keinz Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 2, D:1) 2 flux baubles (8, 0, D:1) a +0 leather armour (25, -41, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -13, D:1) a +0 sling (26, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 4, D:1) a +0 short sword (32, -11, D:1) an inkwell talisman (33, -49, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -28, D:1) the +4 ring mail of Lugonu's Regard {Harm Str-2 Int+5 Dex+2} Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (33, 4, D:1) a +0 club (34, -29, D:1) a +0 war axe (39, -42, D:1) a jackal corpse (skeletalised by now) (45, -2, D:1) a +0 dagger of venom (50, -22, D:1) a kobold skeleton a ball python skeleton (51, -33, D:1) a hobgoblin skeleton (51, -16, D:1) a +0 ring mail (52, -21, D:1) a +0 whip (65, -18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (18, -34, D:2) a +0 club (20, -14, D:2) a bat skeleton (20, -13, D:2) a +0 whip 4 stones (27, -3, D:2) an adder corpse (skeletalised by now) (30, 10, D:2) a +0 plate armour (31, -22, D:2) a bat skeleton (33, -14, D:2) a +0 short sword (36, -22, D:2) a rat skeleton (49, 17, D:2) a +0 short sword Level 3 of the Dungeon (6, 17, D:3) a +0 dagger (7, -1, D:3) a parchment of Freeze (33, 24, D:3) a +0 robe (44, 8, D:3) an adder corpse (skeletalised by now) (46, 11, D:3) 6 poisoned darts (50, 34, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (2, -1, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (2, 0, D:4) a +0 war axe an orc corpse (skeletalised by now) (3, 1, D:4) an adder corpse (skeletalised by now) (14, -28, D:4) a quokka skeleton (15, -29, D:4) a quokka skeleton (15, 4, D:4) a +0 robe (18, -4, D:4) a +1 flail of protection a +0 ring mail a +0 short sword a +0 ring mail (20, 13, D:4) a ball python skeleton (21, -17, D:4) a +0 short sword a +0 ring mail an orc skeleton (21, 13, D:4) a +0 ring mail (23, -30, D:4) a +0 trident (29, 9, D:4) a parchment of Searing Ray (36, -2, D:4) a ball python skeleton (38, 1, D:4) a black bear skeleton (43, -24, D:4) a +0 robe (43, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Acas's Weapon Shop a +0 whip (32 gold) 3 curare-tipped darts (46 gold) a +2 whip of pain (236 gold) a +0 sling (19 gold) a +0 dagger (26 gold) 3 poisoned darts (23 gold) a +0 falchion (39 gold) [Shop] Qosaykh's Antique Weapon Shoppe a +4 heavy glaive (680 gold) a +0 great mace (170 gold) a +0 trident (59 gold) a +2 orcbow of draining (326 gold) a +0 dagger of draining (95 gold) a +0 rapier (93 gold) a +0 hand axe (51 gold) a +0 hand axe (51 gold) [Shop] Ceuhoarasi's Antique Weapon Shoppe a +0 long sword (80 gold) the +7 halberd "Iveb" {elec, rElec Int+3 Dex+3} (1646 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +8 demon trident "Rift" {distort, reach+} (2451 gold) It cannot be enchanted further. a +0 flail (80 gold) a +0 whip (57 gold) a +1 devious short sword (230 gold) a +0 mace (69 gold) (11, 27, D:5) a +0 scale mail (22, 3, D:5) a +0 ring mail (39, 14, D:5) an adder corpse (skeletalised by now) (40, 4, D:5) a +0 ring mail (42, 6, D:5) an adder corpse (skeletalised by now) (43, -8, D:5) an adder corpse (skeletalised by now) (44, 6, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (45, 6, D:5) a +0 leather armour a +0 club an orc skeleton (49, 10, D:5) a +0 short sword an orc skeleton (56, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 29, D:6) a +0 club (0, 30, D:6) a +0 dagger (1, 28, D:6) a +0 dagger (1, 29, D:6) a +0 trident (1, 30, D:6) a +0 ring mail a +0 flail (5, 13, D:6) a +0 sling (10, 12, D:6) a +0 ring mail (11, 37, D:6) a +0 robe (12, 12, D:6) a +0 dagger (21, 34, D:6) a +0 broad axe (22, 7, D:6) a +0 robe a +0 scythe (37, 31, D:6) a +0 dagger of holy wrath a +1 scimitar of holy wrath (47, 11, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +2 orcbow of freezing (5, 5, D:7) a +0 flail a +0 spear (6, 5, D:7) a +0 spear a +0 trident a +0 scale mail (7, 3, D:7) a +0 club (7, 5, D:7) a +0 club a +0 halberd (8, 0, D:7) a +0 trident a +0 ring mail (8, 1, D:7) a +2 short sword