keinz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a bat corpse (skeletalised by now) (7, -31, D:1) a ball python corpse (skeletalised by now) (7, -12, D:1) a +0 leather armour (14, -19, D:1) a +0 club (17, -6, D:1) a ball python corpse (skeletalised by now) (24, -36, D:1) a +0 spear (32, -31, D:1) a hobgoblin corpse (skeletalised by now) (32, -29, D:1) 6 poisoned darts (57, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 broad axe (9, -16, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (16, -3, D:2) a +2 quarterstaff of chaos (17, -6, D:2) a +1 hammer of protection (19, 14, D:2) a +0 dagger a kobold skeleton (21, 18, D:2) a +0 hand axe (22, 12, D:2) a +0 club (23, 7, D:2) a +0 club a goblin skeleton (23, 12, D:2) a ball python skeleton (24, 8, D:2) a +0 dagger a goblin skeleton (41, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (46, 8, D:2) a +0 whip (53, -14, D:2) a +0 scale mail a +0 hand axe the human skeleton of Terence (55, 10, D:2) a +0 club (60, 1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -18, D:3) a bat skeleton (4, -1, D:3) a +0 ring mail (5, -21, D:3) a +0 ring mail (8, -21, D:3) a +0 dagger a +0 sling (9, -21, D:3) a +0 club an orc skeleton (10, -31, D:3) a quill talisman (11, -4, D:3) a quokka skeleton (12, -33, D:3) a +0 whip a gnoll skeleton (12, -3, D:3) a +0 club a +0 club a rat skeleton (12, -2, D:3) a +0 dagger 5 stones a kobold skeleton (13, -33, D:3) a +0 whip a +0 flail (15, -33, D:3) a +0 club a gnoll skeleton (17, -7, D:3) a +0 war axe (24, -11, D:3) a +0 flail an orc corpse (skeletalised by now) (26, -24, D:3) a scarab talisman (28, -19, D:3) a +0 leather armour (36, -26, D:3) a frilled lizard skeleton (38, -23, D:3) a +4 ring mail (39, -26, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Wietupoudi's Distillery a potion of moonshine (13 gold) a potion of lignification (39 gold) a potion of enlightenment (65 gold) a potion of heal wounds (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (104 gold) a potion of might (52 gold) [Shop] Osmimoer's Antique Weapon Boutique a +0 giant spiked club (67 gold) a +0 trident (91 gold) a +3 trident of protection (551 gold) a +0 morningstar (156 gold) a +0 mace (78 gold) a +0 dagger (52 gold) [Shop] Wurymp's Antique Weapon Boutique a +0 whip (72 gold) a +0 quarterstaff (145 gold) a +2 great sword of holy wrath (870 gold) a +0 hand axe (87 gold) a +0 shortbow (87 gold) a +0 trident (101 gold) a +0 war axe (101 gold) a +1 hand axe of flaming (359 gold) a +0 glaive (290 gold) the +6 whip of Eminent Domain {flame, rC- Int+9} (1548 gold) rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). It cannot be enchanted further. a +0 rapier of speed (536 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (2, -17, D:4) a +0 leather armour a +0 short sword an orc skeleton (2, -2, D:4) a +0 spear (3, -17, D:4) a +0 robe a +2 dagger of venom (3, 13, D:4) a +0 whip (4, -16, D:4) a +0 robe a +0 dagger (4, -15, D:4) a +0 whip an orc skeleton (4, -14, D:4) 3 boomerangs a +0 dagger an orc skeleton (14, 10, D:4) 4 poisoned darts (14, 11, D:4) a +0 dagger (14, 19, D:4) a +0 robe (18, -2, D:4) a +0 flail a gnoll skeleton (19, -2, D:4) a +0 club a gnoll skeleton (20, -2, D:4) a +0 spear (20, 10, D:4) a +0 short sword a +0 chain mail a jackal skeleton (21, -7, D:4) 2 poisoned darts (21, 11, D:4) a hound skeleton a jackal skeleton (23, 0, D:4) a +0 club (23, 1, D:4) an adder corpse (skeletalised by now) (24, 0, D:4) a +0 sling a +0 dagger (25, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:4) 2 poisoned darts (36, 14, D:4) a +0 ring mail (39, 19, D:4) the +3 leather armour of Trial and Error {rCorr Str-5 Int+2} rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (40, 29, D:4) a staff of alchemy (42, -18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (50, -3, D:4) a +0 dagger (50, 0, D:4) a +0 hand axe (53, 8, D:4) a +0 club a gnoll skeleton (54, 7, D:4) a +0 spear a gnoll skeleton (54, 27, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (55, 7, D:4) a +0 club a +0 club Level 5 of the Dungeon [Shop] Nemux's One-of-a-Kind Rings a +6 ring of protection (unknown) (936 gold) the ring of Qigg {rN+ Str+4} (424 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). a +8 ring of evasion (936 gold) a +8 ring of strength (unknown) (660 gold) a +10 ring of slaying (1958 gold) the ring of Beogh's Generosity {Wiz Str+5} (570 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). the ring "Puluav" {^Drain rElec MP+15 AC+4 Dex+3 SInv} (1036 gold) [ring of protection] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. MP+15: It affects your magic capacity (+15). AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (0, 0, D:5) an adder corpse (skeletalised by now) (8, -19, D:5) a +0 falchion (9, -41, D:5) a +0 hand axe (16, -21, D:5) a +0 robe (19, -4, D:5) a +0 short sword (21, -36, D:5) a +0 club (21, -3, D:5) 4 poisoned darts (23, -8, D:5) an iguana skeleton (26, -9, D:5) a +0 dagger (36, -6, D:5) an iguana skeleton (41, -12, D:5) a hound skeleton (56, -38, D:5) a +0 robe a +0 dagger a +0 scale mail a +0 whip a +0 chain mail a +0 flail an orc corpse (skeletalised by now) an orc skeleton (56, -37, D:5) a +0 robe a +0 dagger (57, -35, D:5) a +0 scale mail a +0 dagger an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 15, D:6) a +0 flail a +0 leather armour a +0 short sword 3 boomerangs a +0 leather armour an orc skeleton (5, 16, D:6) a +0 dagger a +0 robe (10, -3, D:6) 4 poisoned darts (11, 23, D:6) a fortress talisman (15, 18, D:6) a +0 robe (16, 16, D:6) a +4 long sword of freezing a +0 robe (17, 16, D:6) a +0 dagger a water moccasin skeleton (29, 15, D:6) a +0 long sword a +0 robe (38, -8, D:6) a +0 short sword (44, 24, D:6) a +0 orcbow (45, 32, D:6) a +0 robe (60, 32, D:6) a +0 dagger a +0 robe (61, 32, D:6) a +0 flail a +0 mace a +0 chain mail (61, 33, D:6) a +0 mace an orc skeleton (61, 34, D:6) a +0 hand axe an orc skeleton Level 7 of the Dungeon [Shop] Optob's Antique Weapon Shop a +0 flail (94 gold) a +0 whip (67 gold) a +1 partisan of protection (415 gold) a +0 falchion (81 gold) a +0 quarterstaff (135 gold) a +1 heavy orcbow (383 gold) a +2 dagger of holy wrath (421 gold) (4, -23, D:7) a +0 giant spiked club a +0 giant spiked club (6, -9, D:7) a +2 trident of venom (11, -39, D:7) a +1 barding of earth (14, -17, D:7) 2 stones a +0 short sword (15, -17, D:7) a curare-tipped dart a +0 club (15, -16, D:7) a +0 short sword a kobold skeleton (21, -33, D:7) a +0 club a +0 leather armour (25, 5, D:7) a +0 longbow (27, -4, D:7) a +1 cloak of corrosion resistance (27, -3, D:7) a +0 short sword (31, -24, D:7) a +0 whip (35, -16, D:7) a +0 ring mail (37, -31, D:7) a +0 long sword (40, -32, D:7) a +0 whip (56, 9, D:7) a +0 flail (56, 10, D:7) a +0 hand axe (57, 11, D:7) a +0 trident 2 boomerangs a +0 scale mail Level 8 of the Dungeon [Shop] Xur Mahae's Antique Weapon Shop a +0 short sword (96 gold) the +1 falchion "Osokhliru" {venom, SInv} (633 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (48 gold) a +0 morningstar (192 gold) a +0 flail (112 gold) the +7 glaive "Yriomieb" {spect, Int+5} (2480 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 dagger (64 gold) (0, 0, D:8) a +0 club a +0 club (0, 1, D:8) a +2 whip of venom a +0 whip (0, 2, D:8) a +0 flail a gnoll corpse (skeletalised by now) (1, 1, D:8) a +2 vampiric spear a +0 ring mail (12, -8, D:8) a +0 short sword a +0 leather armour (13, -8, D:8) a +0 mace (14, -9, D:8) a +0 hand axe a +0 leather armour (15, -25, D:8) a +2 dagger of electrocution a +0 robe (15, -24, D:8) a +0 dagger a +0 robe (15, -23, D:8) a +1 dagger of venom a +0 robe (29, -29, D:8) a +0 shortbow (33, 16, D:8) a +0 club (35, -4, D:8) a +0 rapier (42, -25, D:8) a +0 short sword a +0 hand axe a +0 leather armour (42, -24, D:8) a +0 dagger a +0 robe a +0 club a +0 chain mail (43, -25, D:8) a +0 flail a +0 leather armour (44, -4, D:8) a +4 devious dagger 8 poisoned darts (44, -2, D:8) a +0 whip 4 stones (45, -5, D:8) a +0 whip (45, -4, D:8) a +0 short sword 8 poisoned darts (46, -5, D:8) a +0 dagger a stone (46, -4, D:8) a +0 dagger 2 stones (46, -3, D:8) a +0 dagger (52, -32, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (12, -5, D:9) a +0 club a +0 bardiche a curare-tipped dart (12, -4, D:9) a +0 sling a +0 flail of draining a +0 dagger (12, 39, D:9) a +0 club a +0 war axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (13, 18, D:9) a +0 club (13, 39, D:9) a +0 hand axe a +0 leather armour (14, -7, D:9) a +0 short sword (14, 39, D:9) a +0 dire flail a +0 plate armour (15, -7, D:9) a +1 glaive of pain a +0 chain mail (16, -7, D:9) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (16, 6, D:9) a +0 club (17, -7, D:9) a +0 mace a +0 chain mail an orc skeleton (17, 27, D:9) a +0 short sword a kobold skeleton (18, 15, D:9) a +0 short sword (18, 16, D:9) a +0 dagger a +0 robe (18, 17, D:9) a +0 hand axe (27, 2, D:9) a +0 short sword a stone (27, 31, D:9) a serpent talisman (33, 4, D:9) a +0 glaive a +0 chain mail a +0 orcbow of draining (39, 21, D:9) a +0 dagger a +0 robe (39, 22, D:9) a +0 club (40, 21, D:9) a +0 hand axe (41, 21, D:9) a +0 club (48, 31, D:9) a +0 dagger (50, 24, D:9) a +0 falchion (52, 33, D:9) a +1 spear of flaming (53, 28, D:9) a +0 club (54, 28, D:9) a +0 hand axe a +0 leather armour (54, 29, D:9) a +3 battleaxe 3 boomerangs a +0 chain mail (54, 32, D:9) a +0 spear of flaming (56, 37, D:9) a +0 cloak (58, 28, D:9) a +0 ring mail (58, 31, D:9) a +3 ring mail Level 10 of the Dungeon (3, 19, D:10) a +0 leather armour a +0 club (4, 19, D:10) a +0 chain mail a +0 halberd (5, 19, D:10) a +0 club (14, -1, D:10) a +0 short sword (26, 16, D:10) a scarf of harm (29, 22, D:10) a +0 buckler (29, 23, D:10) a +0 war axe (31, 31, D:10) a sanguine talisman (32, 31, D:10) a +0 dagger a +0 robe (33, 19, D:10) a +0 hand axe (33, 31, D:10) a +0 dagger a +0 robe (34, 16, D:10) a +0 rapier (34, 23, D:10) a +0 pair of boots a +2 robe of fire resistance the orb "Qadoxt" {Mayhem, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (34, 31, D:10) a +0 short sword (34, 32, D:10) a +1 dagger of venom a +0 leather armour (35, 16, D:10) a sanguine talisman (35, 17, D:10) a rimehorn talisman (35, 23, D:10) a +1 hand axe of venom (41, 25, D:10) a +0 hand axe (41, 26, D:10) a +0 hand axe (43, 27, D:10) a +0 hand axe (44, 24, D:10) a +0 giant club a +0 giant club (58, 46, D:10) a +0 robe Level 11 of the Dungeon [Shop] Daames's Magic Scroll Shoppe a scroll of revelation (124 gold) a scroll of identify (33 gold) a scroll of vulnerability (66 gold) a scroll of poison (66 gold) a parchment of Soul Splinter (64 gold) (18, 33, D:11) 6 poisoned darts (23, -3, D:11) the +5 falchion of the Other Side {pain, +Blink rF- rC- rCorr} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (27, 5, D:11) a +0 dagger of draining 2 curare-tipped darts (30, 45, D:11) 5 large rocks (37, 5, D:11) a +0 halberd a +0 flail (39, 3, D:11) a +0 short sword a +0 robe (39, 4, D:11) a +0 flail (39, 6, D:11) a +2 spear of freezing a +0 ring mail (39, 7, D:11) a +0 long sword a +0 robe (39, 8, D:11) a +0 club (40, 6, D:11) a +0 spear of entangling (42, -4, D:11) a +0 dagger a +0 robe (50, 12, D:11) a +0 plate armour a +0 dire flail (51, 12, D:11) a +0 chain mail a +0 war axe (51, 13, D:11) a +0 falchion (52, 13, D:11) a +0 chain mail a +0 trident (52, 14, D:11) a +0 plate armour a +0 battleaxe a +0 orcbow (52, 15, D:11) a +0 club (54, 14, D:11) a +0 flail (62, 13, D:11) a +0 trident (64, 38, D:11) 3 large rocks (67, 26, D:11) a +0 chain mail (69, 18, D:11) a +0 dagger (72, 4, D:11) a +0 shortbow Level 12 of the Dungeon (7, 2, D:12) a +0 short sword (8, -2, D:12) a +0 spear (8, 2, D:12) a +0 robe a +0 dagger (9, 3, D:12) a +2 chain mail of willpower a +0 short sword (14, -19, D:12) a +0 scale mail (21, -19, D:12) a +0 orcbow (21, -18, D:12) a +0 mace (27, -24, D:12) the +3 leather armour of Light {rF+ Str-4 