keinz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (6, -4, D:1) a +0 club (11, 1, D:1) a scroll of identify (19, -21, D:1) a +0 club (22, -14, D:1) a +0 spear (24, 8, D:1) a +0 mace a kobold corpse (skeletalised by now) (26, 8, D:1) a +0 robe (31, -12, D:1) a +0 scale mail (32, 2, D:1) a +0 short sword (34, -9, D:1) a hobgoblin skeleton (38, 18, D:1) a jackal corpse (skeletalised by now) (39, 18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -18, D:1) a frilled lizard skeleton (50, 31, D:1) a +0 hand axe (59, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (61, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (62, 4, D:1) a jackal corpse (skeletalised by now) (67, 5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 1, D:2) an adder corpse (skeletalised by now) (11, -5, D:2) a hobgoblin skeleton (12, -10, D:2) a +0 scale mail (13, 10, D:2) a +0 dagger a +0 scale mail (25, 10, D:2) a +0 club a goblin skeleton (25, 11, D:2) a +0 dagger a +0 sling a goblin skeleton (27, -18, D:2) a frilled lizard corpse (skeletalised by now) (28, -10, D:2) a +0 whip (28, -9, D:2) a +0 mace (29, 21, D:2) a +0 long sword (37, -17, D:2) a +0 club (38, 3, D:2) a medusa talisman (41, 5, D:2) a rat corpse (skeletalised by now) (44, 1, D:2) a +0 plate armour (59, 2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (1, 2, D:3) a +0 whip (2, -11, D:3) a +0 morningstar a kobold skeleton (3, 9, D:3) a hobgoblin skeleton (8, 3, D:3) a +0 quarterstaff (13, 7, D:3) a +0 club 3 stones a kobold skeleton (18, -13, D:3) a +0 ring mail (18, 19, D:3) a +0 ring mail (19, 15, D:3) a +0 club (20, 14, D:3) a +0 scythe a +1 robe of fire resistance (21, 3, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (21, 14, D:3) a +0 club a +0 ring mail a +0 club a +0 robe (22, 3, D:3) a +0 dagger (22, 4, D:3) a +0 short sword an orc corpse (skeletalised by now) (24, 3, D:3) a +0 club (27, 15, D:3) an adder skeleton a rat skeleton (27, 16, D:3) a ball python skeleton (29, -24, D:3) a +0 dagger a goblin skeleton (29, 12, D:3) a +0 whip 4 stones a kobold skeleton (30, 9, D:3) a +0 club (31, 21, D:3) a rat skeleton (51, -17, D:3) a frilled lizard skeleton (53, -20, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, 23, D:4) a +0 club (22, 25, D:4) a +0 leather armour (26, 42, D:4) a +0 giant club (29, 14, D:4) a +0 dagger 5 stones (31, 44, D:4) a +0 short sword (40, 10, D:4) a +0 quarterstaff (41, 31, D:4) a +0 dagger (51, 41, D:4) a +0 club (52, 45, D:4) a +0 dagger (52, 46, D:4) a +0 club (53, 43, D:4) a +0 flail (54, 39, D:4) a +0 dagger a +0 robe (64, 32, D:4) a +0 whip (65, 33, D:4) a +0 sling a +0 dagger a +0 club a +0 ring mail Level 5 of the Dungeon (10, -6, D:5) a parchment of Animate Dead (45, 5, D:5) a quill talisman (49, 23, D:5) a +0 club (51, 7, D:5) a +0 chain mail (56, 30, D:5) a +0 leather armour (59, 39, D:5) 6 poisoned darts (60, 33, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 18, D:6) a +0 sling (7, 15, D:6) a +0 hand axe (13, 10, D:6) the +5 hammer of Compassion {heavy, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (13, 12, D:6) a +0 hammer (14, -13, D:6) an amulet of faith (14, 4, D:6) a +0 hammer (14, 5, D:6) a +0 hammer (14, 8, D:6) a +0 hammer (14, 9, D:6) a +0 hammer (14, 11, D:6) a +0 hammer (15, 4, D:6) a +2 quarterstaff of chaos a +0 hammer (15, 5, D:6) a +0 hammer (15, 7, D:6) a +0 hammer (16, 3, D:6) a +0 hammer (16, 4, D:6) a +0 hammer (16, 5, D:6) a +0 hammer (16, 28, D:6) a +0 ring mail (31, -3, D:6) the quill talisman of the Stained God {rF++} [quill talisman] rF++: It greatly protects you from fire. (33, -15, D:6) a +0 leather armour (33, 6, D:6) a +0 club (34, 3, D:6) a +0 whip (34, 6, D:6) a +0 hand axe a +0 mace of protection a +0 giant club (35, 5, D:6) a +0 leather armour a +0 mace (36, 8, D:6) a +0 leather armour a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (16, 7, D:7) a +0 dagger of holy wrath a +2 robe of fire resistance (17, 5, D:7) a +0 short sword a +0 leather armour (24, 15, D:7) 5 poisoned darts (24, 20, D:7) a +0 shortbow (24, 28, D:7) a +0 club a +0 leather armour a +0 halberd (24, 29, D:7) a +0 spear (24, 30, D:7) a +0 club (31, 18, D:7) a +0 morningstar (35, 18, D:7) a +1 whip of flaming a +0 robe (36, -1, D:7) a +3 orcbow (36, 26, D:7) a +0 robe (40, 4, D:7) a +0 shortbow (44, 0, D:7) a +0 flail (48, 11, D:7) a +0 spear (66, 19, D:7) a +0 club 2 stones (66, 20, D:7) a +0 short sword a stone a +0 short sword 4 poisoned darts a +0 whip (66, 21, D:7) a +0 dagger (66, 22, D:7) a +0 short sword a curare-tipped dart (66, 24, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 1, D:8) a +0 hand axe a +0 ring mail (0, 2, D:8) a +0 dagger (1, 0, D:8) a +0 trident a +0 ring mail (3, 13, D:8) a +0 flail a +0 leather armour (3, 14, D:8) a +0 club a +2 chain mail of death a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 13, D:8) a +0 hand axe (9, 20, D:8) a +0 club a +0 leather armour (12, 15, D:8) a +0 heavy shortbow (13, 11, D:8) a +0 dagger (13, 25, D:8) a +0 plate armour (15, 10, D:8) a +0 dagger (15, 11, D:8) a +0 dagger (16, 11, D:8) a +0 short sword 4 poisoned darts (19, 11, D:8) a +0 dagger 4 poisoned darts a +0 dagger (22, 11, D:8) a +0 dagger a stone (25, 12, D:8) a +0 club 5 stones (26, -12, D:8) a +2 flail a +0 robe (26, -11, D:8) a +0 mace a +0 robe (27, -11, D:8) a +3 scimitar a +0 robe (29, -9, D:8) a +0 whip a +0 robe a +0 pair of gloves a +0 whip 3 poisoned darts (31, -8, D:8) a +0 robe a +4 falchion a curare-tipped dart a +0 short sword (31, -7, D:8) 3 stones a +0 short sword (31, -6, D:8) a +0 short sword (32, -10, D:8) a +0 dagger a curare-tipped dart (32, -8, D:8) a +0 war axe a +0 robe (32, -7, D:8) a +0 dagger a +0 robe (34, -20, D:8) a +0 shortbow (34, -6, D:8) a curare-tipped dart a +0 club (34, 1, D:8) a quill talisman (52, -11, D:8) 3 datura-tipped darts Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (3, 30, D:9) a +0 falchion (8, -24, D:9) a +0 robe (9, -2, D:9) a +0 flail (10, -2, D:9) a +0 flail a +0 halberd (11, -19, D:9) a +0 spear (11, 3, D:9) a +0 spear a +0 ring mail (16, 25, D:9) a +0 trident (27, -6, D:9) a +0 vampiric long sword (28, 30, D:9) a +0 whip a curare-tipped dart (29, 30, D:9) a +0 whip a +0 whip a +0 whip 10 stones (31, 21, D:9) a +0 war axe (34, 7, D:9) a +0 giant club a +0 giant club (34, 12, D:9) a +0 ring mail (42, 8, D:9) a +0 hand axe (49, 14, D:9) a +0 plate armour a +0 halberd (50, 14, D:9) a +0 robe a +0 dagger (51, 14, D:9) a +2 flail of protection (62, 9, D:9) 4 poisoned darts Level 10 of the Dungeon [Shop] Taxkeleu's Assorted Antiques a +1 plate armour of archery (648 gold) a +2 cloak of poison resistance (444 gold) a +2 scale mail of poison resistance (432 gold) a scroll of amnesia (96 gold) a wand of light (5) (504 gold) [Shop] Zoloiv's Armour Shop a +1 ring mail of fire resistance (224 gold) a +2 robe of willpower (250 gold) a +2 pair of gloves of fire (441 gold) a +0 plate armour of fire resistance (350 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (625 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +1 scale mail of death (203 gold) (0, 0, D:10) a +0 flail (5, 34, D:10) a +2 whip of venom a +0 ring mail (6, 35, D:10) a +0 long sword a +0 plate armour (7, 36, D:10) a +0 flail (8, 36, D:10) a +0 morningstar +0 steam dragon scales (10, -16, D:10) 6 poisoned darts (12, 1, D:10) a +0 dagger a +0 robe (12, 2, D:10) a +3 flail a +0 robe (12, 3, D:10) a +3 war axe a +0 robe (13, 1, D:10) a +0 dire flail a +0 robe (13, 2, D:10) a +4 great sword a +0 robe (14, 0, D:10) a +0 spear a +0 robe (22, 26, D:10) a ring of poison resistance (47, 23, D:10) a parchment of Blink Level 11 of the Dungeon (2, -26, D:11) a ring of see invisible (8, -9, D:11) a +0 long sword (11, -18, D:11) a parchment of Martyr's Knell (13, -18, D:11) a +0 battleaxe (19, -13, D:11) a +1 trident of venom (19, -12, D:11) a +0 halberd (19, -9, D:11) a +0 halberd (21, -13, D:11) a +0 hand axe (29, -15, D:11) a +0 ring mail a +5 trident of distortion a +0 giant club a +0 giant club a +0 robe a +0 dagger (29, -14, D:11) a +0 spear (30, -15, D:11) a +0 spear a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (32, -15, D:11) a +0 club (34, -12, D:11) a parchment of Blink Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (2, 33, D:12) a +1 pair of boots (5, 26, D:12) a +0 giant club a +0 giant spiked club (13, 13, D:12) a parchment of Martyr's Knell (21, -6, D:12) a +0 dire flail a +0 giant club (22, 14, D:12) a +0 flail (30, 7, D:12) a +0 trident (30, 37, D:12) a +0 quarterstaff (35, 24, D:12) a +0 robe (37, -8, D:12) a +0 great sword (38, 21, D:12) 5 poisoned darts (39, -8, D:12) a +0 animal skin (42, -9, D:12) a +0 club (42, -7, D:12) a +0 plate armour a +0 short sword (43, -8, D:12) a potion of moonshine (43, -6, D:12) a +0 club (46, -7, D:12) a +0 club (46, -6, D:12) a +0 robe a +0 dagger (47, -6, D:12) a potion of moonshine (49, -5, D:12) a +0 robe a +0 dagger (52, -5, D:12) a +1 falchion of valour a potion of moonshine (55, -8, D:12) a +0 animal skin (56, 36, D:12) a staff of cold a +1 robe of cold resistance (57, -5, D:12) a +0 plate armour a +0 mace of protection (58, -4, D:12) a potion of moonshine (59, -9, D:12) a potion of moonshine (64, -9, D:12) a potion of moonshine (64, -8, D:12) a potion of moonshine (64, -7, D:12) a potion of moonshine Level 13 of the Dungeon (0, 0, D:13) a +4 scimitar of flaming (1, 0, D:13) a +1 great sword of holy wrath a +0 plate armour (2, -1, D:13) a +3 battleaxe a +0 chain mail a +3 great sword a +0 plate armour (3, 0, D:13) a +0 great sword of electrocution a +0 plate armour (3, 4, D:13) the +5 scimitar "Zeigonne" {holy, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (4, 0, D:13) a +0 dagger a +0 robe (18, 17, D:13) a +0 giant club a +0 giant club (21, 4, D:13) 3 poisoned darts (25, 16, D:13) a +0 orcbow (25, 17, D:13) a +0 shortbow (26, 11, D:13) a +4 scimitar of flaming (27, 14, D:13) a +1 antimagic orcbow (31, -7, D:13) a +0 quarterstaff (35, -11, D:13) a +0 