keinz Level 1 of the Dungeon (20, 10, D:1) a +0 long sword (26, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 13, D:1) a +0 short sword a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, -6, D:1) a rat skeleton (31, -6, D:1) a ball python skeleton (36, 35, D:1) a +0 club a jackal skeleton (40, 2, D:1) a +0 leather armour (40, 36, D:1) a jackal skeleton a jackal skeleton (42, 10, D:1) a ball python corpse (skeletalised by now) (43, -6, D:1) a +0 dagger (43, 4, D:1) 5 atropa-tipped darts (45, 22, D:1) a bat skeleton (46, 20, D:1) a hobgoblin skeleton (47, 22, D:1) a rat skeleton (47, 26, D:1) 5 poisoned darts (48, 7, D:1) a bat corpse (skeletalised by now) (48, 24, D:1) a frilled lizard skeleton (48, 25, D:1) a +0 short sword (49, 6, D:1) a bat corpse (skeletalised by now) (54, -2, D:1) a +0 spear (58, 0, D:1) a +0 robe Level 2 of the Dungeon [Shop] Higown's Weapon Emporium a +1 arbalest of freezing (266 gold) a +6 vampiric lajatang (1001 gold) the +5 spear of the World {entangle, Str+2 Int+4 Dex+3 Stlth+} (737 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (993 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +0 giant club (27 gold) a +0 rapier (71 gold) a +0 falchion (39 gold) a +0 war axe (45 gold) a +3 lajatang of venom (455 gold) (6, 5, D:2) a +0 dagger (6, 6, D:2) a +0 club (9, 6, D:2) a +0 dagger 3 stones (10, 5, D:2) a quill talisman (27, 1, D:2) 2 poisoned darts (45, -6, D:2) a scroll of vulnerability