Dex+2} rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (30, -19, D:12) a +0 war axe (39, -7, D:12) a +0 robe (41, -23, D:12) a +3 scimitar Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (7, 21, D:13) a +0 shortbow (7, 22, D:13) a +0 shortbow (8, 20, D:13) a +0 shortbow (8, 21, D:13) a +0 shortbow (8, 22, D:13) a +0 orcbow (16, -6, D:13) a +0 cloak (25, 18, D:13) a +0 leather armour (26, 16, D:13) an amulet of dissipation (28, 1, D:13) a +0 mace (30, 1, D:13) a +0 giant spiked club (31, 1, D:13) a +0 giant club (31, 18, D:13) a +1 rapier of draining (32, 1, D:13) a +0 giant club (32, 2, D:13) a +0 giant club (33, 0, D:13) a +0 giant spiked club (33, 2, D:13) a +0 giant spiked club (34, 0, D:13) a +2 dire flail of holy wrath (34, 1, D:13) a +0 giant spiked club a +0 dire flail (34, 2, D:13) a +0 giant club (34, 3, D:13) a +0 orcbow (34, 4, D:13) a +2 dagger of pain a +0 robe (39, 16, D:13) a +1 scimitar of flaming (47, 18, D:13) a +0 battleaxe Level 14 of the Dungeon (5, 25, D:14) the conjuration staff of Watchfulness {rPois Int+2 Conj} [staff of conjuration] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. (unseen) (5, 26, D:14) the +1 pair of boots "Otoeczirch" {rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (6, 25, D:14) the +4 kite shield "Imoikiaf" {Reflect, *Slow +Inv Will++ SInv} *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (6, 26, D:14) the +8 hand axe of Conatus {speed, Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (6, 27, D:14) a staff of earth (unseen) (7, 25, D:14) a +1 whip of pain (unseen) (7, 26, D:14) a staff of air (unseen) (7, 27, D:14) a +2 pair of boots of rampaging (unseen) (22, 15, D:14) 6 javelins (26, 24, D:14) a +0 sling (30, 7, D:14) a +0 spear (31, 28, D:14) a +0 orcbow (35, -9, D:14) a human corpse (skeletalised by now) (36, -8, D:14) a human corpse (skeletalised by now) (37, -5, D:14) a human skeleton (49, 6, D:14) a parchment of Martyr's Knell (62, 14, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +5 plate armour of ponderousness (10, 0, D:15) a +0 dagger a +0 robe (11, -35, D:15) a staff of alchemy (12, -1, D:15) a +3 glaive of flaming a +0 plate armour (12, 0, D:15) a +0 whip a +0 robe (16, -5, D:15) 3 large rocks (16, -1, D:15) a +0 ring mail (19, -21, D:15) a +0 athame (21, -13, D:15) a +2 long sword of flaming a +0 ring mail a +0 buckler (34, -14, D:15) a +0 buckler (35, -14, D:15) a +0 shortbow (35, -13, D:15) a +0 dire flail a +0 ring mail (38, -17, D:15) a +0 club a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Huamp's General Store a ring of wizardry (unknown) (570 gold) 6 darts of disjunction (102 gold) the +6 hand axe of Seohu {venom, Bane rC+ Str+5 Int-2} (1024 gold) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a scroll of brand weapon (204 gold) a box of beasts (760 gold) a parchment of Call Canine Familiar (167 gold) a scroll of torment (204 gold) a scroll of amnesia (86 gold) [Shop] Dosimups's Armour Shop a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +2 kite shield of reflection (273 gold) a +0 scale mail (52 gold) a +1 ring mail of fire resistance (208 gold) a +0 ring mail (52 gold) the +1 leather armour "Bisy Bau" {Will- Str+4} (236 gold) Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. [Shop] Bischank's Book Shoppe a parchment of Stone Arrow (149 gold) a parchment of Splinterfrost Shell (557 gold) a parchment of Arcjolt (312 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a parchment of Tukima's Dance (149 gold) a parchment of Disjunction (710 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Alistair's Intoxication (312 gold) a parchment of Scorch (98 gold) a parchment of Plasma Beam (425 gold) [Shop] Miuthra's General Store a parchment of Passwall (158 gold) a +2 robe of cold resistance (322 gold) a parchment of Petrify (234 gold) a lightning rod (4/4) (720 gold) a scroll of vulnerability (79 gold) a parchment of Summon Ice Beast (158 gold) a scroll of fog (79 gold) a ring of protection