Dungeon Crawl Stone Soup version 0.32-a0-1903-g7aa91e79b9 (webtiles) character file. Game seed: 6184433820611833365 5 kasel the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on July 28, 2024. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (112 turns). kasel the Conjurer(Deep Elf Conjurer) Turns: 112, Time: 00:00:15 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 1/6 EV: 1 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: * Level 0.3 Fighting * Level 2.6 Dodging * Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A ball python comes into view. The jackal completely misses you. A ball python comes into view. You see here a jackal corpse. You are out of magic! The ball python hisses angrily. You hit the jackal but do no damage. The jackal bites you. The jackal completely misses you. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The ball python misses you. x2; The jackal misses you. You barely miss the jackal. The jackal is almost dead. The ball python bites you. The ball python barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... P..<#...# ....#...# #P###.#.# ###.....####### ..............# #. ##......#####.# #.. ##...#.#####.# .. ##.##.##....####.##... #.##.##......@†...†.. #.##.........SS.##!## #.######.#.###### #.. ...#.# ### #####.. ### You could see 2 ball pythons. Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, serial_shops, nicolae_shop_stone, corexii_hall_statues_i, minivault_24 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 13 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 88 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 88 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts