keinz Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 9, D:1) a +0 pair of gloves (3, -17, D:1) a +0 club (4, -13, D:1) a rat corpse (skeletalised by now) (4, -11, D:1) a frilled lizard corpse (skeletalised by now) (5, -16, D:1) a +0 dagger (8, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -1, D:1) a ball python skeleton (15, -1, D:1) a frilled lizard skeleton (16, 16, D:1) a hobgoblin skeleton (22, 18, D:1) a +0 ring mail (23, -12, D:1) a +0 quarterstaff (26, 14, D:1) a rat skeleton (27, 14, D:1) a +0 short sword a kobold skeleton (33, -10, D:1) a hobgoblin skeleton (34, 5, D:1) a +0 short sword (35, -3, D:1) a +0 dagger (36, -7, D:1) a rat skeleton (38, 7, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -9, D:2) a quill talisman (5, 7, D:2) a hobgoblin skeleton (9, -5, D:2) a +0 scale mail (11, -9, D:2) a +0 dagger (11, 2, D:2) a +0 sling (12, 9, D:2) an adder skeleton (13, 9, D:2) a +0 club a goblin skeleton (16, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, -17, D:2) a hobgoblin corpse (skeletalised by now) (18, -5, D:2) a +0 leather armour (23, 0, D:2) a +0 short sword (29, -2, D:2) a +0 whip a kobold skeleton (35, 1, D:2) a quill talisman (38, 14, D:2) an orb of energy Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 13, D:3) a +0 chain mail (0, 25, D:3) a +0 ring mail (1, 25, D:3) a quokka corpse (skeletalised by now) (15, 32, D:3) a bat corpse (skeletalised by now) (18, 1, D:3) a +0 robe (30, 52, D:3) a +0 whip an orc corpse (skeletalised by now) (31, 52, D:3) a +0 flail an orc corpse (skeletalised by now) (32, 52, D:3) a +0 dagger (33, 11, D:3) a bat skeleton (33, 17, D:3) a +0 dagger (35, 3, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Kufo's Jewellery Shoppe a ring of wizardry (450 gold) the ring of the Battered People {*Slow rF+ rC++ Will+ rCorr} (826 gold) [ring of protection from fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (540 gold) an amulet of the acrobat (unknown) (450 gold) a ring of magical power (unknown) (300 gold) a ring of willpower (unknown) (375 gold) the amulet "Juwowuc" {Wildshape rN+ Int+4 Dex+2} (807 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the ring of Ashenzari's Hatred {rC+ Str+6} (669 gold) [ring of protection from cold] rC+: It protects you from cold. Str+6: It affects your strength (+6). a ring of wizardry (450 gold) (8, -9, D:4) a ball python corpse (skeletalised by now) (9, 13, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, 3, D:4) a +0 club (12, 17, D:4) a +0 flail a +0 club a +0 leather armour a +0 mace a +0 short sword a +0 ring mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -23, D:4) a ball python skeleton (32, 7, D:4) a +0 scale mail (37, -25, D:4) a +0 leather armour (37, -18, D:4) a +0 club (37, -16, D:4) an iguana skeleton (51, 17, D:4) a +0 mace Level 5 of the Dungeon (1, -1, D:5) an adder skeleton (13, 38, D:5) a quokka corpse (skeletalised by now) (23, 15, D:5) an adder skeleton (23, 25, D:5) a +0 ring mail (30, 28, D:5) a +0 robe (40, -6, D:5) a +0 arbalest (46, 12, D:5) a +1 flail of draining a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (24, 15, D:6) a +0 sling (27, 39, D:6) a +0 robe (38, 12, D:6) a staff of fire (38, 15, D:6) a +0 hand axe an orc corpse (skeletalised by now) (38, 34, D:6) 2 poisoned darts (41, 28, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (42, 12, D:6) a +0 leather armour (43, 26, D:6) a +0 whip a +0 ring mail (43, 27, D:6) a +0 hand axe a +0 leather armour (43, 29, D:6) a +0 plate armour (45, 20, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a steam dragon corpse (skeletalised by now) (10, 1, D:7) a +0 dagger 3 stones a kobold skeleton (10, 6, D:7) a +0 club 4 poisoned darts (11, 7, D:7) a +0 dagger (12, 7, D:7) a +0 dagger a kobold skeleton (13, 1, D:7) a +0 dagger (16, 1, D:7) a +0 pair of boots (16, 19, D:7) a +0 orcbow (23, -17, D:7) a +0 leather armour (23, -5, D:7) a water moccasin skeleton (23, -3, D:7) a +0 giant club an ogre skeleton (23, 8, D:7) an orb of mesmerism (23, 12, D:7) a +2 spear of freezing a +0 scimitar of flaming (24, -4, D:7) a hound skeleton an iguana skeleton a troll skeleton (25, -6, D:7) a +0 chain mail a +0 falchion an ugly thing skeleton (25, -4, D:7) a +0 robe a +3 flail (27, -16, D:7) a +0 dagger (27, 8, D:7) the +1 quarterstaff "Hemec" {flame, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 12, D:7) a +2 falchion of freezing (28, -8, D:7) a +0 robe a +0 dagger (33, 0, D:7) a black bear skeleton (35, 15, D:7) a howler monkey corpse (skeletalised by now) (36, 8, D:7) a +0 robe (37, 20, D:7) a +0 dagger a +0 robe (44, 17, D:7) a +0 leather armour (47, 2, D:7) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 4, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 giant club a +0 giant club (1, 0, D:8) a +0 hand axe (1, 23, D:8) the +2 leather armour of Past Mistakes {Rampage Str+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (2, -1, D:8) a +0 shortbow a +0 hand axe a centaur skeleton an orc skeleton (3, -1, D:8) an acid dragon skeleton (4, -1, D:8) a bullfrog skeleton (19, 1, D:8) a +0 flail (29, 14, D:8) a +0 dagger (30, 31, D:8) a storm talisman (31, -4, D:8) a +0 leather armour (31, 23, D:8) a +0 dagger a +0 robe (32, 21, D:8) a +0 morningstar a +0 robe (33, 2, D:8) a +0 short sword (35, 31, D:8) a parchment of Confusing Touch (38, 28, D:8) 11 gold pieces (40, 27, D:8) a +0 club of distortion (unseen) (44, 32, D:8) a +0 trident (49, 17, D:8) a +0 dagger a +0 robe (51, 46, D:8) a +0 shortbow (63, 21, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Oxizxakk's Distillery a potion of enlightenment (90 gold) 2 potions of haste (362 gold) 2 potions of curing (108 gold) a potion of might (72 gold) a potion of brilliance (72 gold) a potion of mutation (145 gold) a potion of haste (181 gold) (3, 6, D:9) a +0 club (6, -27, D:9) a curare-tipped dart a +4 vampiric short sword (6, -26, D:9) a +0 dagger (7, -27, D:9) 5 stones a +0 whip a +2 dagger of freezing (19, -27, D:9) 5 poisoned darts (still there?) a +0 whip (still there?) (19, -26, D:9) a stone a +0 short sword a kobold skeleton (41, -39, D:9) a +0 orcbow (42, -1, D:9) a stone (42, 1, D:9) a +0 mace 7 poisoned darts a +0 dagger (43, 1, D:9) 3 poisoned darts a +0 club (44, -32, D:9) a +0 rapier (44, 1, D:9) a +0 whip a +2 whip of electrocution (45, -10, D:9) a +0 leather armour (45, -1, D:9) a +0 halberd a +0 scale mail a +0 spear a gnoll skeleton (45, 1, D:9) 4 stones a +0 whip (46, -2, D:9) a +0 spear a gnoll skeleton (46, -1, D:9) a +0 whip a howler monkey skeleton a howler monkey skeleton (46, 1, D:9) a +0 shortbow a centaur skeleton (46, 3, D:9) a +1 animal skin a +1 halberd of flaming (50, -28, D:9) a +0 flail a +0 ring mail a +0 flail (52, -27, D:9) a +0 club (52, -26, D:9) a +0 dagger a +0 robe (55, -23, D:9) a +0 robe a +3 flail (56, -28, D:9) a +0 chain mail a +0 trident an orc skeleton (60, -28, D:9) a +0 giant club a +0 giant club (60, -27, D:9) a +0 robe a +3 hand axe (61, -27, D:9) a +0 robe a +4 trident of freezing Level 10 of the Dungeon [Shop] Xoecemetz's Jewellery Shop a ring of see invisible (unknown) (240 gold) the brooch of Shielding {Spirit SH+8} (1040 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of positive energy (320 gold) an amulet of magic regeneration (480 gold) a +6 ring of strength (576 gold) the amulet "Omoxzim" {Acrobat Str-2 Int+4 Slay+4 SInv} (995 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a ring of magical power (unknown) (320 gold) a +6 ring of intelligence (576 gold) an amulet of dissipation (unknown) (480 gold) a ring of positive energy (320 gold) (7, -15, D:10) a +0 leather armour (7, -14, D:10) a +0 chain mail (7, 23, D:10) a +0 chain mail (9, -16, D:10) a +0 short sword (9, -9, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, -8, D:10) a