keinz Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 17, D:1) a +0 spear of entangling (12, 8, D:1) a +0 short sword (14, 20, D:1) a +0 scale mail (18, 29, D:1) 5 boomerangs (19, 26, D:1) a staff of cold (27, 21, D:1) a +0 sling (30, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (30, 44, D:1) a +0 dagger 3 stones a kobold skeleton (33, 9, D:1) a quokka corpse (skeletalised by now) (34, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, 27, D:1) a bat corpse (skeletalised by now) (40, 41, D:1) a rat corpse (skeletalised by now) (41, 27, D:1) a +0 club a kobold corpse (skeletalised by now) (42, 27, D:1) a +0 short sword a stone (51, 44, D:1) a +0 dagger a kobold corpse (skeletalised by now) (60, 47, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, -10, D:2) a frilled lizard corpse (skeletalised by now) (17, 4, D:2) a quokka skeleton (21, 12, D:2) a +0 short sword (24, 7, D:2) a +0 flail (26, 15, D:2) a rat skeleton (26, 16, D:2) a +0 dagger a stone (29, 4, D:2) a staff of conjuration (30, -16, D:2) a hobgoblin skeleton (31, -9, D:2) a +0 leather armour (31, 24, D:2) a +0 scale mail (33, -12, D:2) a +0 whip a gnoll skeleton (34, -12, D:2) a +1 halberd of freezing a gnoll skeleton (37, -6, D:2) a frilled lizard skeleton (42, 5, D:2) a +0 animal skin (60, 5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, -3, D:3) the +9 hammer "Fiwkol" {flame, Fly Int+2} Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (7, -28, D:3) a rat skeleton (8, -31, D:3) a +0 leather armour (8, -29, D:3) a +0 short sword a kobold skeleton (8, -8, D:3) a hobgoblin skeleton (9, -32, D:3) a +2 robe of willpower (14, -22, D:3) 3 boomerangs (14, -10, D:3) a +0 dagger a kobold skeleton (16, -17, D:3) a +0 dagger (24, -32, D:3) a +0 leather armour (36, -5, D:3) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (40, -9, D:3) a quokka corpse (skeletalised by now) (45, -22, D:3) a hobgoblin skeleton (45, -21, D:3) a frilled lizard skeleton (46, -34, D:3) a +0 dagger (48, -33, D:3) a +0 short sword (50, -30, D:3) a +0 leather armour Level 4 of the Dungeon (1, 8, D:4) a hound corpse (skeletalised by now) (5, -14, D:4) a +0 dagger (7, 9, D:4) a +0 whip a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (13, -12, D:4) a ball python skeleton (26, 26, D:4) a +0 ring mail (30, 3, D:4) a +0 club (31, -5, D:4) a howler monkey skeleton (41, 20, D:4) a ball python corpse (skeletalised by now) (56, 30, D:4) a +0 club (57, 25, D:4) a +0 plate armour (62, 19, D:4) a +0 whip a kobold corpse (skeletalised by now) (63, 4, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Yjolemelist's Jewellery Boutique the amulet of Zafowe {Wildshape Regen+ Dex+6 Stlth-} (530 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. a ring of wizardry (330 gold) an amulet of dissipation (unknown) (330 gold) a ring of poison resistance (unknown) (220 gold) a +4 ring of slaying (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of resist corrosion (unknown) (220 gold) a +5 ring of evasion (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) a ring of willpower (unknown) (275 gold) [Shop] Wecit's Weapon Emporium 6 poisoned darts (36 gold) a +0 sling (15 gold) a +0 mace (30 gold) a +2 rapier of speed (285 gold) the +4 athame of Terra Nullius {pain, rPois} (562 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 shortbow (30 gold) a +0 whip (25 gold) a +0 rapier (55 gold) a +1 rapier of venom (136 gold) the +7 long sword "Kaajew" {venom, rPois Dex+2} (546 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:5) a +0 ring mail (0, 10, D:5) an adder skeleton (7, 23, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, -4, D:5) a +0 robe (10, -29, D:5) a +0 ring mail (13, 27, D:5) a +0 plate armour (14, 12, D:5) a +0 giant spiked club (16, 24, D:5) a +0 flail (17, 14, D:5) a jackal skeleton (18, 13, D:5) a jackal skeleton (30, 19, D:5) a +2 heavy war axe (31, -9, D:5) a +0 scale mail (45, 3, D:5) a ball python skeleton Level 6 of the Dungeon (2, 25, D:6) a +0 ring mail (13, 29, D:6) a +0 whip a +0 chain mail a +0 whip a +0 club an orc skeleton (14, 30, D:6) a +0 leather armour a +0 short sword an orc skeleton (15, 20, D:6) a +0 battleaxe (15, 60, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (16, 61, D:6) a +0 whip a gnoll corpse (skeletalised by now) (17, 60, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (20, 52, D:6) an amulet of reflection (22, 45, D:6) a +0 flail (23, 45, D:6) a +0 robe a +0 dagger (23, 47, D:6) a +0 whip a gnoll skeleton Level 7 of the Dungeon (0, 0, D:7) a ring of flight (1, 8, D:7) a +0 leather armour a +0 whip an orc skeleton (2, 8, D:7) a +0 scale mail a +0 club an orc skeleton (3, 7, D:7) a +0 dagger a +0 robe a +0 club a +0 flail an orc corpse a gnoll corpse a gnoll corpse (6, 10, D:7) a potion of might (10, 1, D:7) a +1 heavy mace (unseen) (17, -1, D:7) a +0 quarterstaff (33, -7, D:7) a +0 quarterstaff a +2 sling of electrocution a +0 leather armour the human corpse of Joseph (skeletalised by now) (37, -5, D:7) a +0 falchion (39, -14, D:7) a water moccasin corpse (skeletalised by now) the Ecumenical Temple