Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 10506055950924684618 34 keinz the Tinkerer (level 3, 0/24 HPs) Began as a Formicid Forgewright on Apr 15, 2026. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1116 turns). keinz the Tinkerer (Formicid Forgewright) Turns: 1116, Time: 00:01:49 Health: 0/24 AC: 2 Str: 14 XL: 3 Next: 50% Magic: 4/7 EV: 11 Int: 16 God: Gold: 32 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 b - Construct Spike Laun Frge 34% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 17% N/A 9% 3 Call Imp Summ 4% N/A 28% 2 Confusing Touch Hex 2% N/A 50% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The adder bites you. You sock the adder! The adder is heavily wounded. The rocky spike skewers the adder. The adder is almost dead. The adder barely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. The rocky spike skewers Terence. Terence is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is almost dead. The rocky spike misses Terence. The rocky spike misses the adder. You feel sick. The adder bites you. The adder bites you but does no damage. You miss the adder. The adder is almost dead. The rocky spike skewers the adder! You kill the adder! Your spike launcher falls apart. You feel sick. Your Spellcasting skill increases to level 3! You hit Terence. Terence is moderately wounded. You feel sick. Terence barely misses you. Terence hits you with a +0 hand axe. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. Terence completely misses you. The rocky spike skewers Terence! Terence is severely wounded. You feel sick. You are no longer poisoned. Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." ........## .....##..## ##.... .###......# ..... ####...#####...#.... ##........# #.... #....####### .... ##.#........## ... #..#.........###.# #@##########...#†# #@# ##..#.# ........# ##...# ####.#..# #.... #,#..# #.... #... #.#.. .... #..... .... ....... ###... ........ You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms A hobgoblin (D:2) 3 quokkas 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | keinz the Formicid Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 362 | D:1 | Learned a level 2 spell: Construct Spike Launcher 922 | D:2 | Reached XP level 3. HP: 8/24 MP: 1/7 1105 | D:2 | Encountered Terence 1116 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_cross D:2: layout_rooms, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_end_3, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 2.4 Forgecraft | | 4.5 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Mace || 38 Cast: Kinetic Grapnel || 11 Construct Spike L || 11 Armour: Robe || 38 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1131 | 1112 | 19 | 44 | 852 | 2 | 565.5 | Dungeon | 1131 | 1112 | 19 | 44 | 852 | 2 | 565.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 214 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+