from fire (unknown) (450 gold) a +0 war axe (63 gold) [Shop] Giczelit's Jewellery Shop an amulet of chemistry (480 gold) the fortress talisman of Fashionability {rN+ Str+4 Dex-3} (696 gold) [fortress talisman] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). a ring of magical power (320 gold) the ring of the Hare {EV+10} (2048 gold) [ring of evasion] EV+10: It affects your evasion (+10). a ring of willpower (400 gold) an amulet of the acrobat (480 gold) a ring of protection from cold (unknown) (400 gold) a ring of willpower (400 gold) [Shop] Jaoruxki's Magic Scroll Emporium a scroll of identify (36 gold) a scroll of amnesia (72 gold) a scroll of immolation (72 gold) a scroll of identify (36 gold) (0, 32, Orc:1) a +0 club (1, 0, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a +0 whip a +0 ring mail (1, 31, Orc:1) a +0 robe a +0 dagger (1, 32, Orc:1) a +0 dagger (1, 33, Orc:1) a +0 plate armour a +0 glaive (2, 0, Orc:1) a +0 club 2 boomerangs (2, 1, Orc:1) a +0 dagger a +0 robe (2, 31, Orc:1) a +0 giant club (2, 32, Orc:1) a +0 chain mail a +0 glaive (2, 33, Orc:1) a +0 club (3, 0, Orc:1) a +0 dagger a +0 robe (3, 32, Orc:1) a +0 club a +1 short sword of venom (3, 33, Orc:1) a +0 robe a +0 dagger (4, 30, Orc:1) a +0 mace (4, 31, Orc:1) a +0 chain mail a +0 short sword (4, 32, Orc:1) a +1 robe of positive energy a +0 dagger of protection (29, -3, Orc:1) a +0 giant spiked club (29, 2, Orc:1) a +0 hand axe (30, 1, Orc:1) a +0 war axe a +0 chain mail (30, 3, Orc:1) a +0 club a +0 chain mail (32, 10, Orc:1) a +0 hand axe (32, 11, Orc:1) a +0 short sword (33, 10, Orc:1) a +0 flail a +0 plate armour (34, 11, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Dukhui's Book Emporium a parchment of Polar Vortex (884 gold) a parchment of Summon Hydra (557 gold) a parchment of Cause Fear (221 gold) a parchment of Dispersal (425 gold) a parchment of Lee's Rapid Deconstruction (312 gold) a parchment of Irradiate (312 gold) a parchment of Frozen Ramparts (149 gold) a parchment of Disjunction (710 gold) a parchment of Magic Dart (68 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a parchment of Alistair's Walking Alembic (312 gold) a manual of Long Blades (1360 gold) a parchment of Vhi's Electric Charge (221 gold) [Shop] Xaumet's Distillery a potion of curing (36 gold) a potion of haste (120 gold) a potion of enlightenment (60 gold) a potion of moonshine (12 gold) a potion of attraction (36 gold) a potion of magic (96 gold) a potion of might (48 gold) a potion of berserk rage (unknown) (60 gold) a potion of curing (36 gold) a potion of curing (36 gold) [Shop] Estru Epud's General Store a Gell's gravitambourine (2/2) (680 gold) 6 silver javelins (918 gold) a scroll of identify (36 gold) a parchment of Vhi's Electric Charge (221 gold) a condenser vane (680 gold) a parchment of Forge Blazeheart Golem (221 gold) a parchment of Teleport Other (149 gold) a +0 heavy spear (125 gold) 2 potions of curing (108 gold) a box of beasts (680 gold) a parchment of Spellspark Servitor (557 gold) [Shop] Zyuqisob's Assorted Antiques a scroll of enchant armour (255 gold) a +0 pair of boots (153 gold) a +2 ring mail of fire resistance (714 gold) a +0 plate armour (612 gold) a scroll of torment (323 gold) [Shop] Orouf's General Store a +0 scale mail (68 gold) a potion of curing (54 gold) a parchment of Forge Monarch Bomb (425 gold) a scroll of identify (36 gold) a +0 hand axe (51 gold) the amulet of Oman {Spirit rElec rPois rF- Regen+} (700 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. 