karvenv Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, 10, D:1) a jackal corpse (skeletalised by now) (6, 11, D:1) a jackal corpse (skeletalised by now) (8, -1, D:1) a +0 dagger (8, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 17, D:1) a +0 sling (14, 8, D:1) a goblin skeleton (17, 0, D:1) a hobgoblin corpse (skeletalised by now) (17, 2, D:1) a +0 club (18, 26, D:1) a +0 club 5 stones a kobold skeleton (24, 9, D:1) a quokka corpse (skeletalised by now) (30, 8, D:1) a rat skeleton (35, 1, D:1) a ball python skeleton (36, 4, D:1) a +0 ring mail (42, 24, D:1) a +0 whip (47, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, 38, D:2) the inkwell talisman of Whack-A-Mole {-Tele rN++ Int+4} [inkwell talisman] -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). (10, 33, D:2) a +0 whip (13, 30, D:2) a +0 chain mail (20, 44, D:2) a +0 short sword a stone a kobold skeleton (29, 40, D:2) a jackal skeleton a rat skeleton (29, 41, D:2) a rat skeleton (33, 39, D:2) a bat skeleton (35, 39, D:2) a +0 hand axe (42, 10, D:2) 3 flux baubles (48, 19, D:2) a frilled lizard skeleton (56, 40, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (0, 12, D:3) a +0 club a kobold corpse (skeletalised by now) (3, -11, D:3) a rat skeleton (16, 1, D:3) a ball python corpse (skeletalised by now) (22, -14, D:3) a hobgoblin corpse (skeletalised by now) (26, -4, D:3) a +0 sling a +0 dagger (28, 10, D:3) 9 stones (29, -2, D:3) a +0 spear (30, -1, D:3) an adder skeleton (38, 10, D:3) 6 poisoned darts (40, 14, D:3) a hobgoblin skeleton (41, 17, D:3) 9 stones (42, 3, D:3) a +0 club (42, 20, D:3) a +0 ring mail (43, 17, D:3) an adder corpse (skeletalised by now) (48, -12, D:3) a +0 dagger 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 7 stones (0, 31, D:4) a +0 mace (2, 3, D:4) 5 boomerangs (3, -28, D:4) a +0 dagger (9, -14, D:4) a +0 club a gnoll corpse (skeletalised by now) (12, -10, D:4) a +0 war axe (12, 12, D:4) a +0 flail a gnoll skeleton (14, 10, D:4) a +0 whip 4 stones (19, -22, D:4) the felid skeleton of Natasha (24, -12, D:4) a +0 whip (25, 3, D:4) a jackal corpse (skeletalised by now) (28, -17, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (29, -20, D:4) a +0 club (30, -27, D:4) a +0 club a stone a kobold corpse (skeletalised by now) (31, 2, D:4) 6 stones (38, 13, D:4) a +0 leather armour (39, -2, D:4) a +0 short sword a +0 ring mail (41, -11, D:4) a +0 ring mail (42, 15, D:4) a ball python skeleton (47, 8, D:4) a stone (53, 6, D:4) a +0 short sword (59, -10, D:4) a howler monkey corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 15 gold pieces (7, 27, D:5) an adder corpse (9, 17, D:5) a jackal corpse (10, 15, D:5) a +0 hand axe (21, 2, D:5) a +0 whip a +0 robe