keinz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -1, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, 1, D:1) a +0 dagger a rat corpse (skeletalised by now) (18, 15, D:1) a +0 rapier (21, -10, D:1) a bat corpse (skeletalised by now) (21, -2, D:1) a rat skeleton (22, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -2, D:1) a +0 dagger (27, 18, D:1) a +0 ring mail (29, 1, D:1) a hobgoblin skeleton (29, 2, D:1) a +0 club 2 stones (40, 13, D:1) a +0 club 3 stones (43, 3, D:1) a +0 spear (46, -18, D:1) a frilled lizard skeleton (47, -29, D:1) a +0 club (53, -21, D:1) a +0 club a goblin skeleton (54, -5, D:1) a rat skeleton (56, -12, D:1) a quokka skeleton (56, -11, D:1) a rat corpse (skeletalised by now) (64, -14, D:1) a +0 dagger of draining 3 stones a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bicviumu's Weapon Shop a +0 rapier (55 gold) a +0 morningstar (60 gold) a +0 rapier (55 gold) a +0 dagger (20 gold) a +0 club (5 gold) a +2 short sword of freezing (174 gold) a +0 sling (15 gold) a +2 sling of electrocution (157 gold) [Shop] Iwkaa's Antique Armour Boutique a +0 leather armour (32 gold) a +0 cloak (72 gold) a +0 robe (14 gold) a +0 chain mail (96 gold) the +1 plate armour of the Yeti {^Contam +Inv Int+2} (569 gold) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 chain mail (96 gold) a +8 chain mail of ponderousness (368 gold) a +1 plate armour of cold resistance (480 gold) a +0 ring mail (64 gold) a +2 robe (206 gold) [Shop] Quuw's Antique Armour Emporium a +0 leather armour (50 gold) a +0 hat of intelligence (275 gold) a +0 leather armour (50 gold) a +1 plate armour of cold resistance (750 gold) a +2 leather armour of willpower (475 gold) a +0 barding of flying (750 gold) the +1 scale mail "Olugomi" {rElec Regen+ Int+3} (732 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 leather armour (50 gold) a +0 chain mail (150 gold) a +1 pair of boots of flying (412 gold) a +0 robe (22 gold) [Shop] Ydyfil's Armour Emporium a +0 robe (10 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 barding (276 gold) a +0 buckler of protection (138 gold) the +8 chain mail of Ixatouf {rN+ MP+6} (837 gold) rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. a +8 chain mail of ponderousness (276 gold) (2, 4, D:2) a +0 club 4 stones a kobold skeleton (2, 5, D:2) a +1 dagger of venom a goblin skeleton (12, 13, D:2) a +0 spear (17, -11, D:2) a +0 dagger 2 stones (24, 18, D:2) the maw talisman of the Scribe {Will+ Str+2 Slay+2} [maw talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (25, 2, D:2) a parchment of Vhi's Electric Charge (26, 10, D:2) a +0 scale mail (29, -5, D:2) a +0 whip a kobold corpse (skeletalised by now) (29, -4, D:2) an adder corpse (skeletalised by now) (39, 5, D:2) a +0 dagger (44, -11, D:2) a +0 ring mail (47, -15, D:2) a +0 short sword 5 stones (50, 14, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -3, D:3) a javelin (1, 1, D:3) a +0 club a javelin a gnoll corpse (2, 2, D:3) a +0 club a gnoll corpse (16, 23, D:3) a +0 club a goblin corpse (20, 22, D:3) a +0 dagger a +0 dagger a +1 dagger of draining a +0 chain mail an orc corpse an orc corpse (23, 8, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (29, 11, D:3) a +0 short sword