Dungeon Crawl Stone Soup version 0.33-a0 (webtiles) character file. Game seed: 10486417436303251085 45 kasel the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Aug 21, 2024. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1040 turns). kasel the Conjurer(Deep Elf Conjurer) Turns: 1040, Time: 00:01:42 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 42% Magic: 4/10 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic e - 2 potions of might g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} j - a potion of mutation {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 30% 3 Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found an escape hatch in the floor. Sigmund shouts! Sigmund is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund gestures at you while chanting. The magic dart hits you. Sigmund is nearby! Found 5 stones. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) A giant cockroach comes into view. Sigmund hits you from afar with a +0 scythe! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! You die... #..(........... ................ #............... ##>................. .......>............ #....{............. .##.............†.. ........#.......@....#....# ..........................# .........†................# .............$............# .....†....................# ......<.................### .....)..................# ........................# .....g..................# There were no monsters in sight! Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 3 giant cockroaches A goblin (D:1) 2 kobolds (D:1) 5 bats 2 frilled lizards (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 922 | D:2 | Reached skill level 1 in Fighting 922 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 997 | D:1 | Learned a level 2 spell: Searing Ray 1032 | D:2 | Noticed Sigmund 1040 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_cross D:2: layout_rooms, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.0 Dodging | 3 | 3.0 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 49 Searing Ray || 3 Use: Scroll || 7 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 981 | 67 | 29 | 819 | 2 | 524.0 | Dungeon | 1048 | 981 | 67 | 29 | 819 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 96 daAuts