kasel Level 1 of the Dungeon (1, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 39, D:1) a +0 chain mail (10, 43, D:1) a +0 leather armour (23, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 31, D:1) a +0 club (42, 5, D:1) a +0 leather armour (49, 14, D:1) a hobgoblin skeleton (52, -9, D:1) a +0 dagger (56, 33, D:1) a staff of fire (59, -4, D:1) a +0 club a goblin skeleton (62, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 5, D:2) a +0 whip (9, 7, D:2) a +0 spear a gnoll skeleton (10, -25, D:2) a +0 hammer (14, 4, D:2) a ball python skeleton (23, -15, D:2) a quokka skeleton (23, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -25, D:2) a +0 club a +0 sling a goblin skeleton (29, 0, D:2) a +0 spear (29, 2, D:2) a +0 sling (29, 26, D:2) a +0 rapier (33, -14, D:2) a bat skeleton (35, -23, D:2) a ball python skeleton (35, -22, D:2) a frilled lizard skeleton (36, -16, D:2) a +0 hand axe (43, -21, D:2) a rat skeleton (46, 8, D:2) a +0 whip (58, 0, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 12, D:3) a ball python skeleton (6, -14, D:3) a +0 chain mail (10, 18, D:3) a +0 war axe (12, -4, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (13, -5, D:3) a +0 club an orc corpse (skeletalised by now) (15, 19, D:3) a +0 robe a human skeleton (27, 22, D:3) a frilled lizard skeleton (29, 2, D:3) a frilled lizard skeleton (36, 29, D:3) 4 large rocks (37, 9, D:3) a +0 scale mail (40, 26, D:3) a +0 spear a +0 spear a gnoll skeleton (41, 13, D:3) the +3 leather armour of Mirth {^Contam rF- rN+++ MP+5} ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. (41, 29, D:3) a +0 quarterstaff (42, 27, D:3) a +0 short sword a kobold skeleton (43, -7, D:3) a parchment of Cigotuvi's Putrefaction (47, -7, D:3) a +0 short sword (57, 41, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ring of protection from fire (6, 0, D:4) a parchment of Kinetic Grapnel (8, -7, D:4) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (13, 37, D:4) a +0 club a +0 leather armour (14, 38, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail an orc skeleton (16, 3, D:4) a +0 dagger a kobold skeleton (27, 22, D:4) a +0 trident a +0 short sword an orc skeleton an orc skeleton (27, 23, D:4) a +0 trident of protection a +0 scale mail (28, 32, D:4) a ball python corpse (skeletalised by now) (43, 7, D:4) a +0 short sword (47, 1, D:4) a ball python skeleton (49, 20, D:4) a ring of see invisible (51, 8, D:4) a +0 dagger a +0 robe a goblin skeleton (52, 10, D:4) a +0 dagger a goblin skeleton (52, 27, D:4) a parchment of Call Imp (57, 27, D:4) a +0 short sword (59, 29, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 antimagic war axe (4, -26, D:5) a +0 robe (16, -10, D:5) a +0 club (17, -10, D:5) a +0 dagger a +0 leather armour a +0 trident a +0 dagger an orc skeleton (25, 7, D:5) 2 potions of moonshine (30, 19, D:5) a +0 ring mail (45, -13, D:5) a +1 morningstar of venom (47, 15, D:5) a +1 flail of concussion a +0 leather armour an orc skeleton (47, 16, D:5) a +0 hand axe a +0 hand axe a +0 falchion a +0 leather armour a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (47, 17, D:5) a +0 club an orc skeleton (48, 18, D:5) a +0 dagger a +0 robe (49, 17, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Gero's Magic Scroll Shoppe (Shop contents are unknown) (0, 6, D:6) a +0 pair of boots of stealth (3, -4, D:6) the +6 sling of Instant Death {drain, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (5, 14, D:6) a scroll of enchant weapon the Ecumenical Temple