3 boomerangs (102 gold) a +0 scale mail (68 gold) [Shop] Doilema's Armour Shoppe +0 storm dragon scales (1105 gold) a +0 robe (15 gold) a +0 leather armour (34 gold) a +0 chain mail (102 gold) a +0 robe (15 gold) a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +1 helmet (195 gold) a +0 chain mail (102 gold) (5, -7, Orc:2) a +0 arbalest a +0 trident a +0 chain mail (5, 36, Orc:2) a +0 giant spiked club a +2 robe of positive energy (6, -5, Orc:2) a +0 dagger a +0 robe (6, -3, Orc:2) a +0 whip (7, -4, Orc:2) a +0 trident (7, -1, Orc:2) a +0 short sword (21, -6, Orc:2) a +0 flail a +0 leather armour (21, 15, Orc:2) a +0 dagger a +0 robe (22, -7, Orc:2) a +0 mace (22, -6, Orc:2) a +0 halberd 3 boomerangs a +0 plate armour of death (22, -5, Orc:2) a +0 falchion a +0 leather armour (22, 15, Orc:2) a +0 arbalest a +0 great sword a +0 chain mail (23, -6, Orc:2) a +0 battleaxe a +0 chain mail (23, -5, Orc:2) a +0 war axe a +0 plate armour (23, 18, Orc:2) a +0 short sword a +0 leather armour (24, 15, Orc:2) a +0 great sword a +0 chain mail (25, 16, Orc:2) a +3 vampiric long sword a +0 chain mail (25, 17, Orc:2) a +1 trident of venom a +0 ring mail (25, 18, Orc:2) a +0 arbalest (25, 19, Orc:2) a +0 club (26, 17, Orc:2) a +0 dagger a +0 robe (26, 18, Orc:2) a +0 dagger a +0 robe (26, 53, Orc:2) a +0 dagger a +0 robe (27, -6, Orc:2) a +0 dire flail a +0 dire flail (28, 14, Orc:2) a +0 trident a +0 robe a +0 dagger an orc corpse (skeletalised by now) (28, 15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 16, Orc:2) a +0 flail a +0 ring mail a +0 dagger a +2 robe of resistance (28, 17, Orc:2) a +0 athame a +0 robe (28, 53, Orc:2) a +1 glaive of protection a +0 plate armour (29, 15, Orc:2) a +0 great mace a +0 plate armour a +0 dagger a +0 robe (29, 16, Orc:2) a +0 arbalest (29, 17, Orc:2) a +0 flail (29, 54, Orc:2) a +0 dagger a +0 robe (31, 38, Orc:2) a +2 short sword of freezing 3 boomerangs (32, 39, Orc:2) a +0 hand axe (32, 47, Orc:2) a +0 giant club (33, 39, Orc:2) a +2 falchion of flaming a +0 leather armour a +0 dagger a +0 robe (33, 40, Orc:2) a +0 club (34, 9, Orc:2) a +0 giant club (34, 20, Orc:2) a +0 giant club (34, 39, Orc:2) a +0 war axe a +0 plate armour (34, 40, Orc:2) a +0 club a +0 leather armour (37, 19, Orc:2) a +2 antimagic dagger a +0 robe (42, 53, Orc:2) a +0 trident a +0 plate armour (43, 51, Orc:2) a +0 dagger (43, 52, Orc:2) a +0 dagger a +0 robe (43, 53, Orc:2) a +0 dagger a +0 robe (51, 43, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (17, 3, Lair:1) a +0 robe (27, 9, Lair:1) a parchment of Slow (30, 13, Lair:1) a +0 ring mail (31, -19, Lair:1) a staff of conjuration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff of speed (26, 19, Lair:2) a komodo dragon skeleton (27, 21, Lair:2) a yak skeleton a wolf skeleton (28, 22, Lair:2) a yak skeleton (31, -7, Lair:2) an amulet of chemistry a +6 ring of dexterity an amulet of the acrobat an amulet of dissipation (34, 9, Lair:2) a blink frog skeleton (39, -11, Lair:2) a +0 long sword (56, 7, Lair:2) a +0 ring mail (59, -4, Lair:2) an orb of energy Level 3 of the Lair of Beasts (17, -29, Lair:3) a +0 glaive (19, -10, Lair:3) a +0 war axe (23, -20, Lair:3) a +0 rapier a cane toad skeleton (25, -32, Lair:3) a +0 ring mail (35, -3, Lair:3) 4 poisoned darts a +0 spear (36, 12, Lair:3) a parchment of Launch Clockwork Bee Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (2, 24, Lair:4) a +0 scale mail (31, 25, Lair:4) a +0 leather armour (57, 34, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (3, 7, Lair:5) 4 poisoned darts (6, 10, Lair:5) a +0 rapier (28, -6, Lair:5) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (29, -4, Lair:5) a +0 spear (30, -7, Lair:5) a +0 quarterstaff (31, -6, Lair:5) a +0 leather armour of fire resistance (31, -5, Lair:5) a +0 heavy sling (47, -13, Lair:5) a +0 club (55, -10, Lair:5) a sea snake corpse (skeletalised by now) (57, 12, Lair:5) a basilisk corpse (skeletalised by now) Level 1 of the Shoals [Shop] Rogriz's Book Shop a parchment of Petrify (325 gold) a parchment of Ignite Poison (325 gold) a parchment of Death's Door (1300 gold) a parchment of Disjunction (1045 gold) a parchment of Call Canine Familiar (220 gold) a parchment of Grave Claw (145 gold) [Shop] Eczer's Antique Weapon Shop a +0 long sword (91 gold) a +0 scimitar of protection (239 gold) a +0 club (13 gold) a +0 dagger (52 gold) a +2 mace of