Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file.

Game seed: 7316587824665863812

2 karvenv the Conjurer (level 1, -1/14 HPs)
             Began as a Demigod Conjurer on June 2, 2025.
             Slain by a gnoll
             ... wielding a +0 club
              (5 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:16 (75 turns).

karvenv the Conjurer (Demigod Conjurer)               Turns: 75, Time: 00:00:17

Health: -1/14      AC:  2    Str:  8    XL:     1   Next: 20%
Magic:  0/5        EV: 11    Int: 20    God:    
Gold:   0          SH:  0    Dex: 12    Spells: 2/3 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        d - amulet of the acrobat
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.09/turn

%: acrobat
@: no status effects
A: high MP 1, forlorn, divine attributes
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)
Jewellery
 d - an amulet of the acrobat (worn)
 e - a ring of protection from cold
Potions
 b - a potion of magic
 c - a potion of curing {unknown}


   Skills:
 + Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 1.7 Spellcasting
 + Level 3.7 Conjurations


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       5%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic. (+10% MP)
You shall have no god before yourself.
Your divine heritage dramatically boosts your attributes as you level up.

Message History

Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a hobgoblin (moderately wounded, 100% to hit)
The magic dart hits the hobgoblin.
The hobgoblin is severely wounded.
The hobgoblin hits you.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a hobgoblin (severely wounded, 100% to hit)
The magic dart hits the hobgoblin.
You kill the hobgoblin!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a gnoll, wielding a +0 club (100% to hit)
The magic dart hits the gnoll.
The gnoll is moderately wounded.
The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)
The magic dart hits the gnoll.
The gnoll is moderately wounded.
The gnoll hits you with a +0 club.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)
The magic dart hits the gnoll.
The gnoll is heavily wounded.
The gnoll hits you with a +0 club.
* * * LOW HITPOINT WARNING * * *
You hit the gnoll but do no damage.
The gnoll is heavily wounded.
The gnoll closely misses you.
You hit the gnoll but do no damage.
The gnoll is heavily wounded.
The gnoll closely misses you.
You hit the gnoll.
The gnoll is severely wounded.
The gnoll hits you with a +0 club.
You die...

#.......         #.#
#.......        ##.####
 #.....#        #>..'.##
 #.....#        #####..####..#
 #.....#    #########.......#
 +.....######...........#####
 #....†#....#...........#
 #..........#...........#
 #..........#.j@........#
 #...............########
 #...............#
 #..........##...#
 #..........##...#
 #############.###
             #.#
             #.#
             #.#


You could see a gnoll.

Vanquished Creatures
  A hobgoblin (D:1)
  A bat (D:1)
2 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | karvenv the Demigod Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 5/5
    75 | D:1      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      amcnicky_arrival_choice, layout_basic,
          angelslayer_ecumenical_altar_muddy, grunt_decor_mini_mirrors,
          st_stairs_7

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     3
   Cast: Magic Dart        ||     7
 Armour: Robe              ||     5
  Dodge: Dodged            ||     2