Dungeon Crawl Stone Soup version 0.35-a0-266-gc7f2f74301 (webtiles) character file. Game seed: 16833030480261083389 28 keinz the Shooter (level 3, -1/22 HPs) Began as a Kobold Hexslinger on Apr 11, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1093 turns). keinz the Shooter (Kobold Hexslinger) Turns: 1093, Time: 00:01:43 Health: -1/22 AC: 4 Str: 5 XL: 3 Next: 27% Magic: 3/4 EV: 14 Int: 17 God: Gold: 28 SH: 0 Dex: 19 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 helmet of intelligence (worn) Jewellery e - the ring "Yloraec" {rF+ Wiz Dex+4} (You found it on level 2 of the Dungeon) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Dex+4: It affects your dexterity (+4). Scrolls p - 2 scrolls of poison c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of moonshine {unknown} f - 2 potions of brilliance {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of invisibility {unknown} n - a potion of mutation {unknown} Skills: + Level 2.3 Fighting + Level 3.8 Ranged Weapons - Level 2.4 Dodging - Level 1.1 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 22% 1 Call Imp Summ 0% N/A 32% 2 Sigil of Binding Hex 11% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Awaken Armour Erth/Frge 0% N/A 91% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Terence is severely wounded. Terence misses you. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. The jinxing sprites lose interest in you. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet completely misses Terence. Terence seems less drained. Terence hits you with a +0 mace. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.######.....# ..# #####)# ### ##.##### #......# #..###%# #..###.# ####### #......# #.....# #.#.##.# #.....# # #@# #.....# ....@# ##.....# ##.#.# ##.....# #.#.# ####.### ...[# ####.### #.# <..)...# #.# .#####.# ### #)# ....##.###.###.##### You could see Terence. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 2 goblins 6 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | keinz the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 203 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 249 | D:1 | Found a faded altar of an unknown god. 501 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 538 | D:1 | Learned a level 2 spell: Jinxbite 913 | D:2 | Identified the ring "Yloraec" {rF+ Wiz Dex+4} 990 | D:2 | Encountered Sigmund 1077 | D:2 | Encountered Terence 1093 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, grunt_decor_arrowhead, minmay_misc_feat_hallway, chequers_serial_rivers_room_b, serial_bayou_pond_e, minmay_heptomino_h4 D:2: layout_loops_cross, basic_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.8 Fighting | 2 | 2.3 Dodging | | 2.4 Spellcasting | | 1.1 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 74 Cast: Jinxbite || 1 Armour: Robe || 19 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1111 | 1093 | 18 | 0 | 907 | 2 | 555.5 | Dungeon | 1111 | 1093 | 18 | 0 | 907 | 2 | 555.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 193 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+