Dungeon Crawl Stone Soup version 0.32-a0-1536-g4ceacca870 (webtiles) character file. Game seed: 4594084213514652940 674 kasel the Conjurer (level 7, -10/38 HPs) Began as a Deep Elf Conjurer on June 25, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:04:27 (6605 turns). kasel the Conjurer(Deep Elf Conjurer) Turns: 6605, Time: 00:04:27 Health: -10/38 AC: 3 Str: 10 XL: 7 Next: 33% Magic: 11/18 EV: 11 Int: 28 God: Vehumet [......] Gold: 279 SH: 0 Dex: 13 Spells: 7/18 levels left rFire + . . h - +1 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + i - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ s - +6 ring of strength HPRegen 0.26/turn q - ring "Jomawyb" {rF+ Will- rCorr Int+3 SInv} MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 279 gold pieces. Inventory: Hand Weapons h - a +1 dagger of freezing (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery q - the ring "Jomawyb" (right hand) {rF+ Will- rCorr Int+3 SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. s - a +6 ring of strength (left hand) Wands c - a wand of charming (10) Scrolls g - a scroll of blinking l - 2 scrolls of immolation m - a scroll of vulnerability o - 2 scrolls of teleportation p - a scroll of noise Potions b - a potion of magic d - 3 potions of attraction e - a potion of might j - a potion of resistance {unknown} k - 2 potions of curing n - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations + Level 3.5 Translocations + Level 3.5 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Hailstorm Conj/Ice 27% 3d8 4% 3 Freeze Ice 32% 1d5 6% 1 Slow Hex 32% N/A 6% 1 Confusing Touch Hex 8% N/A 17% 3 Frozen Ramparts Ice 16% 1d3 17% 3 Vampiric Draining Necr 8% 2d6 17% 3 Dispel Undead Necr 8% 3d8 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Shops: D:1 = Annotations: D:5 Pikel Message History The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Found 6 gold pieces. The centaur unwields a +0 orcbow. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You feel better. The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * You hit the centaur. You freeze the centaur. The centaur is severely wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur. The centaur is almost dead. The centaur is knocked back by the mystic blast. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! You die... ......####. .. #......### #.# #........ ##.# #....... ##..# #....... ##...## #.....#. .. ##.....# ###..)##. ....##......####....))## ....c..@.....#....##...# ...............######<). ......#######.## ##.. .....# #...# ##. ..... ......# ## .... .......#. ##. .$. ..##### . ##.. ... # #. ##.## .####.## You could see a centaur. Vanquished Creatures 2 phantoms 2 lemures (D:5) A scorpion (D:5) A hound (D:5) A gnoll bouda (D:5) 2 orc priests (D:4) An iguana (D:5) An orc wizard (D:4) 7 adders 9 gnolls A shadow imp (D:4) 2 ufetubi (D:5) A ribbon worm (D:5) A dart slug (D:1) 17 orcs 8 bats 5 endoplasms 6 giant cockroaches 10 goblins 8 hobgoblins 4 jackals (D:4) 8 kobolds 6 quokkas 7 ball pythons 3 frilled lizards 4 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Found a faded altar of an unknown god. 223 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 226 | D:1 | Learned a level 2 spell: Searing Ray 682 | D:1 | Reached skill level 1 in Fighting 849 | D:1 | Found Hutelin's Jewellery Shoppe. 1178 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 1590 | D:2 | Reached skill level 5 in Conjurations 1933 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/12 1938 | D:2 | Learned a level 4 spell: Fulminant Prism 1943 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2576 | D:3 | Found a glowing golden altar of the Shining One. 2592 | D:3 | Found a shimmering altar of Xom. 2592 | D:3 | Found a shimmering altar of Xom. 2593 | D:3 | Identified the +7 dagger "Tiyn Mul" {antimagic, rN+++ Int-3 | Stlth+} 2911 | D:3 | Noticed a phantom 2917 | D:3 | Killed a phantom 2918 | D:3 | Reached skill level 5 in Spellcasting 2918 | D:3 | Reached skill level 1 in Translocations 2918 | D:3 | Reached skill level 1 in Alchemy 2918 | D:3 | Reached XP level 5. HP: 26/29 MP: 5/14 4450 | D:4 | Reached XP level 6. HP: 34/34 MP: 10/16 4552 | D:4 | Identified the ring "Jomawyb" {rF+ Will- rCorr Int+3 SInv} 4997 | D:4 | Found a staircase to the Ecumenical Temple. 5075 | Temple | Entered the Ecumenical Temple 5075 | Temple | Noticed an Executioner 5076 | Temple | Noticed Navoaratt the pandemonium lord 5076 | Temple | Noticed Xegef the pandemonium lord 5076 | Temple | Noticed a hellion 5076 | Temple | Noticed a cacodemon 5079 | Temple | Noticed Pudumpee the pandemonium lord 5080 | Temple | Noticed a rust devil 5094 | Temple | Became a worshipper of Vehumet 5338 | D:5 | Entered Level 5 of the Dungeon 5466 | D:5 | Reached XP level 7. HP: 29/38 MP: 8/18 5534 | D:5 | Noticed Pikel 6605 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, basic_ecumenical_altar, serial_shops, shop, chequers_hall_statues_corner_a D:2: layout_loops_ring D:3: layout_loops_corners, old_standard_altar, xom_redecorated, grunt_ministairs_5, minmay_randomly_rotated_circles D:4: nicolae_cairo_tiling_large_dashed, layout_rooms, minmay_temple_entry_proselytizer, minmay_crossroads D:5: layout_layer_cave, kennysheep_cluttered_room, uniq_pikel Temple: nicolae_temple_panitentiary Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 6 | 6.4 Conjurations | 5 6 | 6.4 Translocations | 1 2 3 | 3.5 Alchemy | 1 2 3 | 3.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Dagger | 1 | 16 | 1 || 18 Cast: Magic Dart | 12 | | 1 || 13 Searing Ray | 34 | 71 | 12 || 117 Iskenderun's Myst | | | 4 || 4 Use: Scroll | | 13 | || 13 Potion | | 1 | 1 || 2 Armour: Robe | 7 | 57 | 26 || 90 Dodge: Dodged | 13 | 42 | 16 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6607 | 6435 | 172 | 789 | 4839 | 6 | 1101.2 | Dungeon | 6568 | 6434 | 134 | 789 | 4839 | 5 | 1313.6 | Temple | 38 | 1 | 37 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1613 daAuts D:4: 1555 daAuts D:1: 1441 daAuts D:2: 996 daAuts D:5: 961 daAuts Temple: 38 daAuts