kasel Level 1 of the Dungeon (0, 0, D:1) a stone (4, 1, D:1) a hobgoblin corpse (skeletalised by now) (18, 13, D:1) a +0 club a goblin skeleton (21, -12, D:1) a jackal corpse (skeletalised by now) (21, -8, D:1) a bat corpse (skeletalised by now) (26, 0, D:1) a +1 vampiric short sword 4 stones a kobold corpse (skeletalised by now) (27, -10, D:1) a +0 ring mail (41, -10, D:1) a bat corpse (skeletalised by now) (51, 0, D:1) a rat corpse (skeletalised by now) (54, 9, D:1) a staff of air (59, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (13, 22, D:2) a +0 dagger (19, -23, D:2) a +0 spear (19, 21, D:2) 3 stones (27, 8, D:2) a +0 robe (27, 10, D:2) a rat corpse (skeletalised by now) (29, -15, D:2) a +0 club (33, -11, D:2) a +0 trident (35, -17, D:2) a leather armour (36, -16, D:2) an adder skeleton (37, 15, D:2) a +0 short sword 4 stones (38, -16, D:2) an adder skeleton (41, 7, D:2) 3 stones (43, -6, D:2) a +0 leather armour (45, -7, D:2) a +0 halberd (46, -7, D:2) a +0 club a +0 whip a gnoll skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -47, D:3) a ball python corpse (skeletalised by now) (9, -19, D:3) a falchion (11, 3, D:3) a leather armour (14, -16, D:3) a jackal corpse (skeletalised by now) (14, -15, D:3) a jackal corpse (skeletalised by now) (14, 3, D:3) a +0 dagger (36, -50, D:3) a giant spiked club (44, -56, D:3) a rat skeleton (46, -44, D:3) a +0 whip a +3 ring mail (50, -28, D:3) a runed long sword (unseen) (56, -42, D:3) a +0 dagger a +0 ring mail (64, -38, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kollunn's General Store 5 stones (5 gold) 4 stones (4 gold) a potion of attraction (unknown) (33 gold) 6 stones (6 gold) a potion of heal wounds (55 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a wand of charming (4) (105 gold) (0, 0, D:4) a +2 heavy hand axe (1, -33, D:4) a +0 short sword 2 stones (6, -15, D:4) a +0 chain mail (8, -6, D:4) a scroll of noise (14, -19, D:4) a ball python skeleton (15, -26, D:4) 2 stones (18, -24, D:4) a +0 club (31, -10, D:4) a +0 club (32, -18, D:4) 7 stones (42, -27, D:4) a ball python skeleton (45, -34, D:4) a sling (45, -28, D:4) a +0 dagger (52, -11, D:4) an iguana corpse (skeletalised by now) (58, -18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -1, D:5) a +0 whip (2, -2, D:5) a +0 flail (6, -12, D:5) a glowing hammer (unseen) (18, 20, D:5) a howler monkey skeleton (20, -4, D:5) a +0 club a +3 dagger a +0 hand axe (21, -16, D:5) a +0 rapier (21, -5, D:5) a +0 falchion a +0 scale mail a +0 short sword (23, -10, D:5) a flux talisman (33, -4, D:5) 2 stones (60, 14, D:5) a ring mail Level 6 of the Dungeon (0, 0, D:6) an amulet of magic regeneration a ring of magical power (5, -27, D:6) 6 large rocks (13, -24, D:6) 5 stones (18, -27, D:6) 5 stones (20, -37, D:6) a +0 war axe (20, -23, D:6) a +0 dagger (26, -5, D:6) a +0 war axe (40, 9, D:6) a +0 club (47, -32, D:6) 7 stones (48, -10, D:6) a dagger (50, -23, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a spear (8, -1, D:7) a staff of death (9, 0, D:7) the +0 leather armour of Pleasant Breezes {Harm Will+ Regen+} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (10, 17, D:7) a +0 robe (10, 33, D:7) a serpent talisman (22, -2, D:7) a +0 whip (26, 12, D:7) a +2 leather armour of fire resistance (32, 2, D:7) a +2 spear a +0 robe (33, 2, D:7) a +0 falchion a +0 robe a +3 dagger a +0 robe (39, 12, D:7) a scroll of noise (43, 14, D:7) a +0 whip the +6 sling of the Final Gods {flame, Int+3} Int+3: It affects your intelligence (+3). (48, 29, D:7) 9 stones (51, 33, D:7) 8 stones (55, 30, D:7) a +0 morningstar a +0 robe (56, 25, D:7) a +0 robe a +0 leather armour a +0 great sword a +0 giant club (56, 27, D:7) a +0 morningstar a +0 robe Level 8 of the Dungeon [Shop] Mahych's Antique Armour Shoppe a crude plate armour (700 gold) a chain mail (112 gold) a runed ring mail (175 gold) a robe (17 gold) a glowing robe (92 gold) a leather armour (50 gold) a robe (17 gold) (0, 0, D:8) a +0 dagger a +0 robe a +0 club (2, 1, D:8) a +0 dagger of draining a +0 robe (3, 6, D:8) a ring mail (12, 10, D:8) a ring mail (13, -5, D:8) a scroll of identify (14, -5, D:8) a scroll of teleportation (17, 3, D:8) a +0 club (18, -3, D:8) 2 potions of degeneration (19, -15, D:8) 3 stones (19, 2, D:8) a +0 short sword a +0 leather armour (19, 3, D:8) a +0 trident a +0 arbalest a +0 plate armour (20, -7, D:8) a +0 dagger (25, 1, D:8) 5 stones (28, -19, D:8) a +0 club (40, -9, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -2, D:9) a +0 scimitar a +0 plate armour (1, 1, D:9) a +0 club a +0 leather armour (2, -16, D:9) a +0 hand axe (2, 0, D:9) a +0 whip a +0 dagger (3, -16, D:9) a +1 short sword of protection a +0 plate armour a +0 club (3, -15, D:9) the +7 chain mail of the Minokawa {rPois rC+ Int-2} rPois: It protects you from poison. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). (4, -19, D:9) a +0 dagger of protection (4, -16, D:9) a +0 dagger a +0 robe (4, -15, D:9) a +0 hand axe a +0 leather armour (5, 25, D:9) a falchion (13, -3, D:9) an amulet of guardian spirit (17, -13, D:9) an amulet of the acrobat (17, -1, D:9) a whip (20, -6, D:9) 4 stones (27, -13, D:9) a +0 orcbow (33, -5, D:9) a +0 club (34, -5, D:9) a +0 short sword a +0 chain mail (37, 5, D:9) a +0 dagger a +0 robe (41, 6, D:9) a +1 heavy mace (42, 6, D:9) a +0 club a +0 leather armour a +1 glaive of venom a +0 chain mail a +0 whip (45, 12, D:9) a war axe (46, 10, D:9) a long sword (46, 20, D:9) 5 stones (53, -12, D:9) a robe (54, -12, D:9) a +0 orcbow (61, 2, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (0, 4, D:10) a +0 dire flail a +0 giant club (1, 3, D:10) a +0 flail (10, 17, D:10) a flail (11, 9, D:10) a +1 robe of willpower (15, 6, D:10) 5 stones (15, 18, D:10) a scimitar (18, -8, D:10) a +1 dagger of distortion a +0 robe (18, -4, D:10) a +1 dagger of venom (22, -7, D:10) a +0 orcbow (24, -8, D:10) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (39, 1, Lair:1) a potion of degeneration (48, -27, Lair:1) the +0 helmet of Free Will {Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of degeneration (2, 43, Lair:2) an amulet of the acrobat a +0 helmet (3, 25, Lair:2) 5 stones (8, 36, Lair:2) a ring mail (14, 27, Lair:2) 4 stones (20, 15, Lair:2) a plate armour (22, 3, Lair:2) a sling (24, 1, Lair:2) a scroll of revelation (43, 6, Lair:2) a storm talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) a leather armour (2, -14, Lair:3) 4 stones (12, 3, Lair:3) a falchion (31, -4, Lair:3) a human corpse (skeletalised by now) (33, 24, Lair:3) a chain mail (42, 0, Lair:3) a serpent talisman (50, 1, Lair:3) a robe (62, 19, Lair:3) a scimitar (67, 34, Lair:3) a war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a morningstar (5, 3, Lair:4) a +0 shortbow (6, 13, Lair:4) a +0 rapier a +0 robe (33, 34, Lair:4) 2 stones (35, 35, Lair:4) a maw talisman (45, 8, Lair:4) 6 stones (52, 13, Lair:4) a spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 darts of disjunction