Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 15298243519696888755 66 karvenv the Conjurer (level 4, -10/30 HPs) Began as a Human Conjurer on June 6, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (2014 turns). karvenv the Conjurer (Human Conjurer) Turns: 2014, Time: 00:01:56 Health: -10/30 AC: 3 Str: 8 XL: 4 Next: 15% Magic: 1/7 EV: 11 Int: 20 God: Gold: 201 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) Scrolls d - a scroll of summoning {unknown} e - a scroll of amnesia {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} Skills: + Level 0.2 Fighting + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 4% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Starburst Conj/Fire 6% 6d4 100% 6 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos. Crazy Yiuf freezes you. Crazy Yiuf misses you. You barely miss Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf says, "Seed!" Crazy Yiuf completely misses you. Crazy Yiuf is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 81% to hit) Okay, then. You see here a +0 hammer. Crazy Yiuf whimpers, "Citrus! Cake mumblescurry mumblescurry." Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! You can act again. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... ##.............## ##....#.####...... #......#.###.##### #.....###....# #......#.##### [######....##.## ........#.###.# #########.# #.# #.j@..# #.# #.##### #.# ### ♣♣##..# #.# #)..#♣♣ ♣♣.....# #.# #...'.♣♣♣♣.).)..# #.. #...#♣..♣.)....## ### ♣♣♣.♣...)## ♣♣♣♣♣### You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms 4 giant cockroaches 3 hobgoblins (D:1) 5 jackals (D:2) 5 quokkas 4 ball pythons (D:1) 2 bats 2 frilled lizards (D:2) 7 goblins 9 kobolds 5 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karvenv the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Found Awahuurph's Magic Scroll Boutique. 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 438 | D:1 | Learned a level 2 spell: Searing Ray 829 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1206 | D:2 | Reached skill level 5 in Conjurations 1383 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1992 | D:2 | Noticed Crazy Yiuf 2011 | D:2 | Paralysed by Crazy Yiuf for 1 turns 2014 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, serial_shops, nicolae_shop_glassy, minmay_cut_off D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 5 | 8 || 13 Cast: Magic Dart | 79 | 21 || 100 Searing Ray | 1 | 2 || 3 Armour: Robe | 7 | 14 || 21 Dodge: Dodged | 20 | 11 || 31