shortbow (35, -10, D:13) a +0 shortbow (36, -10, D:13) a +0 orcbow (39, 7, D:13) a ring of see invisible (42, 25, D:13) a +0 war axe (46, 27, D:13) a +0 orcbow a +0 shortbow (48, -11, D:13) 4 large rocks (48, -10, D:13) a +0 great mace a +0 giant spiked club (48, 26, D:13) a +0 orcbow (48, 27, D:13) a +0 orcbow (50, 33, D:13) a +0 orcbow (53, -2, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (0, 5, D:14) a +0 orcbow (2, 0, D:14) a +0 club 2 poisoned darts (2, 1, D:14) a +0 quarterstaff (3, 4, D:14) a +0 club 3 poisoned darts (10, 16, D:14) a +0 plate armour (16, 0, D:14) 3 large rocks (16, 1, D:14) a +0 dagger a +0 robe (17, 1, D:14) a +0 dagger a +0 robe (18, 1, D:14) a +0 arbalest (23, 7, D:14) 4 large rocks (24, 20, D:14) a +0 war axe a +0 robe (26, 18, D:14) a +0 war axe a +0 leather armour (26, 39, D:14) a +2 scimitar of flaming (29, 16, D:14) a +0 war axe a +0 robe (37, -4, D:14) a +0 dagger a +0 robe (39, 22, D:14) a ring of resist corrosion (42, 9, D:14) a +0 scale mail (44, 32, D:14) a +0 robe (54, 12, D:14) a +0 quarterstaff (56, 25, D:14) 6 large rocks Level 1 of the Orcish Mines (1, -2, Orc:1) a +0 club (1, -1, Orc:1) a +0 chain mail a +0 short sword a +0 arbalest (2, 0, Orc:1) a +0 leather armour a +0 club (2, 4, Orc:1) a +0 arbalest (3, -5, Orc:1) a +0 club (3, -4, Orc:1) a +0 club (3, 0, Orc:1) a +0 club (3, 1, Orc:1) a +0 leather armour a +0 dagger (4, -5, Orc:1) a +0 whip (4, -2, Orc:1) a +0 dagger (6, 3, Orc:1) a +0 ring mail a +0 dagger a +0 scale mail a +0 whip (31, -10, Orc:1) a +0 arbalest (31, -7, Orc:1) a +0 arbalest (47, 8, Orc:1) a +0 short sword a +0 scale mail a +0 hand axe (47, 9, Orc:1) a +0 dire flail a +0 chain mail (47, 11, Orc:1) a +0 club (48, 6, Orc:1) a +0 hand axe (48, 7, Orc:1) a +0 flail a +0 club a +0 trident a +0 ring mail (48, 8, Orc:1) a +0 dagger a +0 mace a +2 heavy arbalest a +0 chain mail (49, 3, Orc:1) a +0 flail a +0 scale mail (49, 7, Orc:1) a +0 mace (49, 8, Orc:1) a +0 dire flail a +0 plate armour a +0 falchion a +0 leather armour (49, 9, Orc:1) a +0 mace a +2 mace of holy wrath a +0 ring mail (49, 11, Orc:1) a +0 hand axe a +0 ring mail Level 2 of the Orcish Mines [Shop] Hounyuma's Armour Shop a +3 chain mail of death (371 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (427 gold) *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. the scarf of Jemn {+Inv, Rampage Fly rPois Slay-5} (140 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rPois: It protects you from poison. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a +0 ring mail (56 gold) a +0 leather armour (28 gold) the +6 scale mail of the Sky {rC+} (672 gold) rC+: It protects you from cold. It cannot be enchanted further. [Shop] Cykhloigi's Jewellery Boutique an amulet of magic regeneration (unknown) (390 gold) a ring of poison resistance (260 gold) a ring of flight (227 gold) a ring of magical power (unknown) (260 gold) a ring of positive energy (unknown) (260 gold) a ring of resist corrosion (260 gold) the ring of the Camelopard {rCorr SInv} (358 gold) [ring of see invisible] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +6 ring of intelligence (unknown) (468 gold) a +5 ring of evasion (unknown) (468 gold) [Shop] Kailoupi's Antique Weapon Shoppe a +0 club (14 gold) the +1 morningstar of the Three Geomancers {drain, ^Drain Fly Dex+4 Stlth-} (736 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 longbow of freezing (610 gold) a +0 rapier (154 gold) a +0 rapier (154 gold) a +0 rapier (154 gold) a +3 scimitar of electrocution (896 gold) a +0 battleaxe (280 gold) [Shop] Itof's Weapon Shop a +0 battleaxe (200 gold) 2 atropa-tipped darts (36 gold) 3 atropa-tipped darts (54 gold) a +3 short sword (400 gold) a +2 mace of protection (312 gold) 5 atropa-tipped darts (90 gold) a +0 orcbow (80 gold) a +0 flail (70 gold) (3, -12, Orc:2) a +0 robe a +0 heavy quarterstaff (4, -8, Orc:2) a +0 giant club a +0 robe a +0 devious dagger a +0 plate armour a +0 dire flail (4, -7, Orc:2) a +0 chain mail a +0 halberd a +0 ring mail a +0 club (5, -9, Orc:2) a +0 plate armour a +0 mace a +0 arbalest (5, -8, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 whip a +0 chain mail a +1 great sword of holy wrath (6, -8, Orc:2) a +0 ring mail a +0 flail a +0 robe a +0 dagger (7, -8, Orc:2) a +0 robe a +0 dagger a +0 arbalest (9, -2, Orc:2) a +0 club (14, -21, Orc:2) a +0 giant club (14, -20, Orc:2) a +0 giant spiked club a +0 giant club (15, -22, Orc:2) a +0 giant spiked club (15, -21, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (15, -19, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club (16, -24, Orc:2) a +0 giant club a +0 giant club (16, -23, Orc:2) a +0 giant club a +0 giant club (16, -22, Orc:2) a +0 robe a +0 spear 4 large rocks a +0 giant club a +0 dire flail (16, -20, Orc:2) a +0 giant spiked club (17, -23, Orc:2) a +0 giant club (17, -19, Orc:2) 4 large rocks (18, -23, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (19, -23, Orc:2) a +0 giant club a +0 giant spiked club a +0 robe a +0 whip (19, -22, Orc:2) a +0 giant spiked club (19, -19, Orc:2) a +0 giant club (20, -25, Orc:2) a +0 giant spiked club (20, -23, Orc:2) a +0 giant club (21, -23, Orc:2) a +0 giant club (31, -1, Orc:2) a +0 chain mail a +0 flail (32, 4, Orc:2) a +0 club (34, 2, Orc:2) a +0 ring mail a +0 battleaxe (34, 3, Orc:2) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 hand axe (34, 4, Orc:2) a +0 scale mail a +0 trident a +0 dagger (34, 5, Orc:2) a +0 whip Level 1 of the Elven Halls [Shop] Wuemeno's Book Boutique a parchment of Freezing Cloud (386 gold) a parchment of Permafrost Eruption (525 gold) a parchment of Death Channel (525 gold) a parchment of Curse of Agony (386 gold) a parchment of Sculpt Simulacrum (525 gold) a parchment of Vhi's Electric Charge (273 gold) a parchment of Olgreb's Toxic Radiance (273 gold) a parchment of Alistair's Intoxication (386 gold) a parchment of Summon Mana Viper (386 gold) a parchment of Forge Phalanx Beetle (525 gold) a parchment of Magnavolt (688 gold) a manual of Shapeshifting (1680 gold) a parchment of Dispel Undead (273 gold) [Shop] Cikokhuc's Book Boutique a parchment of Ignition (961 gold) a parchment of Detonation Catalyst (423 gold) a parchment of Silence (423 gold) a parchment of Maxwell's Capacitive Coupling (961 gold) a parchment of Tukima's Dance (202 gold) a parchment of Rending Blade (299 gold) a parchment of Fulminant Prism (299 gold) a parchment of Infestation (961 gold) a parchment of Irradiate (423 gold) a parchment of Diamond Sawblades (754 gold) a parchment of Ozocubu's Refrigeration (754 gold) a parchment of Vhi's Electric Charge (299 gold) a parchment of Fireball (423 gold) a parchment of Metabolic Englaciation (423 gold) [Shop] Qiubusch's Jewellery Emporium a ring of poison resistance (460 gold) a +5 ring of evasion (unknown) (828 gold) an amulet of magic regeneration (unknown) (690 gold) a ring of protection from fire (575 gold) the ring of Shadows {Umbra +Inv Stlth+} (920 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a ring of resist corrosion (460 gold) an amulet of regeneration (unknown) (690 gold) an amulet of the acrobat (unknown) (690 gold) an amulet of faith (920 gold) (0, 0, Elf:1) 8 gold pieces a +0 rapier a +0 ring mail (1, 1, Elf:1) 5 gold pieces a +0 long sword a +0 leather armour (2, 1, Elf:1) 9 gold pieces (2, 4, Elf:1) 4 gold pieces a +0 long sword a +0 ring mail (4, 3, Elf:1) 6 gold pieces a +0 long sword a +0 ring mail (4, 4, Elf:1) 7 gold pieces a +0 short sword a +0 robe (8, 0, Elf:1) 18 gold pieces a +0 dagger a +0 scale mail (10, -11, Elf:1) a +0 scale mail (12, -11, Elf:1) a +4 longbow of draining a +0 short sword a +0 leather armour (13, -14, Elf:1) a +0 short sword a +0 robe a +0 long sword a +0 ring mail (13, -11, Elf:1) a +0 dagger a +0 robe (14, -14, Elf:1) a +0 rapier a +0 robe a +0 long sword a +0 robe (14, -10, Elf:1) a +0 long sword of draining a +0 scale mail (16, -24, Elf:1) a +0 long sword a +0 robe (16, -23, Elf:1) a +0 short sword a +0 robe (16, -21, Elf:1) a +0 rapier a +0 robe (16, -20, Elf:1) a +0 long sword a +0 robe (17, -25, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (17, -23, Elf:1) a +0 plate armour (21, -10, Elf:1) a +0 dagger a +0 leather armour (26, 12, Elf:1) 16 gold pieces Level 1 of the Lair of Beasts (1, -13, Lair:1) a +0 leather armour (24, -39, Lair:1) a +0 shortbow (31, 1, Lair:1) 3 atropa-tipped darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (4, -5, Lair:2) a +1 long sword of valour (15, 21, Lair:2) a +0 war axe (37, 1, Lair:2) a +0 leather armour (55, 29, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 arbalest (3, -6, Lair:3) a parchment of Maxwell's Portable Piledriver (18, -5, Lair:3) a +0 ring mail (18, 1, Lair:3) the +0 ring mail of Vijay {Int+4 Dex-5 SInv} Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (29, 34, Lair:3) a +1 sling of flaming (38, 10, Lair:3) a +0 animal skin (56, 25, Lair:3) a +0 ring mail (67, 19, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a parchment of Hailstorm (4, 16, Lair:4) the +1 morningstar of the Orange Skies {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, -23, Lair:4) a +0 robe (5, 31, Lair:4) a +0 morningstar (6, 27, Lair:4) a +0 short sword (10, -21, Lair:4) a +0 leather armour (10, 3, Lair:4) a +0 robe (21, 6, Lair:4) 5 atropa-tipped darts (28, 3, Lair:4) a +0 leather armour (32, -11, Lair:4) a +0 sling (44, 6, Lair:4) a +0 chain mail (44, 24, Lair:4) a +0 chain mail (56, 1, Lair:4) a staff of conjuration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 orcbow of flaming (18, 22, Lair:5) the +1 leather armour of Xautzadd {*Corrode rF+ Will+ Stlth+} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 11, Lair:5) a +2 scimitar of flaming (21, 10, Lair:5) a +0 sling (21, 11, Lair:5) a parchment of Alistair's Intoxication (37, 21, Lair:5) 3 darts of disjunction (37, 26, Lair:5) 3 poisoned darts (37, 34, Lair:5) a +0 sling (51, -5, Lair:5) 18 gold pieces (55, -9, Lair:5) 