keinz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -4, D:1) a rat corpse (skeletalised by now) (2, 3, D:1) a +0 robe (2, 16, D:1) a hobgoblin corpse (skeletalised by now) (4, 22, D:1) a +0 dagger a kobold skeleton (4, 25, D:1) a hobgoblin corpse (skeletalised by now) (7, 10, D:1) a +0 ring mail (8, 20, D:1) a rat corpse (skeletalised by now) (11, 25, D:1) a bat corpse (skeletalised by now) (11, 30, D:1) a +0 dagger (12, 26, D:1) a hobgoblin skeleton (13, 29, D:1) a +0 club a kobold corpse (skeletalised by now) (17, 24, D:1) a +0 leather armour (22, 23, D:1) a rat skeleton (25, 26, D:1) a +0 short sword (30, -2, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (30, -1, D:1) a +0 short sword 2 stones a +0 leather armour (34, 35, D:1) a +0 dagger (36, 14, D:1) a hobgoblin skeleton (36, 27, D:1) a ball python corpse (skeletalised by now) (37, 24, D:1) a bat skeleton (40, 6, D:1) a +0 dagger (42, 14, D:1) a quokka skeleton (44, 35, D:1) a quokka corpse (skeletalised by now) (45, 2, D:1) a +0 robe Level 2 of the Dungeon (2, 0, D:2) a +0 ring mail (6, -25, D:2) a +0 sling (7, -18, D:2) a +0 club a +0 robe (7, -11, D:2) a +0 ring mail (11, -18, D:2) a quill talisman (13, -33, D:2) a +0 leather armour (13, -32, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -26, D:2) a +0 leather armour (17, -17, D:2) a bat corpse (skeletalised by now) (22, -13, D:2) a +0 leather armour (24, -31, D:2) a +0 scale mail (29, -8, D:2) a jackal corpse (skeletalised by now) (31, -3, D:2) a +0 ring mail (33, -22, D:2) a +0 robe (44, -5, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Vizis's Antique Armour Shop a +0 leather armour (54 gold) a +0 robe (24 gold) a +0 pair of boots of flying (310 gold) a +0 leather armour (54 gold) the +0 leather armour of Absence {rElec rC+ Int-3} (450 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 ring mail (108 gold) a +0 helmet (121 gold) a +0 leather armour (54 gold) (0, 0, D:3) an adder skeleton (3, 36, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (4, -1, D:3) a rat skeleton (6, 22, D:3) a +0 falchion an orc corpse (skeletalised by now) (17, 12, D:3) a +0 mace (21, 2, D:3) a bat skeleton (24, 36, D:3) a +0 short sword (31, 6, D:3) a bullfrog skeleton (35, 28, D:3) a parchment of Jinxbite (37, 25, D:3) a +0 club a quokka skeleton (38, 28, D:3) a +0 dagger a goblin skeleton (43, 0, D:3) a +0 short sword (43, 26, D:3) a +0 war axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (7, -2, D:4) a +2 sling of flaming (unseen) (8, -2, D:4) 9 gold pieces (10, -2, D:4) a wand of roots (6) (11, -5, D:4) a scroll of silence (11, 14, D:4) a +0 club 8 poisoned darts (12, -2, D:4) the +11 long sword "Xous Inu" {valour, rElec Will+ Int+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (13, 29, D:4) a hobgoblin skeleton (14, -2, D:4) 12 gold pieces (15, -2, D:4) a parchment of Grave Claw (21, 12, D:4) a ball python skeleton (27, 1, D:4) a ball python skeleton (29, -1, D:4) a +0 morningstar (33, 11, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (38, 19, D:4) a +0 chain mail (39, -3, D:4) a +0 short sword (43, 8, D:4) a +0 club a kobold corpse (skeletalised by now) (46, 25, D:4) a +0 dagger a goblin corpse (skeletalised by now) (47, 25, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (47, 26, D:4) an iguana corpse (skeletalised by now) (48, 25, D:4) a +0 club (49, 21, D:4) a +0 halberd (49, 24, D:4) a +3 dagger an orc corpse (skeletalised by now) (49, 29, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Xiuqyvvu's Antique Armour Emporium a +0 chain mail (108 gold) the +5 ice dragon scales of Viupheenk {+Blink rPois rF- rC++ MP-4 Int+4} (1677 gold) +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP-4: It affects your magic capacity (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (16 gold) the +12 plate armour "Iraocsan" {rElec Str+3 Stlth+} (1812 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (36 gold) the +3 ring mail of Repulsion {Int+6 Dex-4 SInv Stlth+} (669 gold) Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (72 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +1 robe of willpower (232 gold) [Shop] Latatt's Weapon Emporium a +0 great sword (140 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) a +0 short sword (42 gold) a +0 rapier (77 gold) a +0 short sword (42 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 rapier (77 gold) 4 boomerangs (112 gold) (2, 0, D:5) a +0 sling (14, 29, D:5) a +0 rapier (16, 20, D:5) a +0 scale mail (21, 7, D:5) an adder corpse (skeletalised by now) (29, 25, D:5) a fortress talisman (30, 19, D:5) a parchment of Slow (31, 31, D:5) a +0 short sword a +0 scale mail an orc skeleton (33, 41, D:5) a quokka corpse (skeletalised by now) (37, 26, D:5) a +0 flail a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (38, 26, D:5) a +0 club a gnoll skeleton (41, 8, D:5) an adder skeleton (43, 5, D:5) a +0 trident a centaur corpse (skeletalised by now) (43, 36, D:5) a +0 leather armour (44, -5, D:5) a +0 hand axe (48, 3, D:5) a +0 scale mail (50, -3, D:5) a +0 club Level 6 of the Dungeon [Shop] Etsill's General Store a parchment of Apportation (48 gold) a wand of mindburst (19) (319 gold) a +0 long sword (42 gold) a parchment of Momentum Strike (69 gold) a +0 chain mail (72 gold) the +2 chain mail of Integrity {Ponderous, ^Contam rN++ SInv} (85 gold) ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a parchment of Sticky Flame (156 gold) a +0 robe (10 gold) a parchment of Searing Ray (69 gold) (4, 16, D:6) a +0 sling (10, 6, D:6) a +0 orcbow (15, 34, D:6) a +0 whip (16, 19, D:6) a hound corpse (skeletalised by now) (32, 25, D:6) a +0 war axe (33, 11, D:6) a spore talisman (41, 24, D:6) a parchment of Vhi's Electric Charge Level 7 of the Dungeon