keinz Level 1 of the Dungeon (1, 29, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a +0 hand axe (8, 2, D:1) a +0 dagger (12, 3, D:1) a ball python corpse (skeletalised by now) (16, 5, D:1) a scroll of revelation (16, 6, D:1) a scroll of identify (16, 7, D:1) 3 scrolls of poison (17, 5, D:1) a scroll of fog (17, 6, D:1) a scroll of identify (17, 7, D:1) a +0 whip (18, 5, D:1) a +0 leather armour (18, 6, D:1) 9 gold pieces (18, 7, D:1) a +0 falchion (20, 13, D:1) a +0 scale mail (25, 12, D:1) a +0 leather armour (26, 20, D:1) a frilled lizard corpse (skeletalised by now) (35, 26, D:1) a +0 short sword a stone (38, 22, D:1) a +0 robe (39, -9, D:1) a +0 dagger (41, 4, D:1) a +0 short sword 2 stones a kobold skeleton (42, 6, D:1) a hobgoblin skeleton (43, 6, D:1) a +0 dagger 3 stones (46, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ring of poison resistance (0, 2, D:2) a +0 scale mail (10, 23, D:2) a +0 chain mail (16, -19, D:2) a +0 dagger (21, -31, D:2) a +0 dagger (23, -18, D:2) a +0 short sword (30, -15, D:2) a ring of poison resistance (39, 2, D:2) a +0 spear (39, 3, D:2) a +0 short sword (41, -8, D:2) a hobgoblin corpse (skeletalised by now) (55, -10, D:2) a +0 great sword Level 3 of the Dungeon [Shop] Luyxil's Book Emporium a parchment of Kinetic Grapnel (48 gold) a parchment of Call Imp (69 gold) a parchment of Blink (69 gold) a parchment of Passwall (105 gold) a parchment of Hailstorm (105 gold) a parchment of Petrify (156 gold) a parchment of Scorch (69 gold) a parchment of Ignition (501 gold) a parchment of Haunt (393 gold) a parchment of Silence (220 gold) a parchment of Gloom (105 gold) a parchment of Brom's Barrelling Boulder (156 gold) a parchment of Summon Mana Viper (220 gold) [Shop] Gozag's Platinum Reserve the +1 robe of the Bells {+Inv} (1990 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. the riddle talisman "Arol" {rN+ Int+6} (12140 gold) [riddle talisman] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). the ring "Xennohi" {Fly rF+ Will+ Int+3 SInv} (4300 gold) [ring of see invisible] Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the amulet of Time Moved Backwards {Spirit Fly} (3910 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. the +4 ring mail of the Black Moon {rPois} (3520 gold) rPois: It protects you from poison. It cannot be enchanted further. the ring of the Queen {Fly rN+} (2910 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. the +10 short sword of Slow Death {flame, *Noise rPois SInv} (6730 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the ring of Diumuzog {rF- rN+++ MP+4 EV+5 Int-3} (5910 gold) [ring of evasion] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+4: It affects your magic capacity (+4). EV+5: It affects your evasion (+5). Int-3: It affects your intelligence (-3). the amulet "Zahyumm" {Wildshape Dex+2} (4120 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Dex+2: It affects your dexterity (+2). the +3 spear of Tumult {freeze, rC+ rN+ Will- Str+3} (4070 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 ring mail "Noanifei" {Rampage rElec rC- Str+4} (1940 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 whip "Arady" {vamp, Will+ Int+3} (2640 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Ennaodd" {Fly rPois} (2910 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. the +2 robe of Yhaabi Joutt {rElec rCorr Stlth-} (2910 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 hand axe of Dried Tears {elec, rF+ rN++ Int+3 Stlth-} (4190 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring of Knowledge {rPois rCorr Int+6 Dex+3} (5910 gold) [ring of intelligence] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the +11 dagger of Sejiqeta {venom, Bane rF++ rC+} (8890 gold) Bane: It inflicts you with a random bane when you equip it. rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +0 whip "No More Talking" {pain, rF+ rC+ rN+ Str+3 Dex-3} (3140 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +1 partisan of protection (1540 gold) the blade talisman of Duty {Str+3} (8700 gold) [blade talisman] Str+3: It affects your strength (+3). (0, 0, D:3) a quokka skeleton (0, 1, D:3) a rat skeleton (4, -25, D:3) a +0 hand axe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (4, -13, D:3) a +0 short sword an orc corpse (skeletalised by now) (5, -25, D:3) a +0 club a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (20, 15, D:3) a +0 dagger (21, 14, D:3) a +0 flail a +0 dagger (27, -15, D:3) a +1 hat (28, -25, D:3) a +0 mace (33, 18, D:3) a +0 hand axe (36, -1, D:3) an adder skeleton (36, 6, D:3) an adder skeleton (41, 5, D:3) a potion of moonshine (46, 10, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (48, -9, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 18, D:4) a +0 dagger a kobold skeleton (6, 7, D:4) a +0 club (17, 34, D:4) a +0 scale mail (18, 36, D:4) a +0 club a +0 sling a goblin skeleton (23, 34, D:4) 6 poisoned darts (23, 36, D:4) a +0 dagger (29, -1, D:4) a jackal skeleton (30, -1, D:4) a +0 dagger a +0 ring mail (30, 19, D:4) a +0 club a goblin skeleton (32, -2, D:4) a hobgoblin skeleton (34, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (7, 12, D:5) a parchment of Slow (13, 13, D:5) an adder corpse (21, 7, D:5) a +0 chain mail (41, 0, D:5) a +0 club a throwing net (45, -3, D:5) a +0 chain mail (48, 5, D:5) an iguana corpse the Ecumenical Temple