4 gold pieces (57, 7, Lair:5) a +0 long sword (60, -3, Lair:5) 12 gold pieces (60, -1, Lair:5) a +0 partisan (61, -2, Lair:5) a scroll of identify (61, 28, Lair:5) a +0 ring mail (62, -2, Lair:5) a +1 long sword of holy wrath (unseen) (62, -1, Lair:5) a parchment of Forge Blazeheart Golem (62, 0, Lair:5) a book of Spatial Translocations (63, -2, Lair:5) a parchment of Magic Dart (64, -3, Lair:5) 19 gold pieces (64, -2, Lair:5) a +0 robe (64, -1, Lair:5) a +0 chain mail (65, 15, Lair:5) a +0 sling Level 1 of the Shoals (0, 0, Shoals:1) a +0 sling a +0 spear (2, 1, Shoals:1) a +0 quarterstaff a +0 sling (5, 6, Shoals:1) a +0 shortbow (6, 3, Shoals:1) a +0 ring mail (7, -10, Shoals:1) 3 atropa-tipped darts (8, 4, Shoals:1) a +0 trident of protection (9, -3, Shoals:1) a +0 battleaxe (14, 0, Shoals:1) a +0 trident (32, 29, Shoals:1) a +0 war axe (37, -8, Shoals:1) a +3 spear of venom (42, -6, Shoals:1) a +0 trident (44, 16, Shoals:1) a +0 leather armour (47, 3, Shoals:1) the medusa talisman "Hyumuz" {rN+ Will+ Stlth+} [medusa talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (49, 0, Shoals:1) a +0 ring mail (52, 17, Shoals:1) a +0 long sword Level 2 of the Shoals (3, 7, Shoals:2) a +0 trident (12, 8, Shoals:2) a +0 trident (13, 6, Shoals:2) a +0 robe a +0 rapier (14, 5, Shoals:2) a +0 trident (14, 19, Shoals:2) a +0 trident (19, 5, Shoals:2) a +0 spear (24, 1, Shoals:2) a +0 robe a +0 trident (25, 0, Shoals:2) a +0 spear a +0 sling (25, 1, Shoals:2) a +3 quarterstaff of speed a +0 sling of flaming (26, 2, Shoals:2) a +0 spear a +0 sling (31, 2, Shoals:2) a +6 ring of strength (37, -11, Shoals:2) a +0 spear of venom (37, 17, Shoals:2) 4 atropa-tipped darts (38, 3, Shoals:2) a +0 club (39, -11, Shoals:2) 4 large rocks (50, 20, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear a +0 sling (1, -1, Shoals:3) a +0 club a +0 sling (1, 0, Shoals:3) a +0 spear (2, -1, Shoals:3) a +0 sling a +0 club (19, -19, Shoals:3) a +0 pair of gloves of hurling (19, -11, Shoals:3) a +0 mace (22, -20, Shoals:3) a +0 spear a +0 longbow (22, -7, Shoals:3) a +2 vampiric trident a +0 robe (22, -6, Shoals:3) a +0 spear (22, 0, Shoals:3) a +0 short sword (23, -21, Shoals:3) a +0 club a +0 sling (23, -14, Shoals:3) a +0 flail (24, -19, Shoals:3) a +0 spear a +0 sling (24, -16, Shoals:3) a +0 trident (24, -8, Shoals:3) a +0 glaive a +0 glaive (25, -21, Shoals:3) a +0 quarterstaff a +2 sling of electrocution (26, -19, Shoals:3) a +0 quarterstaff a +0 sling (31, -34, Shoals:3) a +0 orcbow (32, -32, Shoals:3) a +0 trident (33, -33, Shoals:3) a +5 rapier of venom a +0 robe (42, -15, Shoals:3) the +8 trident of the Gibberer {venom, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (42, 8, Shoals:3) a +0 orcbow Level 4 of the Shoals [Shop] Zerep's Jewellery Emporium a +5 ring of evasion (unknown) (612 gold) a talisman of death (935 gold) a +6 ring of strength (612 gold) a ring of protection from cold (unknown) (425 gold) an amulet of reflection (unknown) (510 gold) an amulet of wildshape (unknown) (510 gold) a ring of poison resistance (340 gold) [Shop] Vyluog's Armour Shoppe a +3 leather armour of willpower (528 gold) a +2 scale mail of fire resistance (462 gold) a +2 kite shield (418 gold) a +0 chain mail (132 gold) a +1 buckler of protection (363 gold) a +0 leather armour (44 gold) a +0 chain mail (132 gold) a +0 robe (19 gold) [Shop] Gutaup's Armour Boutique a +0 plate armour (324 gold) a +0 pair of gloves of fire (387 gold) a +0 chain mail (108 gold) a +0 leather armour (36 gold) +2 swamp dragon scales (1026 gold) a +0 robe of cold resistance (142 gold) the +5 robe of Firhuful {^Contam +Inv Will+ Dex+2} (793 gold) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a scarf of harm (162 gold) the +2 pair of boots of Existentialism {-Tele rPois rF++ Slay+2} (802 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF++: It greatly protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. [Shop] Ucipsuxt's Armour Boutique a +3 leather armour of willpower (480 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) a +0 chain mail (120 gold) a +0 ring mail (80 gold) a +2 pair of boots of earth (630 gold) a +0 chain mail (120 gold) (0, 0, Shoals:4) a +1 trident of flaming a +0 leather armour (1, -5, Shoals:4) a +0 spear (1, -1, Shoals:4) a +0 rapier a +0 robe (3, -5, Shoals:4) a +0 war axe a +2 robe (4, -22, Shoals:4) a +0 trident (4, -4, Shoals:4) a +0 trident (8, -13, Shoals:4) a +0 spear (13, -25, Shoals:4) a +6 ring of strength (18, 4, Shoals:4) a +0 cloak a +4 spear a silver javelin a +0 leather armour a +0 trident (19, 3, Shoals:4) 6 gold pieces (20, 6, Shoals:4) 4 gold pieces a +0 spear 3 javelins a +0 leather armour (24, 4, Shoals:4) a +0 spear 2 silver javelins a +0 leather armour (38, -12, Shoals:4) a +0 trident (38, -11, Shoals:4) a +0 leather armour a +0 spear (39, -12, Shoals:4) a +0 trident (39, -10, Shoals:4) a +0 trident (41, -37, Shoals:4) a +0 trident (41, -13, Shoals:4) a +0 trident (42, -37, Shoals:4) a +0 trident (43, -23, Shoals:4) 13 gold pieces (43, 3, Shoals:4) a +0 trident (44, 1, Shoals:4) a +0 robe a +3 heavy trident (48, -16, Shoals:4) a +0 trident of protection (50, 0, Shoals:4) a +0 leather armour a +0 spear (51, -34, Shoals:4) a +0 trident (55, -2, Shoals:4) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 battleaxe (3, -3, Spider:1) a +0 chain mail (10, -46, Spider:1) 3 poisoned darts (21, -17, Spider:1) 3 poisoned darts (23, -23, Spider:1) a +0 long sword (26, -23, Spider:1) a +0 war axe (27, -20, Spider:1) a +0 leather armour (32, -54, Spider:1) a +0 flail (33, -26, Spider:1) a +0 hand axe Level 2 of the Spider Nest (12, -12, Spider:2) a +0 chain mail of poison resistance a +0 kite shield a +0 broad axe (23, 6, Spider:2) a parchment of Gloom Level 3 of the Spider Nest (0, 0, Spider:3) a +0 hand axe (5, 15, Spider:3) 2 potions of might (16, 16, Spider:3) 25 gold pieces (24, 15, Spider:3) a parchment of Animate Dead (29, 8, Spider:3) a +0 robe (29, 18, Spider:3) a +0 war axe a +0 leather armour (30, 17, Spider:3) a +0 war axe a +0 robe (30, 18, Spider:3) a +0 quarterstaff a +0 robe (38, -7, Spider:3) a +0 mace (40, 10, Spider:3) the necromancy staff of Riklipum {rF- rC- rN+ Necro Forge Air} [staff of necromancy] rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. (43, -6, Spider:3) a +0 quarterstaff Level 4 of the Spider Nest (0, 0, Spider:4) a +1 leather armour of willpower (12, 39, Spider:4) a +0 rapier (15, -23, Spider:4) a +0 lajatang (20, 12, Spider:4) an orb of energy (24, 38, Spider:4) a +0 battleaxe (28, 33, Spider:4) a staff of air (36, 25, Spider:4) a +0 war axe (48, 34, Spider:4) a +0 leather armour