Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 3682979812566637013 227602 keinz the Genius of the Arcane (level 19, -8/149 HPs) Began as a Gnoll Alchemist on Aug 19, 2026. Was the Champion of Sif Muna. Killed from afar by a nagaraja (39 damage) ... with a poison arrow ... on level 4 of the Snake Pit. The game lasted 01:26:06 (38029 turns). keinz the Genius of the Arcane (Gnoll Alchemist) Turns: 38029, Time: 01:26:06 Health: -8/149 AC: 16 Str: 8 XL: 19 Next: 39% Magic: 42/46 EV: 23 Int: 27 God: Sif Muna [******] Gold: 2693 SH: 0 Dex: 16 Spells: 4/46 levels left rFire + + . (33%) g - staff of fire rCold . . . (100%) (no offhand) rNeg + + . (20%) x - +5 troll leather armour of Ashenzari {rF+ rN++ Regen+} rPois . (100%) v - +0 hat {Will+} rElec . (100%) u - +0 cloak "Aschoatog" {Will+ Int+5 Dex+3} rCorr . (100%) f - +2 pair of gloves SInv . n - +0 pair of boots {Stlth+} Will +++.. d - amulet of regeneration Stlth ++++++ l - ring of magical power HPRegen 2.04/turn p - +5 ring of evasion MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-8 -> -23), weakened, channelling, studying 2 skills A: fangs 1, treasure sense, distributed training }: 1/15 runes: barnacled a: Renounce Religion (0%), Channel Magic (1%), Forget Spell (0%), Divine Exegesis (22%) You were on level 4 of the Snake Pit. You worshipped Sif Muna. Sif Muna was exalted by your worship. You visited 7 branches of the dungeon, and saw 32 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Trove, Bailey, Gauntlet and Ice Cave. You collected 3252 gold pieces. You spent 559 gold pieces at shops. Inventory: Hand Weapons b - a +2 dagger of pain Missiles a - 3 throwing nets Armour f - a +2 pair of gloves (worn) k - the +0 pair of gloves "Obojom" {+Blink rCorr Str+3} (You found it in a Gauntlet) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. m - an orb of pyromania n - a +0 pair of boots of stealth (worn) o - a +1 cloak r - an orb of attunement u - the +0 cloak "Aschoatog" (worn) {Will+ Int+5 Dex+3} (You found it in a Gauntlet) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. v - a +0 hat of willpower (worn) x - the +5 troll leather armour of Ashenzari (worn) {rF+ rN++ Regen+} (You acquired it on level 5 of the Lair of Beasts) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. C - the orb of Susacvat {Guile, +Inv Hexes} (You found it in a treasure trove) +Inv: It lets you turn invisible. Hexes: It increases the power of your Hexes spells. D - the orb of Gioc {Stardust, Regen+ Hexes} (You found it in a treasure trove) Regen+: It increases your rate of health regeneration. Hexes: It increases the power of your Hexes spells. J - a +0 kite shield of reflection Q - a +0 tower shield of reflection Magical Staves c - a staff of earth e - a staff of conjuration g - a staff of fire (weapon) s - a staff of cold N - a staff of alchemy Jewellery d - an amulet of regeneration (worn) h - a ring of resist corrosion i - a ring of protection from cold l - a ring of magical power (worn) p - a +5 ring of evasion (worn) q - a ring of positive energy t - a ring of poison resistance w - the amulet "Idwief" {Dissipate rPois rN+} (You took it off a minotaur in a Gauntlet) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. rN+: It protects you from negative energy. y - a ring of protection from fire A - a ring of willpower B - a ring of wizardry E - the amulet of Yritish {Acrobat rPois rC+ Str-4 Stlth+} (You found it in a treasure trove) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. F - the ring "Qicsi" {^Drain Str+5 Slay+4 Stlth+} (You found it in a treasure trove) [ring of slaying] ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. G - the ring of Optuurre {rCorr Stlth+} (You found it in a treasure trove) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. H - the ring "Tusicimm" {*Corrode rF+ Str+3 Dex+5 Stlth+} (You found it in a treasure trove) [ring of protection from fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. I - a ring of wizardry K - a ring of magical power L - a +6 ring of intelligence M - an amulet of wildshape O - a +5 ring of evasion P - a +4 ring of protection Talismans j - a talisman of death z - a hive talisman Wands e - a wand of charming (24) c - a wand of iceblast (21) a - a wand of flame (38) d - a wand of digging (12) f - a wand of mindburst (8) p - a wand of polymorph (6) Scrolls N - 5 scrolls of noise t - 7 scrolls of teleportation b - 13 scrolls of blinking a - a scroll of enchant armour x - 6 scrolls of amnesia p - 8 scrolls of poison r - 8 scrolls of revelation v - 7 scrolls of brand weapon {unknown} y - 4 scrolls of fear {unknown} z - 3 scrolls of torment {unknown} B - 4 scrolls of vulnerability {unknown} g - 5 scrolls of fog D - 5 scrolls of enchant weapon {unknown} i - 15 scrolls of identify s - a scroll of summoning S - 2 scrolls of silence c - 7 scrolls of immolation {unknown} A - a scroll of acquirement Potions g - 4 potions of magic c - 7 potions of curing C - 2 potions of cancellation M - 6 potions of mutation e - 3 potions of enlightenment i - 6 potions of invisibility h - 10 potions of haste r - a potion of resistance L - 4 potions of lignification w - 7 potions of heal wounds b - 5 potions of brilliance d - 7 potions of moonshine a - 11 potions of ambrosia f - 4 potions of attraction {unknown} j - 2 potions of berserk rage {unknown} k - a potion of might {unknown} Miscellaneous g - a +0 phial of floods h - a +0 lightning rod (4/4) Skills: + Level 13.2 Fighting + Level 13.2 Short Blades + Level 13.2 Long Blades + Level 13.2 Axes + Level 13.2 Maces & Flails + Level 13.2 Polearms + Level 13.2 Staves + Level 13.2 Ranged Weapons + Level 13.2 Throwing + Level 13.2 Armour + Level 14.0 Dodging + Level 13.9 Stealth + Level 13.2 Shields + Level 13.2 Unarmed Combat + Level 14.1 Spellcasting + Level 11.5 Conjurations + Level 13.0 Hexes + Level 11.2 Summonings + Level 11.5 Necromancy + Level 11.2 Translocations + Level 11.2 Forgecraft + Level 11.2 Fire Magic + Level 11.2 Ice Magic + Level 11.2 Air Magic + Level 11.2 Earth Magic + Level 12.4 Alchemy + Level 14.4 Invocations + Level 13.2 Evocations + Level 12.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Plasma Beam Fire/Air 44% 2x1d58 5% 6 b - Irradiate Conj/Alch 35% 3d23 1% 5 c - Olgreb's Toxic Radia Alch 72% N/A 1% 4 d - Sticky Flame Fire/Alch 90% 2d14 1% 4 e - Mephitic Cloud Conj/Alch/Air 70% N/A 1% 3 f - Eringya's Noxious Bo Alch 36% 4d6 3% 6 g - Passwall Erth 68% N/A 1% 3 v - Ignite Poison Fire/Alch 90% N/A 1% 4 x - Hoarfrost Cannonade Ice/Frge 34% 3d8/3d16 1% 5 z - Sublimation of Blood Necr 69% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Sandblast Erth 100% 2d20 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc 100% N/A 1% 2 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Jinxbite Hex 100% 2d4 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 100% 2d9 1% 2 Searing Ray Conj 100% 2d8 1% 2 Call Canine Familiar Summ 68% N/A 1% 3 Confusing Touch Hex 73% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Gloom Hex/Necr 100% N/A 1% 3 Hailstorm Conj/Ice 69% 3d12 1% 3 Inner Flame Hex/Fire 91% N/A 1% 3 Launch Clockwork Bee Frge 68% N/A 1% 3 Sigil of Binding Hex 73% N/A 1% 3 Swiftness Air 68% N/A 1% 3 Tukima's Dance Hex 73% N/A 1% 3 Vampiric Draining Necr 69% 2d10 1% 3 Anguish Hex/Necr 35% N/A 1% 4 Animate Dead Necr 69% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 69% 2d10 1% 4 Cause Fear Hex 36% N/A 1% 4 Dimensional Bullseye Hex/Tloc 35% N/A 1% 4 Eringya's Surprising Cr Summ 68% N/A 1% 4 Flame Wave Conj/Fire 88% 2d19 1% 4 Forge Blazeheart Golem Fire/Frge 88% N/A 1% 4 Fulminant Prism Conj/Alch 35% 3d17 1% 4 Iskenderun's Mystic Bla Conj/Tloc 69% 2d14 (+2d71% 4 Leda's Liquefaction Alch/Erth 35% N/A 1% 4 Martyr's Knell Necr/Summ 69% N/A 1% 4 Passage of Golubria Tloc 68% N/A 1% 4 Petrify Alch/Erth 35% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 68% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 48% N/A 1% 5 Alistair's Walking Alem Alch/Frge 70% N/A 1% 5 Nazja's Percussive Temp Frge 34% 4d9 1% 5 Summon Mana Viper Hex/Summ 71% N/A 1% 5 Yara's Violent Unravell Hex/Alch 36% 3d15 1% 5 Bombard Conj/Erth 34% 9d6 4% 6 Sculpt Simulacrum Ice/Alch 35% N/A 4% 6 Starburst Conj/Fire 44% 6d12 4% 6 Dispersal Tloc 34% N/A 5% 6 Forge Phalanx Beetle Frge 34% N/A 5% 6 Gell's Gavotte Tloc 34% 2d(26-39) 5% 6 Enfeeble Hex 36% N/A 14% 7 Sphinx Sisters Hex/Summ 35% N/A 21% 7 Diamond Sawblades Frge 34% 4d7 30% 7 Hellfire Mortar Fire/Erth/Frge 44% 4d14 30% 7 Magnavolt Erth/Air 34% 4d15 30% 7 Malign Gateway Summ/Tloc 34% N/A 30% 7 Manifold Assault Tloc 34% N/A 30% 7 Splinterfrost Shell Ice/Frge 34% 6d13 30% 7 Borgnjor's Revivificati Necr 34% N/A 91% 8 Lehudib's Crystal Spear Conj/Erth 34% 10d9 91% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:11 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (1/4) D:15 Bailey (visited) IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 : D:14 * D:15 ( Orc:2 =*[( Shoals:2 =: Shoals:4 * Snake:1 :=: Snake:2 ? Portals: Abyss: D:14** Annotations: D:8 2 transporters Shoals:2 Roxanne Shoals:4 exclusion: oklob plant Snake:2 6 transporters Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You closely miss the naga ritualist. The naga ritualist is heavily wounded. You feel sick. You hit the naga ritualist but do no damage. You burn the naga ritualist! The naga ritualist is almost dead. You feel sick. The naga ritualist spits poison at you. The splash of poison misses you. You encounter a naga warrior. It is wielding a +0 scimitar. You channel some magical energy. You feel sick. The naga ritualist hits you but does no damage. The naga ritualist completely misses you. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the naga ritualist! The naga ritualist dies! Your hoarfrost cannon launches the last of itself at the nagaraja with a shrill rumble. The shards fragment into shrapnel! The salvo of frigid ice engulfs the nagaraja!! The nagaraja is flash-frozen. Your hoarfrost cannon melts away. Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hoarfrost cannon melts away. You sculpt a pair of cannons out of ice! You feel sick. The naga warrior spits poison at you. The splash of poison hits you!! You are more poisoned. * * * LOW HITPOINT WARNING * * * The nagaraja gestures at you while chanting. The bolt of poison hits you!! You are more poisoned. * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. The nagaraja misses you. 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