Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13638928639798362425 28 karvenv the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on June 1, 2025. Slain by a sleepcap (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1377 turns). karvenv the Conjurer (Demigod Conjurer) Turns: 1377, Time: 00:01:14 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 5/7 EV: 11 Int: 20 God: Gold: 29 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} Potions b - a potion of magic e - 2 potions of berserk rage {unknown} f - 2 potions of curing {unknown} Skills: + Level 1.8 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Detonation Catalyst Fire/Alch 2% 1d1 99% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Found a stone staircase leading down. A sleepcap comes into view. A sleepcap is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (dormant, 100% to hit) The magic dart hits the sleepcap but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (100% to hit) Okay, then. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You die... ## #. #. #. #. ####. ####.... ###########....##. ..#######@..........#####. ........f.########### #. ..###.>.### #### ###.# .... #.. .### ##. ######## .. .....[.. ## ##.... #..##. You could see a sleepcap. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:2) 2 quokkas (D:1) 7 ball pythons 3 bats 5 endoplasms 3 frilled lizards 5 kobolds 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karvenv the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 386 | D:1 | Reached skill level 4 in Conjurations 455 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 458 | D:1 | Learned a level 2 spell: Searing Ray 1377 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, chequers_ecumenical_altar_simple, hangedman_decor_push, minmay_bisected D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Spellcasting | 2 | 2.0 Dodging | | 1.8 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 56 Armour: Robe || 6 Dodge: Dodged || 2