Dungeon Crawl Stone Soup version 0.35-a0-286-gf03e214ed5 (webtiles) character file. Game seed: 14705090063344318576 3 keinz the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Apr 15, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (112 turns). keinz the Vexing (Barachi Hexslinger) Turns: 112, Time: 00:00:31 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} d - a scroll of amnesia {unknown} Skills: - Level 1.2 Fighting + Level 2.3 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History d - a scroll labelled VUXEAG OXENG Things that are here: a +0 club; a stone; a kobold corpse There is an open door, spattered with blood here. Things that are here: a +0 dagger; a stone; a kobold corpse You encounter a gnoll. It is wielding a +0 spear. You don't know any spells. Okay, then. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll completely misses you. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear! You die... ... ...############### ...#.............. #.##.............# #.##...###....ß... #.##..## ##....... #j##..## ##....... #.##...###...#)##. #@##........##).## #.......ß...#.##># ####........##(### #...###...####. #..## ##....... #..# #....... #... ....ß... #.... ........# #.............. You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | keinz the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 112 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, nicolae_concentric_dashed_squares_mild, chequers_serial_rivers_micro_a, minmay_small_reverse_x Action || total ---------------------------++------- Fire: Sling || 19 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 91 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 91 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+