Dungeon Crawl Stone Soup version 0.32-a0-1959-g75b3d6c479 (webtiles) character file. Game seed: 936491939474697114 1519 kasel the Thaumaturge (level 8, -2/43 HPs) Began as a Deep Elf Conjurer on Aug 1, 2024. Was an Initiate of Vehumet. Shot with a sling bullet by Joseph (11 damage) ... on level 7 of the Dungeon. The game lasted 00:04:24 (3651 turns). kasel the Thaumaturge(Deep Elf Conjurer) Turns: 3651, Time: 00:04:25 Health: -2/43 AC: 4 Str: 4 XL: 8 Next: 54% Magic: 12/22 EV: 11 Int: 26 God: Vehumet [......] Gold: 229 SH: 0 Dex: 13 Spells: 13/24 levels left rFire . . . l - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons l - a +2 dagger of draining (weapon) Missiles k - 4 poisoned darts m - a throwing net Armour a - a +1 robe (worn) j - a +0 cloak (worn) Wands e - a wand of charming (7) Scrolls d - a scroll of enchant armour f - 3 scrolls of identify h - a scroll of poison Potions b - 2 potions of magic c - 2 potions of haste g - a potion of curing i - 2 potions of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 8.7 Spellcasting + Level 8.2 Conjurations + Level 3.9 Translocations + Level 3.9 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 21% 3d12 4% 4 b - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d54% 4 c - Magic Dart Conj 100% 1d8 1% 1 d - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 62% N/A 1% 2 Lesser Beckoning Tloc 62% N/A 1% 2 Momentum Strike Conj/Tloc 84% 3d10 1% 2 Volatile Blastmotes Fire/Tloc 42% 2d13 7% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 8% 2 Passage of Golubria Tloc 31% N/A 11% 4 Passwall Erth 11% N/A 16% 3 Swiftness Air 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Vhi's Electric Charge Tloc/Air 42% N/A 24% 4 Yara's Violent Unravell Hex/Alch 10% 3d6 54% 5 Silence Hex/Air 5% N/A 82% 5 Gell's Gavotte Tloc 15% 2d(18-27) 85% 6 Lehudib's Crystal Spear Conj/Erth 16% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:6 = Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Joseph hits your fulminant prism with a +0 quarterstaff! Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is moderately wounded. You see here a throwing net. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! You feel better. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is almost dead. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (almost dead) Okay, then. You feel better. Joseph shoots a sling bullet. The sling bullet hits you! You die... #.##.######## # # #.##.# #.### #.##.# #.... .>.####.##.# ####. #..@...@(.# ## ...######.## # #.# # #.# # #@# # #.# # #.# # #.# # #.# # ..# # ### ############## #............. #.############ You could see Joseph. Vanquished Creatures Sigmund (D:2) 2 ogres 4 centaurs A kobold brigand (D:7) Dowan (D:7) 2 marrowcudas (D:6) 2 bombardier beetles An electric eel (D:6) 2 hounds (D:6) 2 jellies A gnoll bouda (D:5) A sleepcap (D:6) 3 iguanas An orc wizard (D:6) 5 adders (D:6) 4 gnolls (D:5) 2 shadow imps A white imp (D:7) 2 ufetubi (D:4) 5 endoplasms 3 giant cockroaches 4 hobgoblins 5 jackals 7 ball pythons 5 bats 6 frilled lizards 9 goblins 4 kobolds 5 rats (D:1) 91 creatures vanquished. Vanquished Creatures (collateral kills) Duvessa (D:7) 1 creature vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:7) 3 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 283 | D:1 | Learned a level 2 spell: Searing Ray 292 | D:1 | Reached skill level 1 in Fighting 463 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 740 | D:2 | Noticed Sigmund 747 | D:2 | Killed Sigmund 748 | D:2 | Reached skill level 5 in Spellcasting 748 | D:2 | Reached skill level 5 in Conjurations 748 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/13 748 | D:2 | Reached XP level 5. HP: 29/29 MP: 5/14 1042 | D:3 | Reached XP level 6. HP: 34/34 MP: 12/16 1099 | D:3 | Learned a level 4 spell: Fulminant Prism 1104 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1335 | D:4 | Found a shimmering altar of Xom. 1889 | D:5 | Entered Level 5 of the Dungeon 1977 | D:5 | Reached XP level 7. HP: 22/38 MP: 11/19 2039 | D:5 | Found a staircase to the Ecumenical Temple. 2054 | D:5 | Found a radiant altar of Vehumet. 2074 | Temple | Entered the Ecumenical Temple 2216 | D:5 | Reached skill level 1 in Translocations 2216 | D:5 | Reached skill level 1 in Alchemy 2369 | D:6 | Found a sacrificial altar of Ru. 2805 | D:6 | Reached XP level 8. HP: 30/43 MP: 13/21 3077 | D:6 | Found Aduihyet's Jewellery Emporium. 3261 | D:5 | Became a worshipper of Vehumet 3332 | D:7 | Noticed Dowan 3333 | D:7 | Noticed Duvessa 3349 | D:7 | Killed Dowan 3349 | D:7 | Killed Duvessa 3637 | D:7 | Noticed Joseph 3650 | D:7 | HP: 2/43 [Joseph/sling bullet (9)] 3651 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_ring, uniq_sigmund D:3: layout_loops_cross, jmf_multi_god_temple2, chequers_garden, uniq_ijyb D:4: layout_basic, mainiacjoe_overflow_surrounded_room D:5: layout_loops_ring, mainiacjoe_overflow_catwalk, minmay_temple_entry_sparse_star, nicolae_kite_square_tiling_tiny, eino_curves_01, serial_library_hellmonk_open_cross, hangedman_decor_push D:6: layout_loops_ring, nicolae_ru_great_annihilating_truth, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_ford_a, serial_shops, nicolae_shop_gaudy_bauble, minmay_misc_feat_pillars D:7: layout_loops_ring, lemuel_coloured_pillars_altar, kennysheep_opposing_triangles, uniq_jeremiah, uniq_duvessa, uniq_joseph Temple: eino_temple_lava Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 5 7 8 | 8.7 Conjurations | 5 6 7 8 | 8.2 Translocations | 2 3 | 3.9 Alchemy | 2 3 | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | | | 3 || 3 Cast: Magic Dart | 32 | | || 32 Searing Ray | 13 | 27 | 35 || 75 Iskenderun's Myst | | | 4 || 4 Fulminant Prism | | | 3 || 3 Use: Scroll | 2 | 5 | 1 || 8 Potion | | | 2 || 2 Stab: Sleeping | | | 1 || 1 Armour: Robe | 5 | 6 | 35 || 46 Dodge: Dodged | 3 | 15 | 26 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3670 | 3454 | 216 | 114 | 2673 | 8 | 458.8 | Dungeon | 3644 | 3428 | 216 | 114 | 2673 | 7 | 520.6 | Temple | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 984 daAuts D:4: 813 daAuts D:1: 655 daAuts D:2: 380 daAuts D:5: 339 daAuts D:7: 338 daAuts D:3: 131 daAuts Temple: 25 daAuts