocations | 1 | 1.0 Fighting | | 0.7 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Armour | | 0.7 Dodging | | 0.7 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.9 Conjurations | | 1.5 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Yak | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 75 Melee: Unarmed || 75 Stab: Sleeping || 2 Armour: None || 71 Dodge: Dodged || 27 Form: Yak || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1093 | 1020 | 73 | 97 | 714 | 2 | 546.5 | Dungeon | 1093 | 1020 | 73 | 97 | 714 | 2 | 546.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 169 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+