kasel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 4, D:1) a +0 dagger (3, 3, D:1) a +0 club (4, -9, D:1) a +0 club (5, 7, D:1) a hobgoblin corpse (skeletalised by now) (7, -4, D:1) a +0 ring mail (16, -15, D:1) a bat skeleton (17, -28, D:1) a +0 whip a kobold skeleton (24, -5, D:1) a quokka skeleton (25, -8, D:1) 5 stones (25, -5, D:1) a kobold skeleton (26, -6, D:1) a +0 leather armour (29, -14, D:1) a +0 ring mail (32, 2, D:1) a book of Winter (35, -24, D:1) a rat skeleton (36, -1, D:1) a hobgoblin skeleton (44, -27, D:1) a +0 whip Level 2 of the Dungeon (0, 7, D:2) the +3 trident "Cuenim" {freeze, *Rage rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (4, 0, D:2) an adder corpse (skeletalised by now) (17, 47, D:2) 11 gold pieces (20, -2, D:2) a rat corpse (skeletalised by now) (21, 49, D:2) a +0 ring mail (23, 9, D:2) a +0 orcbow a +0 short sword 2 stones (24, 41, D:2) a +0 club a goblin corpse (26, 4, D:2) a +0 robe (27, 11, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (35, 21, D:2) a +0 dagger (35, 48, D:2) a +0 hammer (39, 21, D:2) a rat corpse (skeletalised by now) (44, -2, D:2) a +0 sling (46, 1, D:2) a rat skeleton