Dungeon Crawl Stone Soup version 0.32-a0-1951-g5e7d71ec3a (webtiles) character file. Game seed: 12936160498319929022 46 kasel the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on July 31, 2024. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (913 turns). kasel the Conjurer(Deep Elf Conjurer) Turns: 913, Time: 00:00:47 Health: -3/20 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 0/10 EV: 16 Int: 24 God: Gold: 67 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.23/turn m - +5 ring of evasion MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) m - a +5 ring of evasion (right hand) Wands l - a wand of mindburst (20) Scrolls e - a scroll of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of amnesia {unknown} k - 2 scrolls of poison {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} g - a potion of attraction {unknown} h - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. Terence hits you with a +0 flail. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. The searing ray hits Terence! Terence is severely wounded. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The searing ray hits Terence but does no damage. Terence is severely wounded. Terence misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of poison resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of poison resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#.#.#.# ##)......## ##.#.....###.........# ...........'(.)......+ ##.##....###.........# ##.......# ##..>....## #####.#.## ##.....## # #...#.# ##...## # #.###.# ##'## # #. #.# #@# . . ..# #@# ### ### #.# .>. ... #...# #..## #... You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) A ball python (D:2) A giant cockroach (D:2) A hobgoblin (D:2) A quokka (D:1) A bat (D:2) 4 kobolds A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Found Xivocwof's Jewellery Emporium. 684 | D:2 | Noticed Jessica 689 | D:2 | Killed Jessica 690 | D:2 | Reached skill level 1 in Fighting 690 | D:2 | Reached XP level 2. HP: 16/16 MP: 2/8 690 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/9 695 | D:2 | Learned a level 2 spell: Searing Ray 901 | D:2 | Noticed Terence 912 | D:2 | HP: 1/20 [Terence/+0 flail (10)] 913 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, serial_shops, nicolae_shop_waterfront, kennysheep_boxes D:2: layout_loops_corners, basic_altar, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 25 Searing Ray || 6 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 911 | 896 | 15 | 0 | 812 | 2 | 455.5 | Dungeon | 911 | 896 | 15 | 0 | 812 | 2 | 455.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 674 daAuts D:2: 237 daAuts