yak corpse (skeletalised by now) (23, -16, D:10) a +0 flail of venom a +0 ring mail (25, -19, D:10) a +0 dagger a +0 leather armour (26, 24, D:10) a yak skeleton (27, -17, D:10) a +0 flail (27, -10, D:10) a +0 dagger 3 poisoned darts a +0 dagger a kobold skeleton (27, 18, D:10) a +0 robe (27, 23, D:10) a +3 scimitar of flaming (28, 15, D:10) a +0 dagger (29, -15, D:10) a curare-tipped dart a +0 whip (29, -13, D:10) 7 poisoned darts a +0 dagger a kobold skeleton (29, -9, D:10) a +0 robe a +0 dagger a +0 dagger an orc skeleton (29, -8, D:10) 2 large rocks a cyclops skeleton (30, -6, D:10) a +0 leather armour a +0 flail a +0 robe a +0 dagger an orc skeleton (31, -18, D:10) a +0 flail an orc corpse (skeletalised by now) (31, -14, D:10) a +0 club a +0 ring mail (33, -5, D:10) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (34, -6, D:10) a +0 leather armour a +0 short sword (35, -2, D:10) a +0 flail a +0 ring mail a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (36, -26, D:10) a +0 hand axe a +0 dagger a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (36, -3, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (12, 29, D:11) a +2 battleaxe of venom (13, -9, D:11) a manticore skeleton (15, 30, D:11) a +0 lajatang (26, 25, D:11) a +0 ring mail (27, -6, D:11) 14 gold pieces Level 12 of the Dungeon (0, 0, D:12) a +0 club (2, 3, D:12) a +0 orcbow (3, 8, D:12) a parchment of Mercury Arrow (10, 10, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (skeletalised by now) (2, 31, Lair:1) a parchment of Blink (4, 42, Lair:1) a komodo dragon corpse (skeletalised by now) (6, 10, Lair:1) a bullfrog corpse (skeletalised by now) (13, -4, Lair:1) a black mamba skeleton (14, 2, Lair:1) a rime drake skeleton (15, 35, Lair:1) a +0 club (18, 18, Lair:1) a +0 robe (19, 5, Lair:1) a bullfrog skeleton (19, 30, Lair:1) a bullfrog skeleton (25, 40, Lair:1) a +0 leather armour (26, 40, Lair:1) a water moccasin skeleton a bullfrog skeleton (30, -8, Lair:1) a +0 ring mail (33, 3, Lair:1) a water moccasin skeleton (42, 3, Lair:1) a +0 spear (46, 1, Lair:1) a parchment of Petrify (55, 29, Lair:1) a yak skeleton a yak skeleton (55, 30, Lair:1) a yak skeleton Level 2 of the Lair of Beasts (8, 8, Lair:2) a +0 morningstar (18, 0, Lair:2) a cane toad corpse (skeletalised by now) (23, -10, Lair:2) a cane toad corpse (skeletalised by now) (30, 4, Lair:2) a water moccasin corpse (skeletalised by now) (31, 13, Lair:2) a +0 robe (38, -19, Lair:2) a hydra skeleton (42, -15, Lair:2) a black mamba skeleton (42, -14, Lair:2) a +1 dagger of electrocution (42, -5, Lair:2) +0 steam dragon scales a +0 pair of gloves a +0 animal skin (43, -13, Lair:2) a +0 hand axe (45, 5, Lair:2) a wolf corpse (skeletalised by now) (46, 4, Lair:2) a wolf corpse (skeletalised by now) (46, 5, Lair:2) a wolf skeleton (54, -5, Lair:2) the +0 short sword "Earthworm" {pain, rN++ Int-5} rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (70, 3, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (7, 38, Lair:3) a bullfrog corpse (skeletalised by now) (8, 37, Lair:3) a polar bear corpse (skeletalised by now) (9, 40, Lair:3) a +0 mace (12, 10, Lair:3) a +0 rapier (20, 12, Lair:3) a +0 flail (26, 15, Lair:3) a bullfrog skeleton a death yak skeleton (27, 14, Lair:3) a death yak skeleton (28, 13, Lair:3) a death yak skeleton (32, 13, Lair:3) a death yak skeleton a death yak skeleton (40, 3, Lair:3) a human skeleton (41, -18, Lair:3) a +0 short sword (41, 2, Lair:3) a human skeleton (43, 28, Lair:3) a water moccasin skeleton (46, -2, Lair:3) a blink frog skeleton (47, 6, Lair:3) a human skeleton (47, 28, Lair:3) a yak skeleton (47, 29, Lair:3) a black mamba skeleton (48, -5, Lair:3) a blink frog skeleton (49, 6, Lair:3) a human skeleton (52, 3, Lair:3) 3 poisoned darts (54, 36, Lair:3) a +0 rapier (57, 6, Lair:3) a hell rat skeleton (58, 6, Lair:3) a hell rat skeleton