keinz Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, -13, D:1) a frilled lizard corpse (skeletalised by now) (13, -18, D:1) a +0 robe (14, -30, D:1) a +0 helmet (28, -5, D:1) a +0 club (30, -3, D:1) a +0 dagger (32, -29, D:1) a +0 robe (33, -14, D:1) a +0 club (37, -15, D:1) a +0 short sword (40, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -23, D:1) a bat corpse (skeletalised by now) (53, 6, D:1) a bat corpse (skeletalised by now) (55, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (2, -34, D:2) a frilled lizard corpse (skeletalised by now) (8, -40, D:2) the felid corpse of Natasha (skeletalised by now) (10, -20, D:2) a rat corpse (skeletalised by now) (10, -19, D:2) the felid corpse of Natasha (skeletalised by now) (11, -16, D:2) a +0 war axe (12, -17, D:2) a +0 buckler (15, -20, D:2) a quokka skeleton (19, -47, D:2) the +8 dagger of the Powerful God {heavy, rPois Str-3 Dex+3 SInv} rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (21, -17, D:2) a +0 club a hobgoblin skeleton (27, -3, D:2) a +0 club (34, -6, D:2) a bat corpse (skeletalised by now) (48, -16, D:2) a bat corpse (skeletalised by now) (49, -37, D:2) a bat corpse (skeletalised by now) (49, -33, D:2) a +0 hand axe (50, -17, D:2) an adder corpse (skeletalised by now) (51, -16, D:2) a +1 whip of freezing Level 3 of the Dungeon (3, -8, D:3) a bat corpse (skeletalised by now) (5, -9, D:3) a +0 sling (15, -1, D:3) a +0 scale mail (20, 2, D:3) a +0 short sword (21, -31, D:3) a rat corpse (skeletalised by now) (29, -22, D:3) a +0 dagger (30, 7, D:3) a +0 whip a gnoll skeleton (30, 8, D:3) a +0 heavy flail a +0 flail a gnoll skeleton (32, -33, D:3) a rat corpse (skeletalised by now) (32, -9, D:3) a +0 hand axe (32, 14, D:3) a +1 short sword of flaming (33, 15, D:3) a +0 dagger (34, 16, D:3) a hobgoblin skeleton (43, -24, D:3) a +0 ring mail (43, 14, D:3) a +0 whip (44, -27, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -2, D:4) the +0 leather armour of Misanthropy {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (17, -32, D:4) a hobgoblin corpse (skeletalised by now) (25, 10, D:4) a +0 falchion (30, -8, D:4) a +0 giant club (37, 4, D:4) a +0 ring mail (43, 13, D:4) a +0 dagger 3 boomerangs a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 13, D:4) a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon (7, -6, D:5) a +0 mace a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -7, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (15, 26, D:5) a +0 flail (16, -8, D:5) a +0 dagger (16, 11, D:5) a +0 falchion (17, 9, D:5) 4 poisoned darts (19, -9, D:5) a +0 dagger a +0 robe (20, -8, D:5) a +0 hand axe a +0 dagger a +0 robe an orc skeleton (21, -8, D:5) a +0 dagger a +0 leather armour a +0 falchion a +0 dagger a +0 ring mail an orc skeleton (22, -14, D:5) the +6 hand axe of Kolouv {protect, rPois Dex+2 SInv} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. an orc skeleton (26, -12, D:5) a +0 short sword (26, 1, D:5) an adder corpse (skeletalised by now) (27, 3, D:5) a hound corpse (skeletalised by now) (28, 3, D:5) an adder corpse (skeletalised by now) (41, 22, D:5) a +0 club an orc corpse (skeletalised by now) (42, 23, D:5) a +0 dagger a +0 robe (44, 19, D:5) a +2 heavy hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 16, D:5) a hound corpse (skeletalised by now) (46, -9, D:5) a black bear skeleton Level 6 of the Dungeon [Shop] Esebil's Lightly-Used Armoury a -2 demon trident (180 gold) a -1 eveningstar (264 gold) a -2 executioner's axe (60 gold) -2 golden dragon scales (840 gold) a -1 demon whip (240 gold) a -1 demon whip (240 gold) a -1 double sword (264 gold) (0, 0, D:6) 2 gold pieces (1, 3, D:6) a parchment of Launch Clockwork Bee (14, 28, D:6) a +4 trident of draining (still there?) a +0 robe (still there?) an orb of guile (still there?) (22, 35, D:6) a maw talisman (25, 14, D:6) a +0 robe (27, 14, D:6) a +0 whip an orc corpse (28, 14, D:6) a +0 whip a +0 club a +0 ring mail (31, 10, D:6) a +0 broad axe of electrocution the human corpse of Maggie (skeletalised by now) (35, 5, D:6) a +0 spear (37, 16, D:6) 2 boomerangs (38, 30, D:6) a +0 dagger a +0 robe (38, 32, D:6) a +0 rapier a +0 scale mail