protection (405 gold) a +2 heavy great mace (780 gold) a +0 hand axe (78 gold) a +0 broad axe (234 gold) [Shop] Jimuircha's Distillery a potion of magic (233 gold) a potion of moonshine (29 gold) 2 potions of brilliance (233 gold) a potion of might (116 gold) a potion of might (116 gold) a potion of haste (291 gold) a potion of heal wounds (233 gold) a potion of magic (233 gold) [Shop] Mikleg's Armour Boutique the +2 pair of gloves of Impressiveness {Infuse, Harm ^Drain rElec rPois} (674 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 pair of gloves (94 gold) a +0 ring mail of positive energy (168 gold) a +1 leather armour of fire resistance (294 gold) a +2 scale mail of poison resistance (378 gold) (0, 0, Shoals:1) a +0 spear a +0 sling (1, 0, Shoals:1) a +0 quarterstaff a +0 sling (2, 0, Shoals:1) a +0 spear of entangling a +0 sling (3, -7, Shoals:1) a +0 sling a +0 spear (3, -6, Shoals:1) a +0 sling a +0 club (3, 0, Shoals:1) a +0 trident (5, -9, Shoals:1) a +0 spear a +0 sling (6, -20, Shoals:1) a +0 trident (6, -9, Shoals:1) a +0 sling a +0 quarterstaff (8, -20, Shoals:1) a +0 rapier of draining a +0 robe (11, -19, Shoals:1) a +0 trident a +0 leather armour (22, -6, Shoals:1) a +0 trident (23, -6, Shoals:1) a +0 shortbow (30, -22, Shoals:1) a +0 shortbow (32, -26, Shoals:1) a +0 trident (37, -38, Shoals:1) a +0 trident (37, -35, Shoals:1) a +0 trident 3 boomerangs (40, -23, Shoals:1) a parchment of Cigotuvi's Putrefaction (42, -29, Shoals:1) a +1 trident of venom (45, 0, Shoals:1) a +0 leather armour (47, -27, Shoals:1) a +0 spear (47, -8, Shoals:1) 5 large rocks (50, -13, Shoals:1) a parchment of Cigotuvi's Putrefaction Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident a boomerang (1, -17, Shoals:2) a +0 ring mail of poison resistance (3, -2, Shoals:2) 5 poisoned darts (14, -9, Shoals:2) a +1 trident of freezing (24, -28, Shoals:2) 6 atropa-tipped darts (29, -38, Shoals:2) a +3 trident of freezing a +0 robe (29, -36, Shoals:2) a +2 vampiric spear 2 silver javelins a +0 leather armour (30, -37, Shoals:2) a +0 spear (30, -36, Shoals:2) a +0 trident a boomerang (31, -34, Shoals:2) a +0 trident a +0 leather armour (32, -33, Shoals:2) a +0 trident a +0 scale mail (36, -10, Shoals:2) a +0 spear (36, -9, Shoals:2) a +0 spear a +0 sling (37, -9, Shoals:2) a +0 spear a +0 sling (38, -8, Shoals:2) a +0 spear a +0 sling (41, -41, Shoals:2) 12 large rocks (47, -28, Shoals:2) a +0 flail (49, -22, Shoals:2) a +4 trident (50, -31, Shoals:2) a spider talisman (58, -9, Shoals:2) an amulet of regeneration (61, -17, Shoals:2) a +0 spear Level 3 of the Shoals (2, -11, Shoals:3) a parchment of Animate Dead (2, 13, Shoals:3) a +0 trident (3, 14, Shoals:3) 3 boomerangs a +0 trident (4, 16, Shoals:3) a +0 leather armour a +0 trident of freezing (4, 18, Shoals:3) a +0 spear (7, 19, Shoals:3) a +1 robe of willpower a +0 heavy quarterstaff (9, -17, Shoals:3) a parchment of Ensorcelled Hibernation (11, -32, Shoals:3) a harpy corpse (skeletalised by now) (11, 10, Shoals:3) 6 poisoned darts (13, -29, Shoals:3) a water nymph corpse (skeletalised by now) (24, 2, Shoals:3) a +0 spear a +0 sling (28, -24, Shoals:3) a +0 spear 2 boomerangs (28, -4, Shoals:3) the maw talisman of Eternal Night {Will++ Str-2 Int+4} [maw talisman] Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). (29, 2, Shoals:3) a +0 quarterstaff a +0 sling (30, 2, Shoals:3) a +1 spectral quarterstaff a +0 sling (31, 2, Shoals:3) a +0 spear a +0 longbow of freezing (31, 4, Shoals:3) a +0 quarterstaff a +0 sling (31, 5, Shoals:3) a +0 club a +0 sling (34, 18, Shoals:3) a +0 trident 2 boomerangs (39, -14, Shoals:3) a +0 robe (39, 15, Shoals:3) a +0 morningstar (46, 2, Shoals:3) a +3 rapier of electrocution a +1 cloak of stealth a +1 pair of gloves of stealth (47, 2, Shoals:3) a +0 trident (48, -2, Shoals:3) a +4 rapier of venom a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) a +4 trident of freezing a +0 robe (0, 1, Shoals:4) a +2 trident