of venom (8, 3, D:7) a +0 flail (9, 2, D:7) a +2 quarterstaff of holy wrath a +0 sling a +0 leather armour (22, 1, D:7) a +0 dagger (26, -8, D:7) a +0 hand axe (30, -4, D:7) a +0 flail (31, -4, D:7) a staff of earth a +0 robe (31, -3, D:7) a +0 flail a +0 leather armour (32, -32, D:7) a +0 club (32, 4, D:7) the +5 flail "Nitto" {drain, rC+ Int+2 Stlth+} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, -4, D:7) a +0 orcbow a +0 hand axe a +0 chain mail (34, 4, D:7) a +0 dagger (38, -24, D:7) a +0 flail (42, -9, D:7) a +0 dagger (46, -19, D:7) a +0 mace (50, 2, D:7) a +0 flail (50, 3, D:7) a +0 flail a +0 scale mail (52, 3, D:7) a +0 club (53, 0, D:7) a +0 dagger a +0 scale mail Level 8 of the Dungeon (15, -11, D:8) a +0 dagger a +0 robe (15, 13, D:8) a +0 dagger a stone a kobold skeleton (15, 14, D:8) a +0 dagger 3 stones a kobold skeleton (15, 16, D:8) a +0 shortbow (16, 13, D:8) a +0 short sword (16, 15, D:8) a +0 whip a kobold skeleton (17, 9, D:8) an eel talisman (17, 13, D:8) a +1 spear of entangling a +0 scale mail a +0 kite shield (18, 14, D:8) a +0 short sword 3 poisoned darts a kobold skeleton (20, 14, D:8) a +0 dagger a +0 robe a kobold skeleton (21, 11, D:8) a +0 dagger 4 poisoned darts (21, 14, D:8) a steam dragon skeleton (21, 15, D:8) a +0 orcbow a centaur skeleton (26, -16, D:8) a +0 ring mail (36, -6, D:8) 2 flux baubles (42, 19, D:8) a +3 mace of protection (45, 17, D:8) a +0 orcbow (46, -3, D:8) a +0 orcbow (50, 19, D:8) a +1 short sword of draining a +0 leather armour (51, 44, D:8) a +0 hand axe (54, 31, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a parchment of Apportation (4, -33, D:9) a +0 flail (9, -6, D:9) a +0 ring mail (15, -10, D:9) 6 boomerangs (28, -29, D:9) a +0 spear (28, -28, D:9) a +0 spear (29, -29, D:9) a +0 spear (30, -29, D:9) a +0 spear (35, 15, D:9) a +0 rapier a +0 war axe a +0 leather armour a +0 dagger a +0 ring mail (35, 16, D:9) a +0 dagger a +0 robe (36, 14, D:9) a +0 club (36, 15, D:9) a +0 trident a +0 ring mail (36, 16, D:9) a +0 mace a +0 plate armour (38, -6, D:9) a +0 orcbow (38, -4, D:9) a +0 shortbow (44, -24, D:9) a +0 short sword a +0 leather armour (45, -24, D:9) a +0 dagger a +0 robe (45, -23, D:9) a +0 dagger a +0 robe (45, -22, D:9) a +0 whip (46, -20, D:9) a +0 war axe a +0 chain mail (56, 8, D:9) a +1 robe of fire resistance Level 10 of the Dungeon [Shop] Sofaenat's Antique Weapon Shop a +0 battleaxe (240 gold) a +0 battleaxe (240 gold) the +11 quarterstaff of Ymifunun {holy, Str+3} (1855 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. a +0 short sword (72 gold) a +0 antimagic orcbow (336 gold) a +0 longbow (264 gold) a +0 flail (84 gold) a +0 dagger (48 gold) a +0 sling (36 gold) a +0 falchion of electrocution (228 gold) (2, 18, D:10) 5 javelins (6, 20, D:10) a +0 great mace (24, 18, D:10) a +0 spear (24, 34, D:10) 6 javelins (33, 39, D:10) a +0 war axe a +0 robe a +0 club a +0 trident (33, 40, D:10) a +4 scimitar a +0 robe a +0 robe a +5 short sword a +0 robe (33, 41, D:10) a +0 club a +0 dagger of protection 2 stones (34, 39, D:10) a +0 short sword of speed (35, 39, D:10) a +0 dagger (36, 39, D:10) a +0 dagger (36, 49, D:10) 5 poisoned darts (38, 39, D:10) a +2 mace a +0 robe (55, 62, D:10) a parchment of Static Discharge (59, 20, D:10) a +0 spear Level 11 of the Dungeon (1, 2, D:11) 6 large rocks (3, 30, D:11) a +0 scale mail (3, 42, D:11) the medusa talisman "Zuxiweed" {-Tele rElec rC+ Int+4 Stlth+} [medusa talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (10, 32, D:11) a +0 mace (13, -1, D:11) 5 poisoned darts (13, 11, D:11) a +0 spear (20, -2, D:11) a staff of fire (23, 6, D:11) a +0 robe (24, 34, D:11) a +0 scale mail (24, 42, D:11) a +0 club (35, 42, D:11) a +0 leather armour (43, 14, D:11) 5 stones (45, 19, D:11) a +0 spear (48, 15, D:11) 8 stones (49, 14, D:11) a stone (51, -5, D:11) 4 boomerangs (55, 22, D:11) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (7, -5, Lair:1) 2 flux baubles (14, 0, Lair:1) a +0 great mace (32, -18, Lair:1) a +0 scale mail