keinz Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, 27, D:1) a rat corpse (skeletalised by now) (9, -3, D:1) a staff of earth (13, 0, D:1) a +1 short sword of draining 2 stones (13, 5, D:1) a +0 dagger a ball python skeleton a hobgoblin skeleton (24, 32, D:1) a hobgoblin corpse (skeletalised by now) (26, 8, D:1) a +0 flail (29, 20, D:1) a +0 whip 2 stones a +0 dagger a kobold skeleton (29, 21, D:1) a +0 dagger (31, -5, D:1) a ball python skeleton (31, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 11, D:1) a +0 club (40, 12, D:1) a rat skeleton (43, 24, D:1) a +0 club a kobold skeleton (53, 2, D:1) a +0 short sword (56, -3, D:1) a +0 spear (64, 6, D:1) a +0 chain mail (66, 13, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (1, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 0, D:2) a jackal corpse (skeletalised by now) (6, -11, D:2) a quokka corpse (skeletalised by now) (10, 20, D:2) the +5 scale mail of Loss {rElec rF+ rN+ Regen+} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (26, -12, D:2) an adder skeleton (27, -14, D:2) a rat skeleton (28, -14, D:2) a ball python skeleton (29, 9, D:2) a +0 mace (29, 24, D:2) a +0 short sword 5 stones (30, 20, D:2) a ball python skeleton (33, 22, D:2) a rat skeleton (38, -4, D:2) a frilled lizard skeleton (48, -6, D:2) a +0 whip a +0 sling a +0 scale mail (49, -8, D:2) a ball python corpse (skeletalised by now) (50, -10, D:2) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (50, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a staff of conjuration (2, 23, D:3) a +0 mace of holy wrath (12, 6, D:3) a +0 short sword (13, 38, D:3) a hobgoblin skeleton (18, 35, D:3) a quill talisman (27, 26, D:3) a +0 hand axe (27, 27, D:3) a bat corpse (skeletalised by now) (28, 24, D:3) a +0 short sword 4 stones (34, 22, D:3) a +0 robe (39, 26, D:3) a quokka corpse (skeletalised by now) (51, 28, D:3) a +0 robe Level 4 of the Dungeon [Shop] Toacawume's Book Shoppe a parchment of Tukima's Dance (123 gold) a parchment of Momentum Strike (81 gold) a parchment of Kinetic Grapnel (56 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Manifold Assault (459 gold) a parchment of Lesser Beckoning (81 gold) a parchment of Volatile Blastmotes (123 gold) a parchment of Leda's Liquefaction (182 gold) a parchment of Plasma Beam (350 gold) a parchment of Ignite Poison (182 gold) (0, 0, D:4) an iguana corpse (skeletalised by now) (2, 0, D:4) a +0 club a kobold corpse (skeletalised by now) (20, 22, D:4) a +0 dagger (21, 2, D:4) a +0 quarterstaff (24, 10, D:4) a +0 dagger a +0 robe a +0 short sword a +0 dagger the elf skeleton of Dowan an orc skeleton (24, 12, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail an orc skeleton a quokka skeleton a hobgoblin skeleton (24, 13, D:4) a +0 dagger (25, 10, D:4) a +0 short sword a +0 leather armour an orc skeleton (27, 36, D:4) a +0 dagger (28, 37, D:4) a +0 dagger a goblin skeleton (28, 38, D:4) a hobgoblin skeleton (30, 39, D:4) a hobgoblin skeleton (31, 42, D:4) a +0 club (31, 43, D:4) a +0 dagger (32, 43, D:4) a +0 club a +0 club a +0 club a +0 animal skin a +0 club a +0 club a +0 club a +0 ring mail a +0 club the hobgoblin skeleton of Robin a goblin skeleton (33, 20, D:4) a +1 dagger of venom (34, 43, D:4) a +0 club (36, 14, D:4) a +0 plate armour (37, 30, D:4) a +0 club a goblin skeleton (38, 19, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (39, 27, D:4) a +0 quarterstaff Level 5 of the Dungeon (25, 17, D:5) a rat skeleton (25, 48, D:5) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (26, 11, D:5) a +0 robe (26, 20, D:5) a ball python skeleton (26, 23, D:5) a hound skeleton (26, 28, D:5) a +1 ring mail of cold resistance (38, 37, D:5) a +0 halberd a gnoll skeleton (40, 37, D:5) a +0 halberd (41, 37, D:5) a +0 halberd a gnoll skeleton (43, 37, D:5) a +0 halberd a gnoll skeleton (54, 28, D:5) a yak skeleton (55, 28, D:5) a yak skeleton Level 6 of the Dungeon [Shop] Nirenumu's Distillery a potion of brilliance (52 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of might (52 gold) (0, 0, D:6) a +0 dagger (3, -6, D:6) a +0 orcbow a +0 shortbow (6, -3, D:6) a +0 hand axe (9, 15, D:6) a +0 flail (11, -8, D:6) a +0 dagger a +0 robe (12, 28, D:6) a ring of see invisible (13, -6, D:6) a +0 whip a +0 chain mail (14, -8, D:6) a +0 sling a +0 dagger a +0 robe (15, -8, D:6) a +0 flail a +0 chain mail (15, 3, D:6) a +0 hand axe (17, -7, D:6) a +0 dagger a +0 robe (27, 31, D:6) a +0 dagger Level 7 of the Dungeon (1, 16, D:7) a +0 scale mail (2, 9, D:7) a +0 short sword 8 