of freezing 5 silver javelins a +0 robe (1, 2, Shoals:4) a +3 demon trident of pain (2, -8, Shoals:4) a +0 trident (2, 2, Shoals:4) a +4 demon trident of freezing a +0 robe a +0 rapier of venom a +0 robe (3, 3, Shoals:4) a +1 demon trident of freezing a +0 robe (3, 26, Shoals:4) a parchment of Spellspark Servitor (6, 29, Shoals:4) a +0 rapier a +0 robe (8, -3, Shoals:4) a +1 demon blade of venom (10, 29, Shoals:4) a +0 trident (11, 1, Shoals:4) a spider talisman (12, 22, Shoals:4) 5 large rocks (14, 23, Shoals:4) a +0 club a +0 longbow (15, 22, Shoals:4) a boomerang a +0 trident (15, 24, Shoals:4) 2 boomerangs a +0 trident (16, 20, Shoals:4) a +0 spear (16, 25, Shoals:4) a +0 leather armour 2 javelins a +0 spear of venom (17, 22, Shoals:4) 3 boomerangs a +0 trident (17, 23, Shoals:4) a +3 leather armour of cold resistance 3 silver javelins a +2 spear of venom 3 boomerangs a +0 trident (17, 24, Shoals:4) 2 boomerangs a +0 trident (18, -7, Shoals:4) a staff of earth (18, 13, Shoals:4) a +0 trident (21, -9, Shoals:4) a +0 trident 3 boomerangs (24, 29, Shoals:4) a +0 trident (29, 36, Shoals:4) 2 boomerangs a +0 trident (31, 4, Shoals:4) the +6 orcbow of Destiny {antimagic, rF+ rC- Int+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (33, 3, Shoals:4) a manticore corpse (skeletalised by now) (34, 29, Shoals:4) a snapping turtle skeleton (35, 9, Shoals:4) a +0 club a +0 longbow (35, 10, Shoals:4) a +0 spear a +0 sling a +0 trident (36, 9, Shoals:4) a +0 trident (36, 10, Shoals:4) a +0 club a +0 sling (38, 22, Shoals:4) a wellspring talisman (47, -6, Shoals:4) a +0 trident (50, 8, Shoals:4) a +2 morningstar of concussion a +0 plate armour a +0 tower shield the human skeleton of Louise (54, 29, Shoals:4) a +0 rapier a +0 robe (56, -9, Shoals:4) a +0 trident a +0 leather armour (56, 29, Shoals:4) a +0 trident 3 boomerangs (57, -8, Shoals:4) a +2 vampiric trident a +2 robe (57, 31, Shoals:4) a +3 rapier of freezing (still there?) a +0 robe (still there?) (59, 30, Shoals:4) a +0 rapier (still there?) a +0 robe (still there?) a +0 rapier of electrocution (still there?) a +0 robe (still there?) Level 1 of the Spider Nest (0, 17, Spider:1) a +0 leather armour (0, 26, Spider:1) a +0 rapier (3, 20, Spider:1) a parchment of Blink (12, -17, Spider:1) the serpent talisman "Hausoono" {rN+ Int+6} [serpent talisman] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a +6 broad axe a +0 chain mail (20, 7, Spider:1) a +0 ring mail (22, -4, Spider:1) a +0 leather armour (25, 20, Spider:1) a +0 robe (30, -18, Spider:1) a +0 scale mail (47, -8, Spider:1) a +0 battleaxe (52, 13, Spider:1) a staff of alchemy (64, 16, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) the +1 ring mail of Dramatic Exits {Bane rF++ Slay+2 SInv} Bane: It inflicts you with a random bane when you equip it. rF++: It greatly protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. (15, 35, Spider:2) a +0 ring mail (19, 3, Spider:2) a +0 scale mail (19, 23, Spider:2) an amulet of the acrobat (24, 29, Spider:2) a parchment of Summon Ice Beast (24, 36, Spider:2) a +0 ring mail Level 3 of the Spider Nest (19, 2, Spider:3) a +0 leather armour (20, -4, Spider:3) a +0 war axe (22, -7, Spider:3) a +0 robe a +0 hand axe (25, -20, Spider:3) a +0 plate armour (25, -7, Spider:3) a +0 robe a +0 hand axe (25, -6, Spider:3) a +0 leather armour a +0 broad axe Level 4 of the Spider Nest (0, 5, Spider:4) a +0 quarterstaff (2, 2, Spider:4) a +0 leather armour (8, -7, Spider:4) a +0 ring mail (21, -22, Spider:4) a parchment of Ozocubu's Armour (24, -34, Spider:4) a +0 long sword (27, -32, Spider:4) a +0 hand axe of freezing (33, 3, Spider:4) a +0 pair of boots of stealth (39, -4, Spider:4) a +0 scimitar (40, -7, Spider:4) an orb of pyromania (42, -5, Spider:4) the scarf of the World {Harm, ^Drain rN+ Dex+4 Stlth+} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (44, -11, Spider:4) a jorogumo corpse (skeletalised by now) (45, -1, Spider:4) 6 curare-tipped darts