poisoned darts a +4 dagger 5 stones (2, 10, D:7) a +0 dagger a +0 dagger a +0 short sword 7 poisoned darts a +0 short sword 2 stones (2, 11, D:7) a +0 club a +0 club 3 stones (7, 16, D:7) a +0 leather armour (9, 12, D:7) 2 poisoned darts (25, 23, D:7) a +0 dire flail a +0 chain mail (25, 25, D:7) a +0 dagger a +0 robe (26, 23, D:7) a +0 dagger a +0 club a +0 robe (28, 1, D:7) a +0 glaive (31, 23, D:7) a +0 shortbow (33, 2, D:7) a +0 flail a +0 club a +0 flail (34, 1, D:7) a +0 club a +0 club (34, 2, D:7) a +0 club a +0 leather armour (34, 28, D:7) a +0 scimitar a +0 robe a +0 battleaxe 2 boomerangs a +0 plate armour (34, 29, D:7) a +0 club 3 poisoned darts (35, 33, D:7) a +0 leather armour (35, 35, D:7) a +0 giant club (41, 33, D:7) a +0 robe (51, 17, D:7) a ring of resist corrosion (53, 30, D:7) 5 atropa-tipped darts (60, -4, D:7) a +0 club (61, -3, D:7) a +0 flail a +3 leather armour (62, -5, D:7) a +0 club (62, -4, D:7) a +0 dagger a +0 robe a +0 mace Level 8 of the Dungeon (6, 21, D:8) a +0 chain mail (14, 9, D:8) a +0 orcbow (15, 14, D:8) a +0 rapier (16, 10, D:8) a +0 morningstar (24, 45, D:8) a parchment of Sandblast (27, 50, D:8) a +0 club a staff of conjuration (31, 51, D:8) a +0 short sword (32, 52, D:8) a +0 mace a +0 leather armour (32, 53, D:8) a +0 club a +0 ring mail (33, 53, D:8) a +0 hand axe a +0 ring mail (34, 53, D:8) a +1 dagger of venom a +0 robe (45, 49, D:8) a +0 ring mail Level 9 of the Dungeon (8, 18, D:9) a +0 ring mail (31, 3, D:9) a +0 flail (31, 26, D:9) a +0 rapier (34, -3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (34, -2, D:9) a +0 dagger a +0 robe (35, -2, D:9) a +3 long sword of holy wrath a +0 plate armour (36, 0, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) the +5 mace "Josedom" {pain, rC+ Int+6} rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (21, -9, D:10) a book of Debilitation (32, 23, D:10) a +0 flail (38, 9, D:10) a +0 orcbow (50, 12, D:10) a human skeleton (50, 13, D:10) a human skeleton (50, 14, D:10) a human skeleton (51, -20, D:10) a +0 whip 7 poisoned darts (51, -19, D:10) a +0 short sword 5 poisoned darts a +0 short sword (51, -18, D:10) a +0 dagger 4 stones a +0 helmet (51, -17, D:10) a +0 club (51, -9, D:10) a +0 dire flail a +0 plate armour (51, -8, D:10) a +0 whip a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 short sword of venom (51, -7, D:10) a +0 mace (51, 12, D:10) a human skeleton (51, 13, D:10) a human skeleton (51, 14, D:10) a human skeleton (52, -17, D:10) a +0 club (52, 12, D:10) a human skeleton (52, 13, D:10) a human skeleton (52, 14, D:10) a human skeleton (62, 16, D:10) a +0 sling (65, 3, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (3, -2, D:11) a +0 club Level 12 of the Dungeon (4, 14, D:12) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 poisoned darts (1, 0, Lair:1) a +4 ring of slaying (4, 21, Lair:1) 2 poisoned darts (47, 23, Lair:1) a +0 dagger of venom (52, 14, Lair:1) a +0 long sword (53, 21, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (3, 17, Lair:2) a +0 hand axe (28, -19, Lair:2) a +0 leather armour (30, 21, Lair:2) a +0 halberd (32, 12, Lair:2) a +0 robe a +3 hand axe of electrocution (33, 18, Lair:2) a +0 dire flail (35, -4, Lair:2) a +0 quarterstaff (38, 6, Lair:2) a +3 scimitar of flaming (38, 16, Lair:2) a +0 shortbow (40, -10, Lair:2) a +0 robe (48, -4, Lair:2) a +3 hand axe of venom (60, 18, Lair:2) the +4 long sword "Fyck" {valour, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (0, 9, Lair:3) a +2 double sword 7 silver javelins (6, -3, Lair:3) a parchment of Slow (7, -20, Lair:3) a +0 long sword (17, -4, Lair:3) an orb of mesmerism (19, 9, Lair:3) a +0 leather armour (21, -1, Lair:3) a +0 ring mail (29, 9, Lair:3) a +0 ring mail (32, -6, Lair:3) a +0 rapier a +0 robe (34, -6, Lair:3) a +0 rapier (35, -7, Lair:3) a +0 scimitar (35, -5, Lair:3) a +0 battleaxe (37, 0, Lair:3) a +0 great sword (40, -8, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (4, -10, Lair:4) a parchment of Confusing Touch (6, -25, Lair:4) the +6 plate armour "Ammy" {Ponderous, rF- rN+ rCorr Dex+3} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (13, -24, Lair:4) a +0 great mace (25, -12, Lair:4) a parchment of Confusing Touch (26, 11, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) an orb of energy (10, -37, Lair:5) a +0 pair of gloves a +0 animal skin (11, -9, Lair:5) a +0 chain mail (21, -43, Lair:5) a +0 dagger (43, -35, Lair:5) 27 gold pieces (43, -31, Lair:5) 17 gold pieces (50, -27, Lair:5) 41 gold pieces (50, -26, Lair:5) 31 gold pieces